• The general idea is that “Express” level games be an introduction to the Axis & Allies genre.

    I would recommend that special rules be kept to a bare minimum, and unit costs/attack/move values be kept identical to the 1940 series.

    In a lot of these Express games, reinforcement cards rather than building units will be utilized.

    I’m glad to see that a genre has sprung up around a germ of an idea. I’ll be glad to help with any maps that people need.


  • Not neccisarliy. The original purpose of “Express” games is so you can play them on the go.


  • Yeah , youre supposed to be able to play them in the car and stuff (thats the purpose of the magnetics)…


  • Well…

    Go back to the thread “Axis & Allies Travel Game?” and read what I wrote. That was the post that spawned the genre.


  • @Sun_Tzu:

    Yeah , youre supposed to be able to play them in the car

    It’s an A&A game for mechanized players.  :-D


  • If anyone hasn’t taken the battle for berlin i’d like to stake my claim on it. I need a game with russian. gotta love those vodka drinking german killing snow marching bad a**es


  • @Sun_Tzu:

    @Pvt.Ryan:

    Alright I have made a VERY ROUGH edition of my Syria&Lebanon Campaign. Most territories (excluding Iraqi territories, trans Jordon territories, and The Duck’s Bill) are named after cities found on the Syria map on the wiki page CWO found. I used Microsoft Paint to make it. I included few sea zones as sea battle was little use in the syrian campaign. However the player that controls the sea can use it to ferry troops around. The lines you see between territories are rails, rodes, and tracks (i guessed they meant paths). Because Syria is mainly desert these are used for movment. Im not totally sure how it will work but I havent focused on the rules much. Also I am dropping the Chinese campaigns (srry to those who got excited about them) and i will work on operation market garden. I prefer the European and African theaters.

    Ryan for the map I think you need to make the territories less rounded, and you’ll want to be able to distinguish the countries. I know you said it was rough but just some things to think about… I think youre right about the sea zones though, you dont need that many, theyre probably going to be mostly for look on the map  :mrgreen:

    Ha im just reading this today. Thanks for the input. In the future im going to use the line too instead of freehanding it. I plan to have six main territories in Exporter. South, Central, and North Syria. Iraq, and Trans Jordon. Turkey is neutral but there is a rule allowing Vichy troops to use their rail.


  • Croesus perhaps we can incorporate the Syria and Iraq campaigns together. The fates of both campaigns were very intertwined.


  • @Pvt.Ryan:

    @knp7765:

    I have a question about these “Express” games.  Are they going to be tactical level games like the A&A Miniatures type games?  Or are they more along the lines of A&A Battle of the Bulge, Guadalcanal and D-Day?

    It depends on which mini game your talking about. Most will be like D-Day,Guadalcanal,and Battle of the Buldge. We dont currently know if there will be any tactical ones.

    I plan on making a game based on Torbruk If I have time to do so.


  • Maybe not torbruk but something like the battle of el amlamein. I will post once decided


  • @Pvt.Ryan:

    If anyone hasn’t taken the battle for berlin i’d like to stake my claim on it. I need a game with russian. gotta love those vodka drinking german killing snow marching bad a**es

    During the Soviet drive towards Berlin, the Russian troops at the front end of the advance sometimes put up inspirational signs along the roadside for the benefit of their comrades coming up behind them – things like “Fifty Kilometers to the Lair of the Fascist Beast!”

    In his book “The Last Battle,” Cornelius Ryan says that when the Russians launched their big assault across the Oder, some of the Russian troops were so eager to fight the Germans defending Berlin that they didn’t even wait for the assault boats and portable bridges: they threw themselves into the river (equipment and all) and swam across.  As I recall, Ryan points out that a lot of these guys had lost everything during the German occupation --their families, their villages – and that the only thing they had left to live for was revenge.


  • I kno the Russians were hardcore. Being born in a barren wasteland under the hammer of communism wasn’t enough. Losing everything you held dear in an already poor life forced them to take action. When the Russians went to action they couldnt stop. They didnt stop until every last fascist ******* was laying dead in the blood of there vaterland.

    Their land, their people, their blood……


  • @Pvt.Ryan:

    Croesus perhaps we can incorporate the Syria and Iraq campaigns together. The fates of both campaigns were very intertwined.

    I’d be glad to, but New Guinea is next for me


  • What kind of stuff are you gonna do for New Guinea?


  • i got an idea. Lets make a normandy campaign. it’ll fit together. One of us can do the beachs. One battle of Caen, one St. Lo and so on


  • If we do do that I would want the beachs


  • Was there any naval action? I’d love that


  • I dont think so. I think it was just dumping units onto the beaches and moving forward. There was ground fire on the ships, but that would be incorporated into the beaches one…


  • I’ll need to check my history. I don’t think we could use Market Garden.


  • @Croesus:

    Was there any naval action? I’d love that

    I believe that Cornelius Ryan’s book The Longest Day describes an attempted German motor torpedo boat strike against the Allied invasion fleet.  It didn’t amount to much.  Nor did the Luftwaffe attack against the beaches led by “Pips” Priller – just two fighters doing a strafing run.  Priller himself (in the movie The Longest Day) realizes that it was a token gesture: as he and his wingmen zoom away after their attack, Priller laughs and declares, “This was the great moment of the German Luftwaffe!”

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