@JamesAleman:
I’ll stop posting about G2 at this point, just confusing people with ideas and it strays from this thread topic.
As to what I discussed with one proposed opening, which may be different then your map as I can’t open it:
Plan A) My subs went 109-3, 110,111 Fighters went 110-4,111-2 Tacs went 110-2,111-1. Bmbr went 111. BB + CA went 112, assumes CA sinks and BB lives with 1 dam.
I prefer this after reflecting:
Plan B) Subs 106-2, 110-2, 111. Fighters 110-4,111-2. Tac 110-2,111-1. Bmbr 111. BB+CA 112 CA dies. Land 2 inf+bmbr Denmark=4inf +bmbr.
I am not worried about losing the BB, I want to kill UK air. Plan B gives UK a DD,TT and CA for 112
Balls on the table: (first one to hit in Canada saves or takes London, then ramming speed with subs in 109. Damn the Torpedoes!)
Plan C) is same as plan B instead subs 106,109-2, 110,111 more risks more dicey outcomes, prepare for a G2 DOW on Russia :)
D=Dynamite!! (no reasonable chance- but toss enough coins and their is no UK navy)
Plan D) subs 106,109,91,110,111 rest as plan B.
Awesome, I really appreciate the time you took here, by writing out the moves it lets me see what’s going where.
PlanA: I don’t like the 4 ftrs over 110, with the strength you have there UK would be foolish to scramble, pull 1 ftr for sz112. Also, were I UK here I would scramble 4 ftrs in 109 to try and kill your subs UK1 and net me an NO.
PlanB: this is better in my eyes, killing that trn off Canada stops canadians from participating in the defense of London. Again I think you need another combat unit in sz112 to protect your fleet.
PlanC: shudder did you say riskier? I wish I could throw the dice like that but I play A&A more like poker. Get a lead through superior play and then perhaps throw the dice on a big battle. But usually these are battles where I am attacking and can therefore retreat if things go sour….
PlanD: I’d be soo pissed if someone tried these moves against me. However considering the number of low odds battles one or more are likely to fall UK’s way. Still, when I’m playing Germany I like having subs way too much to throw them away in packets. A targeted strike on UK’s DD defense is sufficient to give Germ the advantage.
Risky strategies can always pay off, but it is less often than their more likely dismal performance and early capitulation. Although it can be possible for a player to use these types of strategies to win a game due to the fickleness of dice, in this exercise we should be focused on the ‘best’ approach to defending UK. If Germany wants to throw their luck on a G2 assault, the likelihood they would succeed is not enough for us to warrant further study. Germany could succeed any round they can reach London, we just need to put the strongest defense together as possible against the most likely German moves. We also need to figure out the most advantageous builds for Germany in order to launch Sealion, this I feel we have done.
Back to the original sequence of moves, Uk is faced with a massive fleet and army stationed in 112 and has a small navy comprising I believe of 2 CA 1 CV 2 TRN? The only real question should be what to do with their ships, although a brief mention of the situation in Africa would be nice to show what exactly is happening down there.
I suggest the CV and 1 crusier move to 110, the other CA and trns to 109. This will stop the G3 bombards and will also force Germany to commit aircraft if they plan to invade from sz 110. (the CV and CA can be protected by scramblers from an Italian attack)
Were my earlier numbers for the defense of London correct? And how many ipcs should UK be collecting UK2 considering likely pressure by Italy in the Med.