I have read your discussion with great interest. However, I believe another variable will achieve better results and quicker. (Much as we all know depends on the dice) As follows:
G1: 2TK,2TT,Art
SZ 112: BB, CA, Ft Hungary,Tac Pol
SZ 111: 2Subs, 1Tac Germany, 1 Tac W.Ger, 2Ft W.Ger
SZ 110: 2 Subs, 2Tac W.Ger, Ft, Hol, Ft, Nor
SZ 109: 1 Sub, 1SBM Ger
Nor: 2 Inf to Fin
Yugo: 3 tanks from Rom, Pol, Hungary plus 6INf and 2Art from S.Ger
Yugo: 2 Inf from Hungary
Bulgaria: 1 Inf from Rom
Normandy: 3Inf, Art, TK from Hol
France: 1Inf, 1 Art, 2TK from Hol, 3 Inf, 4 Mech, 1Art from W.Ger, 2 TK from S.Ger
It does leave the TT alone in SZ 106, assumes at least 1-2 subs left.
G2: 30+19 (Paris)+10 (bonus)+11(Fin,Normandy,Paris,Yugo,Bulgaria)
G2:70: 10TT: Peace Move 3TK from Yugo to W.Ger. and remaining Art. from Paris or Hol and move 5-6 INF from Ger back to W.Ger.
Clean up any british fleet with planes landed in Hol and W.Ger along w/remaining subs and new DD’s.
G3: 30+11+10=51: 10INFGer,Tac,Ft. Invade UK with 13TT, fleet,10TK,3Art,13INF,10-11 Planes (UK has equal INF fodder and much fewer TK and Planes)
G4:Build Inf,subs,planes defends Russia and UK
Sargon the Assyrian Warrior