Q.
When playing with terrain, do the players set up the terrain features hidden from view from each other? If not, who has to place his terrian features first, the player with initiative I assume? Does he have to place all terrain features, or do the players take turns placing the terrain features?
A.
The rules manual is silent on the timing of terrain placement. You should feel free to experimant with different options. For instance, you might allow the player with the higher initiative to place his terrain last, after seeing the other’s placement. I’m sure you’ll think of interesting alternatives!
Q.
When setting up a battle, can I set up all my pieces in the reserve or retreat box and thereby automatically lose a battle?
A.
No, a player must place at least one non-leader unit in each battle area (p. 38). Players may voluntarily retreat after the first full turn (p. 43).
Q.
Can an enemy leader block the movement of my units (including my leaders?)
A.
No. Leaders must automatically retreat if alone when an enemy non-leader unit moves into their battle area. An enemy leader unit may it advance (alone) into a space occupied by an enemy unit (even just a lone leader).
Q.
If my units enter a land space with only an enemy leader in it, do we go straight to pursuit?
A.
No. A lone leader on the mapboard simply retreats without any combat or pursuit. Enemy units act as if the enemy leader was “not there”.
Q.
After a surrender, a battle results if on the way out of the loser’s territory he enters a space with the loser’s units. However, can the loser actively attack the winner’s units in his territory without declaring war?
A.
The vanquished player can only attack by delcaring war. See p. 28.
Q.
We had a game with a very unique situation. A winner of a war cannot attack a loser for 12 months unless the loser starts a war. We take this to mean that the winner is not allowed to enter any space occuppied by the loser (without right of passage) after he has successfully left the loser’s territory. This being so, the loser waited until the winner’s army was on an uncontrolled land space and then surrounded his army. We took this to mean that the winner’s army was stuck in the neutral space he occupied because he was not allowed to enter a space occupied by the loser. He was stuck for 10 turns.
Here is the situation:
France sued for peace with Prussia and Austria. The Prussian and Austrian armies are in Paris and have the right of passage from France to exit French territory. The Prussian and Austrian armies leave French territory by entering neutral Baden Wurst from French Lorraine. The French player then moves cavalry into neutral Switzerland, Belgium, Bavaria and Hesse Burg. There is no physical way for the Prussian and Austrian armies to get to their homelands without entering a space with a French unit on it. France deliberately drew the enemy into France and then surrendered in order to trap them. Are they stuck in Baden Wurst until they are allowed to declare war on France?
A.
As you describe the situation, I see only one solution: either Prussia or Austria could use diplomacy (“diplomatic overture” p. 33) to sway one of the neutral minor nations. If successful, the French forces would have to vacate and the armies could continue their march.