TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Dutch 1 Tank moved from East And South Borneo to Banjarmasin 1 Fighter moved from Banjarmasin to 110 Sea Zone 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry moved from East And South Borneo to Banjarmasin 1 Destroyer moved from 111 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Hollandia to West Papua 1 Infantry and 1 Tank moved from Merauke to West Papua Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in 110 Sea Zone Dutch attack with 1 Fighter Hisaichi defend with 1 Submarine Dutch roll dice for 1 Fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi submerged Non Combat Move - Dutch 1 Fighter moved from 110 Sea Zone to Banjarmasin Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Dutch regular : -0.33