??????????? (Axis) vs EM (Allies)- G40- Alpha+2- No Tech
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you know what, ive noticed that on the G1 sz110 battle, you lost 3 fighters on the first round, there was no dd to have the fighters hit the subs, only 1 sub died(cause the cruiser did not hit) and 3 planes on the first round. Too late by now probably.
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Basically, only the bb and the 3 brit fighters hit, so only 1 sub can absorb a hit
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you know what, ive noticed that on the G1 sz110 battle, you lost 3 fighters on the first round, there was no dd to have the fighters hit the subs, only 1 sub died(cause the cruiser did not hit) and 3 planes on the first round. Too late by now probably.
Basically, only the bb and the 3 brit fighters hit, so only 1 sub can absorb a hit
I just reviewed the battle and this is how it should have gone.
On rd1 we each scored 4 hits, you scored 1 sub hit but that would have been absorbed by the BB so my 4 hits are still intact. You should have lost 1SS and 3 aircraft since only the BB could hit the sub. My casualites would have been 1hit to the BB, lose the CA, and 2fgt.So rd2 should have been 1SS and 3 aircraft (either 1fgt, 2tac or 2fgt, 1tac trading 1 of your rd2 aircraft for a SS). Based on your dice roll you still would have got 2 aircraft hit and the SS would have missed, my defense roll the BB hits so you would have taken the SS as Casualty instead of a figther\tac so in the end you were left with 3 aircraft after sinking the fleet. The exact outcome we have. So no harm no foul.
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France 1
CM:
1inf Wfr>Hol (mt)NCM: Per Map
Also Italy should have collected 15, -1 Convoy damage from the French DD in SZ72, for some reason the game doesn’t register French Convoy raids.
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GER 2
Buy-$70- 8TT, 1SS- no change
***Good lookin out on the convoy, sorry about the 1round battle- looks like its all good anyway. OK, this is a little out of the ordinary for me- it could cost me the game- but its just too juicy to pass up. Knowing you EM- I’m probably taking the bait- here goes…
to London
1inf, 1art fm Ger via 1TT fm z112
1BB, 1CZ fm z112 to z110
1bmr fm Ger
1tac, 1ftr fm z112to Gre
5inf fm Bulg, 3tnk fm Yugoto Hol
3inf, 2art, 3ftr, 2tac fm Gerto Norm
whole force fm ParisCB
London
3AA
Rolls: 3@1; Total Hits: 03@1: (4, 6, 5) -
whew!!!…
1inf, 1art, 1bmr, 1tac, 1ftr, 1BB, 1CZ
Rolls: 2@2, 2@3, 3@4; Total Hits: 52@2,: (5, 4)2@3,: (1, 3)3@4: (2, 3, 2)def 3inf
Rolls: 3@2; Total Hits: 13@2: (6, 3, 1) -
London taken with loss of 1inf :-D
Hol
3inf, 2art, 3ftr, 2tac
Rolls: 1@1, 4@2, 3@3, 2@4; Total Hits: 51@1,: (5)4@2,: (5, 3, 2, 4)3@3,: (2, 3, 1)2@4: (6, 3)def 1inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Hol twlo 1inf
Norm
5inf, 4mec, 3art, 5tnk
Rolls: 6@1, 6@2, 5@3; Total Hits: 86@1,: (5, 4, 1, 4, 1, 1)6@2,: (6, 1, 4, 1, 3, 4)5@3: (3, 1, 6, 5, 2)def
1inf, 1tnk
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (4) -
Norm twlo 1inf
Gre
5inf, 3tnk
Rolls: 5@1, 3@3; Total Hits: 15@1,: (6, 2, 4, 5, 4)3@3: (3, 6, 5)def 4inf
Rolls: 4@2; Total Hits: 24@2: (2, 2, 5, 6) -
rd2
3inf, 3tnk
Rolls: 3@1, 3@3; Total Hits: 23@1,: (2, 2, 2)3@3: (6, 3, 2)def 3inf
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6) -
rd3
Rolls: 3@1, 3@3; Total Hits: 13@1,: (5, 5, 3)3@3: (1, 4, 4)
def
Rolls: 1@2; Total Hits: 01@2: (3) -
Gre twlo 2inf
NCM- on map
Placement 8TT, 1SS on z112
Collect - 64+31=$95
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R2
Purchase $37
1tac
2inf, 2mech, 2tnkCM: None
NCM: Per Map
Place Units:
1tac, 1tnk, 1mech-Nov
1inf, 1tnk, 1mech-Sukr
1inf-RusCollect 37
US was missing its build in SZ10, I added it to this map.
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JAP 2
Buy- $45- 7SS, 1inf- no change
CM
2inf, 1art fm Cha to Sui
3inf, 1art, 1mec fm Anh to Kwe
to Yun
1inf, 1art fm Hun
1inf, 3tac, 1ftr fm Kwa
2ftr fm Hianto Phil
2inf fm Ksu via 1TT fm z6
1CZ, 1BB fm z36
1inf, 1art fm Japan via TT fm z6claim Born and Cel via 2TT fm z36 (1inf, 1art)
take Guam wTT fm z6 and 1inf fm Oki
take Wake wTT fm z6 and 2inf fm Jap
to Shan
2inf fm Siam
1tnk blitz thr Frindo fm Kwa
3ftr fm Kwa2TT sunk in z41, z42 with 2bmrs fm Kwa
Attacking Navies fm z6 and z33 to z26-
Scramble 3 ftrs from Hawaii???
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I’ll probably regret this but yes, scramble the fighters from Hawaii.
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Bump
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Combat
Sui
2inf, 1art
Rolls: 1@1, 2@2; Total Hits: 01@1,: (5)2@2: (3, 5)def 1inf
Rolls: 1@2; Total Hits: 01@2: (6) -
rd 2
Rolls: 1@1, 2@2; Total Hits: 11@1,: (1)2@2: (3, 4)
def
1inf
Rolls: 1@2; Total Hits: 01@2: (5) -
Sui twnl
Kwe
3inf, 1art, 1mec
Rolls: 3@1, 2@2; Total Hits: 13@1,: (5, 2, 5)2@2: (2, 5)def
1inf
Rolls: 1@2; Total Hits: 01@2: (5)Yun
2inf, 1art, 3tac, 3ftr
Rolls: 1@1, 2@2, 3@3, 3@4; Total Hits: 41@1,: (5)2@2,: (1, 4)3@3,: (6, 1, 6)3@4: (2, 6, 2)def 5inf
Rolls: 5@2; Total Hits: 15@2: (5, 4, 5, 5, 1)Shan
2inf, 1tnk, 3ftr
Rolls: 2@1, 4@3; Total Hits: 32@1,: (5, 2)4@3: (2, 3, 2, 5)def 2inf
Rolls: 2@2; Total Hits: 12@2: (6, 1)Phil
1CR, 1BB, 3inf, 1art
Rolls: 2@1, 2@2, 1@3, 1@4; Total Hits: 42@1,: (1, 1)2@2,: (1, 6)1@3,: (3)1@4: (6)def 2inf, 1ftr
Rolls: 2@2, 1@4; Total Hits: 32@2,: (1, 2)1@4: (4)z26 (sub is first 2 shot)
1BB, 1CZ, 1SS, 3DD, 3AC, 3ftr, 3tac
Rolls: 4@2, 4@3, 4@4; Total Hits: 74@2,: (5, 2, 2, 5)4@3,: (3, 1, 1, 3)4@4: (2, 5, 6, 6)def 1BB, 2CZ, 2DD, 1SS, 1AC, 4ftr, 1tac
Rolls: 1@1, 3@2, 3@3, 5@4; Total Hits: 91@1,: (4)3@2,: (1, 5, 6)3@3,: (2, 2, 1)5@4: (1, 1, 1, 1, 2) -
Yun rd 2
1inf, 1art, 3ftr, 3tac
Rolls: 2@2, 3@3, 3@4; Total Hits: 22@2,: (2, 5)3@3,: (5, 4, 5)3@4: (5, 6, 1)def 1inf
Rolls: 1@2; Total Hits: 01@2: (3)