Infrastructure vs Stalingradski take-2


  • Round 2

    SZ33; Wow, it should have been 12hits for me 8hits for you instead of 8 and 9 respective.  5hit shift.  I would love to use a reroll, but I think we said you have to lose to use, didn’t we?  I had 88% chance.
    A; Hit+DiceRolls: 10@3, 7@4; Total Hits: 1110@3,: (2, 1, 5, 3, 2, 4, 6, 2, 2, 2)7@4: (5, 4, 2, 1, 2, 6, 5)
    D; Hit+DiceRolls: 2@2, 4@3, 7@4; Total Hits: 82@2,: (2, 6)4@3,: (6, 4, 5, 2)7@4: (3, 1, 1, 2, 5, 4, 3)

    Java;
    A; Hit
    D;DiceRolls: 1@3; Total Hits: 11@3: (2)


  • Round 3

    SZ33; This sucks.
    A; Hit+DiceRolls: 4@3, 7@4; Total Hits: 64@3,: (1, 1, 5, 2)7@4: (2, 5, 6, 6, 3, 2, 6)
    D; Hit+DiceRolls: 1@2, 2@4; Total Hits: 21@2,: (5)2@4: (3, 2)


  • I accidentally rolled round 3 attack wrong, but still would have got the necessary 2 additional hits.
    I’m pretty sure we can only reroll losses with our tokens, but if that’s not true, I might like to reroll SZ33 battle.  Please let me know.
    That 4 hit shift cost me a bomb and 3tacts…

    Here is the rest of my non-com and placement.

    Malaya 2inf, tran
    Kwa 3inf
    Kia 3mech
    Kor 3mech
    rest in JPN.

    Collect 72.

    Let me know about reroll rule before America goes.

    SRGame3turn7JPNend.AAM


  • Oops.  switched malaya and kwangtung placement.  fixed on this map.

    SRGame3turn7JPNend.AAM


  • Firstly, Japanese bomber added to Phillipines.

    Combat!

    U.S. Round 1

    Holland
    a offshoreDiceRolls: 1@3; Total Hits: 11@3: (2)+ hit +DiceRolls: 1@1, 1@3; Total Hits: 11@1,: (5)1@3: (1)
    dDiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    Morocco
    aDiceRolls: 6@1; Total Hits: 16@1: (2, 2, 4, 5, 1, 4)
    dDiceRolls: 2@2; Total Hits: 22@2: (2, 2)

    SZ93 US sub enters convoy zone

    SZ42 Bomber clears Japaneses transport

    SZ45
    aDiceRolls: 1@2, 1@4; Total Hits: 11@2,: (5)1@4: (1)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ17
    aDiceRolls: 2@2; Total Hits: 02@2: (6, 3)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • Jesus you just had a good round 1.

    Round 2 combats

    Morocco
    aDiceRolls: 4@1; Total Hits: 24@1: (1, 4, 5, 1)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ17
    aDiceRolls: 1@2; Total Hits: 01@2: (5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Well, you were 3 for 3 in Morocco. Ouch.

    Battle continues in SZ17…
    aDiceRolls: 1@2; Total Hits: 01@2: (4)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • And, your Japanese destroyer in SZ17 just finished off 2 US destroyers. I hate this dicey.

    Using a token. 1 left. I went and found an odds calculator, over 80%.

    SZ17
    aDiceRolls: 2@2; Total Hits: 02@2: (5, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Round 2

    SZ 17
    aDiceRolls: 2@2; Total Hits: 02@2: (4, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • Round 3 anyone?

    SZ17
    aDiceRolls: 2@2; Total Hits: 02@2: (4, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • Ok.

    SZ17, Round 4
    aDiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • Good god. It was worth it - a huge shift for Hawaii.

    US placement:

    SZ10 - Carrier, 2 Dest, Trans
    W US - Inf, Art
    E US - 4 Inf
    SZ101 - Trans
    Normandy - Inf, Arm, Fighter

    Total spent - 84 IPCs


  • A quick change - 2 Inf in W US, 3 Inf/Art in E US.


  • Britain, Turn 7.

    Battle in Burma… 1 hit +
    aDiceRolls: 11@1, 6@2, 2@3, 1@4; Total Hits: 1011@1,: (2, 1, 3, 6, 1, 4, 6, 4, 3, 1, 1)6@2,: (6, 2, 1, 1, 2, 5)2@3,: (1, 3)1@4: (6)
    dDiceRolls: 3@2; Total Hits: 03@2: (6, 4, 4)

    Alexandria… 1 hit +
    dDiceRolls: 1@2; Total Hits: 11@2: (2)


  • British placement -

    India - Armor
    Persia - 2 Inf, Art
    S Africa - 2 Inf, Mech Inf
    Quebec - Transport
    London - Transport


  • Anzac! A foray into Java…

    aDiceRolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Round 2!

    aDiceRolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (4)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • By the gods it’s round 3…

    aDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (4)1@3: (1)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • Anzac places - Inf, Armor, Transport… in the only place they can. They also saved 6, and now have 25 IPCs.

    Italy is up!

    France will land their Infantry in Normandy, and takes no other movement.

    Man, I hope the map is all ok… I put a lot of time into this turn.

    SRGame3turn7Italyup.AAM


  • Things are moving great.  Please write what you purchase at the start of each country and please save a map after combat move and at the end of each country;s turn.  It helps opponents to follow the game and if we ever play other people it will be required.  Also write what they collect at the end, please.

    I think Britian has 5 too much.  The only NO they get is the no sub.  They don’t get the all original territories because of Malta.
    I adjusted them down, let me know if I’m wrong.

    Italy $
    3inf, 1art.

    SZ93;
    A; Hit
    D;DiceRolls: 1@1; Total Hits: 01@1: (3)

    SZ92;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)

    Gib;
    walk in.

    Morocco;
    A; Hit+DiceRolls: 1@3; Total Hits: 11@3: (3)
    D; Hit+DiceRolls: 1@2; Total Hits: 01@2: (4)

    Belarus;
    A;DiceRolls: 2@2, 1@1; Total Hits: 12@2,: (2, 3)1@1: (4)
    D;DiceRolls: 1@2; Total Hits: 11@2: (2)

    W. Ukr;
    A;DiceRolls: 1@3, 2@1; Total Hits: 01@3,: (6)2@1: (4, 5)
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)

    SRGame3turn7Italycom.AAM

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