Infrastructure vs Stalingradski take-2


  • You forgot Russia’s money (+18), and you didn’t park your two bombers - I placed them in CF Persia with your other air force. They seemed versatile enough from there, but correct if you’d like, unless it affects something obvious on my turn.


  • That should have read C Persia.

    US purchases 2 Fighters, Transport, 2 Destroyers, 11 Infantry, 2 Artillery, Armor = 90 IPCs.

    Combat

    Normandy
    a Hit+DiceRolls: 1@3; Total Hits: 11@3: (1)
    dDiceRolls: 3@2; Total Hits: 23@2: (5, 2, 2)

    SZ119
    aDiceRolls: 6@2; Total Hits: 16@2: (1, 3, 3, 6, 5, 6)
    dDiceRolls: 6@1; Total Hits: 26@1: (2, 3, 1, 1, 6, 2)

    N Italy
    aDiceRolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (4, 2)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    I really hate the liberation of France glitch. It’s absurd to be penalized for something that should be a positive. So, you’ll keep it.

    Bulgaria
    a Hit+DiceRolls: 1@4; Total Hits: 11@4: (1)
    dDiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Bessarabia - taken automatically.

    SZ17 - cleared by sub.

    SZ31 - cleared by destroyer.

    SZ54
    aDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (5)
    dDiceRolls: 1@1; Total Hits: 01@1: (6)

    SZ25
    a Hit+DiceRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (1)1@3,: (2)1@4: (5)
    dDiceRolls: 1@1, 1@2; Total Hits: 01@1,: (6)1@2: (3)

    An interesting round! If my forces perform well, I’ll continue, to see what the late game looks like when getting smoked by Japan. If I perform poorly… there’s no point!

    SRG3T20UScom.AAM


  • A good round for the US.

    I messed up on Normandy and gave you 3 rolls at 2 instead of 2… so I just took the first 2 rolls.

    Place 7 Infantry on E US; Fighter, Armor, Infantry on Spain; 2 Artillery, Infantry in S France; 2 Destroyers, Transport on SZ10; 2 Infantry, Fighter on W US.

    Collect 68 + 20 NO = 88 IPCs.

    I looked back, and an actual placement for your Japanese bombers seems like Novosibirsk. The map has been changed accordingly.

    SRG3T20USend.AAM


  • Britain purchases 3 Infantry, 5 Mech Infantry, 2 Destroyers = 45 IPCs.

    Combat

    Walk into Mozambique.

    Saudi Arabia
    a Hit
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    Iraq
    a Hit+DiceRolls: 3@2, 2@3; Total Hits: 23@2,: (6, 1, 3)2@3: (6, 2)
    dDiceRolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)

    C Persia
    aDiceRolls: 2@2; Total Hits: 12@2: (2, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)

    Blitz Bulgaria.

    Romania, AA first…
    d fightersDiceRolls: 4@1; Total Hits: 24@1: (1, 1, 3, 4)
    d tac bomberDiceRolls: 1@1; Total Hits: 01@1: (5)


  • Ouch on the AA… an 83% chance you got one

    Who needs fighters, anyhow?

    Romania
    a Hit+DiceRolls: 6@1, 6@3, 1@4; Total Hits: 36@1,: (4, 2, 4, 2, 6, 1)6@3,: (4, 2, 4, 4, 4, 1)1@4: (5)
    d Hit+DiceRolls: 3@2, 4@3, 1@4; Total Hits: 43@2,: (2, 2, 4)4@3,: (5, 4, 3, 4)1@4: (4)

    Sorry… updated Brit map.

    SRG3T20BRITcom.AAM


  • Wow… this turn is quickly making up for a good US turn.

    Romania
    a Hit+DiceRolls: 1@1, 6@3, 1@4; Total Hits: 41@1,: (4)6@3,: (1, 6, 3, 3, 6, 4)1@4: (2)
    d Hit+DiceRolls: 1@1, 3@3, 1@4; Total Hits: 21@1,: (4)3@3,: (5, 5, 1)1@4: (2)


  • Romania
    a Hit+DiceRolls: 1@1, 5@3, 1@4; Total Hits: 31@1,: (3)5@3,: (2, 2, 3, 6, 4)1@4: (6)
    d Hit+DiceRolls: 1@1; Total Hits: 11@1: (1)


  • Ugh. I think I’m down a fighter and 1-2 land units vs. Romania.

    Britain places Destroyer SZ106; 2 Infantry on Quebec; Destroyer (SZ97), 2 Mech Infantry in Greece; 3 Mech Infantry in Egypt.

    Collect 47 - 7 CO = 40 IPCs.

    I’ll send a map after Anzac’s turn.


  • Anzac purchases 2 Armor, Mech Infantry.

    Combat

    Sink 2 Transports off Java. Walk into Bolivia.

    Place units.

    Collect 14 IPCs.

    I’ll try another turn!

    SRG3T20ANZACend.AAM


  • If I keep being so stupid, I will blow this game.

    Italy $; 1inf, 1art =7.

    N. Italy;
    A; Hit+DiceRolls: 1@3; Total Hits: 11@3: (3)
    D;DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 4)

    SRG3T20ITAcom.AAM


  • Round 2

    N. Italy;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)


  • But the economy is brutal.

    Yes, I’m still awake! Not for long…


  • Italy collects 9 - 4cnv = 5.

    Turn 21

    Germany $; 14inf, 2art, 1ftr = 60.

    Bela;
    A;DiceRolls: 4@1; Total Hits: 04@1: (4, 6, 6, 2)
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)

    Smol;
    A;DiceRolls: 2@2, 1@1; Total Hits: 02@2,: (3, 6)1@1: (6)
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    Normandy;
    A; Hit+DiceRolls: 2@3, 1@4; Total Hits: 22@3,: (4, 1)1@4: (1)
    D;DiceRolls: 2@2; Total Hits: 02@2: (4, 6)

    SRG3T21GERcom.AAM


  • Round 2

    Bela;
    A;DiceRolls: 4@1; Total Hits: 04@1: (2, 2, 4, 2)
    D;DiceRolls: 1@2; Total Hits: 11@2: (1)

    Smol;
    A;DiceRolls: 2@2, 1@1; Total Hits: 12@2,: (1, 4)1@1: (4)
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Round 3

    Bela;
    A;DiceRolls: 3@1; Total Hits: 23@1: (4, 1, 1)
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Germany collects 48 + 20No = 68.

    SRG3T21GERend.AAM


  • Ok - nice work - I surrender.

    Seeing Germany at 68 IPCs after taking and holding Southern France and Greece and Romania was just too much for me. I believe I allowed 5 separate Allied fleets to be annhilated, and still took this one to Turn 21… quite a game. I need to cut down on my fumbles and interceptions.

    That having been said, you rose from the dead, and played well, and played an exquisite economic game… one thing you’ve really excelled in is exploiting NOs, and using subs well as convoy raiders.

    And your Japan play was great - sure there were a few mistakes along the way, but they were minor in the bigger picture.

    Friday I’m the Axis! I’m looking forward to it… I’ll have the board set up, and plan on taking Germany’s turn as soon as you walk in the door…


  • I cant wait!!!

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