what should I do? Buy another transport? I’ll have the money islands next round with my existing one won’t I? Didn’t want an all air attack on Burma.
11L '41 - Manstein (axis) v BoldFresh (Allies) Bid 6, +NOs, No Tech
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sorry, now i’m confused
the ncm orders and the map show the z9 transport now in z2
is that right? -
Put the z9 trn to z10. Also wca Inf to eca. So there is one trn in z1 and one placed into z2. Sorry can’t post a map. But basically just take my map and put one trn from z2 in z10 and the wca Inf to eca.
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Sorry mistyped that meant z10 off eus, not z1. My phone makes mistyping mistakes sometimes.
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for clarity’s sake
here’s the updated map -
Italy 1
Italy has 10 cash
Buys 2 Infantry, 1 ArtilleryCombat Movement
LIBYA
1 Inf (Balkans), 1 Tank (Italy) via Trans (SZ14)
1 Fgt (Italy)
Cru/BB shore shot -
LIBYA
bombardment
Cru/BB
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)ground war
Inf/Art
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)v inf, art
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
sorry i wrote inf/art attacking when it was (as i stated in orders) inf/arm, so rolls were correct. i also forgot the fighter. i’ll get the hang of this in a moment.
Italy takes Libya with 1 tank
Non Combat Movement
Inf, tank (Balkans) => Bul/Rom
Fighter returns from forgetting to attack in Libya and lands in Italy
Inf/Art (Italy) => France
AA gun (Italy) => FrancePlacement
2 Inf, 1 Art in ItalyItaly collects 10IPC + 5 NO = 15 income, total 15 in hand
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there are two jap infantry sitting in z61 on the map, what is the story with them? i will have to go back and audit the jap turn.
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ok i think they shouldn’t be there. i deleted them. let me know if i’m wrong about that.
USA with 40 buys art, trn, 2 acc
china gets 2 inf
CM
z12 (sub) - des (z10), bom (eus), bom (wus)
combat:
z12 - des, 2 bom vs. sub
Rolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (3, 6)
Rolls: 1@1; Total Hits: 01@1: (6) -
NC
wca - inf (ala), inf, AA (wus), bom (z12)
eus - inf (cus)
eca - inf, art, AA (eus), bom (z12)
z2 - ftr (eus)
z45 - des, acc, ftr (z44), ftr (haw)
z10 - ftr (wus)place trn, 2 acc (z10)
place art (eus)place 2 chinese inf (nin)
collect 48, has 48
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you’re right
but there should be a transport there (the one that came from japan and dropped tank and inf in fukien
on the map you’ve filed you hadn’t killed the infantry.
this should show transport but not troops in sz61hope that doesn’t change anything for you
if not i’ll have a look at your usa1
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now looked at USA
all looks fine (except if you’re germany)
however, i think you are used to losing philippines on 1st round
USA is at 40IPC with 15NOs. (hopefully i’ll get that on jap2)
You should collect 55 not 48this map should have solved all outstanding issues
now, god knows how i balance attack and defence on G2
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Oh yeah you’re right, not used to having Philippines :-)
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Lots to think about on g2 :-o
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ok. i’m consolidating in east and going hard at that fleet in z2
there are no destroyers so can you just help me with the order of rolls
subs on both sides get free shot
remove casualties
air can’t hit subs and vice versa
that continues until there are no more subs
so if we get started you’ll need to give me a survival orderhave think while i post the moves
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Yeah that sub killing my destroyer AND surviving in an upper 5% luck event has rendered the fleet vulnerable although its a close fight and anything could happen - certainly much closer than the battle of z2 which made the attack possible :|. You are right about the order. My Russian sub will fight if you attack and yes you roll the subs first.
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Let’s have some justice and hit back with some upper 5% luck of our own boys…
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Order of loss I can’t really sayuntill I see what you attack with and what your attack roll is. I’m on for a while so…
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sorry for delay - shockingly slow internet connection
GERMANY 2
45 cash
Buy 1 bomber, 6 infantry, 3 armourCombat Moves
Egypt (mt) – Tank (Morocco)
Karelia (inf, AA) – Inf (Fin), Tank (Baltic), Fgt (Pol)
SZ2 (sub, ACC, 2fgts, BB, Tran) – 2 subs (Z2, Z6), Cru (Z6), Fighter (Nor), 2 bombers (Ger, Nor)Combat
Germany takes Egypt with 1 armour (hurrah!)Karelia (inf, AA)
AA gun fires at fighter
Rolls: 1@1; Total Hits: 01@1: (2) -
Karelia
1 inf, 1 tank, 1 fighter
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (3, 6)v inf
Rolls: 1@2; Total Hits: 11@2: (1)