Infrastructure vs Stalingradski take-2


  • Really rough. Not fair!

    Saudi Arabia… how many can you hit?
    aDiceRolls: 1@3; Total Hits: 11@3: (1)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Mozambique
    aDiceRolls: 5@1; Total Hits: 15@1: (3, 1, 2, 4, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Afghanistan
    aDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (3)
    dDiceRolls: 2@2; Total Hits: 02@2: (5, 5)

    I suppose I’m past the point of caring.


  • Wow.

    Afghanistan
    aDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (6)1@3: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)


  • Britain places - 3 Mech on Iraq, 3 Inf Egypt, 3 Inf S Africa. Collects 37 - 4 CO = 33 IPCs.

    And China - purchase Infantry, collect 1 IPC = 1 IPC.

    Anzac - purchase Inf, Art, Transport, Save 1.

    Only combat - walk into Borneo.

    Place units - collect 19 + Save 1 = 20 IPCs.

    SRG3T16ANZACend.AAM


  • OK.  Wow.  So I moved the brit AA gun you wanted.  I also removed 1 brit dollar for the convoy off syria.  I checked and double checked and then I removed what looked like an extra american ftr from portugal.  Please check to see that that was indeed extra as it is important to my next turn.  If I don’t here from you by tomorrow night, I will play from this map and we can go from there.  I also marked all apropriate territories with pro axis markers.

    Crazy Weekend for me.  Allie and I are now engaged.
    Hope yours was DnD-tastic!

    Later,
    Steven

    SRG3T16ANZACend.AAM


  • What??

    Yay!!! Many questions to follow!

    Ok, back to A&A…

    In all seriousness Steve, I’m very happy for you and Allie. I say congratulations to the two of you.

    Fighter in Portugal to London.

    Ok, bring it on - this’ll be an important turn, amigo.

    You’d better still be coming on the weekend of the 29th…  :)


  • The problem is that I think that gives you 1 too many ftrs?  It is an important turn and if I am wrong about the extra ftr I need to know…  Please take a look.


  • Oh - I get it. I just looked back at older maps.

    The dice roll still would have been two hits in Portugal, so that’s all set. I created a phantom fighter, so all apologies.

    No fighter on Britain.


  • Italy $; 4inf = 12.

    SZ110;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 11@2: (2)

    SZ93;
    A; DiceRolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)
    D; DiceRolls: 1@1; Total Hits: 01@1: (4)

    Bess;
    A; DiceRolls: 4@1; Total Hits: 14@1: (2, 1, 4, 3)
    D; DiceRolls: 1@2; Total Hits: 11@2: (1)

    Alexandria - walk-in
    Switz. walk-in.

    SRG3T16ITAcom.AAM


  • Italy collects 11ipcs.

    SRG3T16ITAend.AAM


  • TURN 17

    Germany $; 1dest, 3sub, 1art, 9inf = 57.

    Do you scramble from Gibraltar?

    SRG3T17GERcom.AAM


  • changed a couple of things, so look at this combat map, before making scramble decisions.
    Bought 2more inf, 1 less sub as well.

    SRG3T17GERcom.AAM


  • Yes, will scramble. I’m ready!


  • Belarus;
    A; Hit+DiceRolls: 1@1, 3@2; Total Hits: 11@1,: (2)3@2: (6, 5, 1)
    D; Hit+DiceRolls: 3@3; Total Hits: 23@3: (3, 5, 1)

    E. Pol;
    A; Hit+DiceRolls: 1@4; Total Hits: 01@4: (5)
    D;DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    N. Ukr; walkin

    S. Ukr;
    A; bbdDiceRolls: 1@3; Total Hits: 01@3: (5)+Hit+DiceInput ErrorThere was an error in your dice throw: “12$,” is not correct syntax.
    D;DiceRolls: 3@2; Total Hits: 23@2: (4, 2, 1)

    SZ91; scramble all 3 off gibraltar
    subs first can only hit carrier.
    A;DiceRolls: 2@2; Total Hits: 12@2: (1, 3)


  • Round 1

    S. Ukr; Redo attack
    A; bbdDiceRolls: 1@3; Total Hits: 01@3: (4)+Hit+DiceRolls: 1@3, 1@4, 1@1; Total Hits: 21@3,: (6)1@4,: (4)1@1: (1)

    SZ91; scramble all 3 off gibraltar
    subs got 1 hit now rest.
    A; Hit+DiceRolls: 3@4, 1@2; Total Hits: 13@4,: (6, 6, 5)1@2: (2)
    D; Hit+DiceRolls: 1@3, 3@4; Total Hits: 31@3,: (5)3@4: (1, 3, 4)


  • Belarus;
    A; Hit+DiceRolls: 2@2; Total Hits: 22@2: (1, 1)
    D; Hit+DiceRolls: 1@3; Total Hits: 11@3: (1)

    E. Pol;
    A; Hit+
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)

    SZ91;
    A; Hit+DiceRolls: 1@2. 3@4; Total Hits: 41@2.: (2)3@4: (2, 1, 2)
    D; Hit+DiceRolls: 1@2, 2@4; Total Hits: 11@2,: (4)2@4: (5, 1)


  • E. Pol was 99.8% chance.  I’m using a token.

    E. Pol;
    A; Hit+DiceRolls: 1@4; Total Hits: 01@4: (5)
    D;DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

    I lost a bomber more than I should in the naval battle as well.  I hope I get it back when america attacks.


  • E. Pol;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)


  • That seems worth it…

    Germany collects 58 +10NO -2CNV = 66.

    SRG3T17GERend.AAM


  • Steve - I believe I got two more hits on your German navy… should have been 6 total… I’ll call you.

    If we don’t talk, please adjust on Japan’s turn?

    Also, I need to investigate the lack of a Brit blocker on Central Persia - it makes no sense. I need to count my Infantry and see if I just miscounted, or made a bona-fide mistake. It’s a pretty big deal - I’m sure you’ll agree. One thing’s for sure, I certainly meant to leave an Inf, but mistakes are mistakes.

    Russia - purchase 7 Infantry, Artillery.

    Combat

    Archangel
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Belarus
    a Hit+DiceRolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (3)
    d Hit+DiceRolls: 1@2; Total Hits: 11@2: (2)

    N Ukraine
    aDiceRolls: 2@2; Total Hits: 12@2: (1, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Ukraine
    a Hit+DiceRolls: 1@4; Total Hits: 01@4: (6)
    dDiceRolls: 2@2; Total Hits: 02@2: (4, 6)

    SRG3T17RUScom.AAM


  • Belarus
    a Hit+DiceRolls: 1@1, 1@4; Total Hits: 11@1,: (2)1@4: (4)
    dDiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    Ukraine
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

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