Cymru vs wheatbeer g40 alpha2

  • '17

    No scramble.  Sub submerges.


  • SZ 110
    DiceRolls: 1@2 3@3 4@4; Total Hits: 61@2: (2)3@3: (6, 1, 2)4@4: (3, 6, 1, 4)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • sz 110 cwol

    Non Combat Moves
    1fgt, 3tac, 1bmb sz 110 >> wgr
    2fgt sz 110 >> sz 112
    10 art ger >> hun
    8inf wgr >> ger
    1fgt, 1tac bul >> wgr
    1bb, 1cv, 1ca, 2tt sz 110 >> sz 112, 1inf, 1art hol - 1inf wgr >> nor
    1tt sz 91 >> sz 96, 1inf gib >> tob
    1mec wfr >> wgr
    5tnk hol >> ger
    5art hol >> wgr
    3inf hun >> rom

    Mobilize Units
    10inf ger
    1art wgr
    1dd, 2ss sz 112

    Collect 53 IPC

    Wheat_vs_Cymru_G40_G3.AAM

  • '17

    S3
    Buy (37/37)

    7 inf
    1 art
    2 tank

    Non-combat:

    1 bsh, 1 sub SZ115 >> SZ 114
    2 inf epl >> bal
    2 tank, 6 mech bel >> smo
    2 inf ros >> sukr
    2 inf bes >> sukr
    2 art bry >> smo
    4 inf kar >> nov
    1 inf vy >> nov
    1 inf arch >> volo
    6 inf yen >> tim
    10 inf, 1 aa gun yak >> yen
    2 inf bury >> amur

    Mobilize:
    3 inf nov
    4 inf, 1 art, 2 tank rus

    Collect 37 IPC

    Wheat_vs_Cymru_G40_S3.AAM


  • Japan 3 Declare war on the US and UK!

    Purchase Units 41 IPC

    SZ 39 (1bb, 2cv, 2ca, 3dd, 1ss, 2tt, 3fgt, 1tac)
    2bb, 3cv, 2ca, 4dd, 2ss, 6tt, 3fgt, 3ta
    2bmb

    IND (12inf, 1art)
    1mec, 1tnk yun >> bur >> ind
    10inf, 2art via tt
    4fgt, 4tac kwa

    SHN
    1inf sia

    SHE (1inf)
    2inf, 1art kwe

    FIC
    1inf sia

    SZE (1inf)
    2inf, 1art yun

    HOP
    8inf, 2art cha
    4fgt, 1tac kwa

    HON
    3inf, 1art kwa
    1tt sz 6, 2inf jap

    Scrambling orders needed for SZ 39!


  • That should also be all three tac from sz 36 to sz 39.


  • The two bmb come from kwa, I decided to split the India and SZ 39 declarations so they’re not as well declared as I’d like.

  • '17

    No scramble.


  • For big battles like this I think it’s best if we follow the normal combat rules, so I’ll roll my attack, then you can declare your casualties and I’ll roll the defense. That way I don’t take losses in an order that you would not prefer.

    SZ 39 Attack
    DiceRolls: 6@2 5@3 7@4; Total Hits: 66@2: (3, 4, 2, 3, 6, 1)5@3: (4, 4, 6, 4, 5)7@4: (4, 2, 6, 3, 4, 6, 5)

  • '17

    1 hit per carrier, 1 hit on the battleship, 1 sub hit, 1 dest hit


  • It would have to be two hits on the destroyers.

    SZ 39 Defense
    DiceRolls: 1@1 5@2 3@3 4@4; Total Hits: 51@1: (3)5@2: (4, 4, 4, 2, 3)3@3: (2, 4, 4)4@4: (6, 2, 1, 1)


  • I’ll take a hit on both bb’s and lose 2ss and 1dd.

    SZ 39 Round 2 Attack
    DiceRolls: 3@2 5@3 7@4; Total Hits: 63@2: (3, 2, 2)5@3: (6, 4, 4, 1, 6)7@4: (5, 1, 6, 5, 5, 1, 2)

  • '17

    right, sorry, 2 dest hit


  • Since six more losses leave just the @4 units left. I’ll just go maximum defense for you. Is that cool?

    SZ 39 Round 2 Defense
    DiceRolls: 3@2 3@4 4@4; Total Hits: 73@2: (1, 1, 6)3@4: (6, 1, 6)4@4: (4, 3, 2, 2)

  • '17

    sure, that works


  • I’ll lose 3dd, 1cv, 1fgt, 1tac.

    SZ 39 Round 3
    DiceRolls: 4@3 6@4; Total Hits: 44@3: (6, 6, 4, 2)6@4: (5, 3, 3, 6, 6, 4)
    DiceRolls: 4@4; Total Hits: 34@4: (5, 1, 2, 1)


  • SZ 39 cwlo 2ss, 4dd, 1cv, 2fgt, 2tac with 2bb damaged, 1cv damaged.

    IND AA Fire
    DiceRolls: 4@1 4@1; Total Hits: 34@1: (6, 1, 2, 1)4@1: (2, 5, 1, 5)


  • IND
    DiceRolls: 9@1 4@2 4@3 2@4; Total Hits: 99@1: (5, 1, 1, 1, 5, 4, 2, 1, 3)4@2: (3, 3, 1, 5)4@3: (2, 6, 5, 3)2@4: (2, 2)
    DiceRolls: 13@2 1@3; Total Hits: 413@2: (2, 4, 3, 4, 3, 5, 3, 2, 4, 6, 1, 6, 5)1@3: (1)


  • IND Round 2
    DiceRolls: 5@1 4@2 4@3 2@4; Total Hits: 35@1: (3, 5, 2, 5, 5)4@2: (4, 6, 5, 5)4@3: (3, 6, 4, 4)2@4: (1, 3)
    DiceRolls: 4@2 1@3; Total Hits: 34@2: (2, 3, 2, 5)1@3: (1)


  • IND Round 3
    DiceRolls: 2@1 4@2 4@3 2@4; Total Hits: 82@1: (3, 1)4@2: (2, 1, 3, 4)4@3: (1, 2, 3, 2)2@4: (2, 5)
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (4)

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