@dcandf5:
Thank you. That clears up alot and I really appreciate your help! I have one final question though regarding the new AA gun rules in alpha 3.
"Air Defense: AA guns can only fire at an air unit when that unit attacks the territory containing that AA gun. AA guns fire only once, before the first round of combat. Each AA gun in the territory may fire up to three times, but only once per attacking air unit. In other words, the total number of air defense dice rolled is three times the number of AA guns, or the number of attacking air units, whichever is the lesser. Once the number of air defense dice is determined, the dice are rolled. For each 1 rolled, the attacker must choose one air unit as a casualty. These casualties are removed immediately, and will not participate in the remainder of the battle. This AA gun attack is made immediately before normal combat occurs in the territory containing the AA gun. AA guns do not defend facilities against strategic or tactical bombing. Facilities have their own built in air defenses. "
I don’t understand the bit about the AA gun firing up to three times. The previous sentence just stated that it only fires once… and what does it mean that the total number of air defense dice rolled is 3x the number of AA guns? What is this air defense dice? I’m sorry but I’m completely confused about this entire paragraph. I understand that the AA Gun’s hit value is 1 and it fires first before any other units, but I do not understand about this " three times" firing. I also noticed that In alpha 3, a territory now can have multiple aa guns.Can anyone explain this?
In short, AA guns may now only fire at a maximum of three aircraft each. They still only fire once before any normal combat round, but each AA gun can only fire at a maximum of 3 aircraft while in earlier editions they fired at all aircraft attacking the territory. That means that if you have two AA guns in a territory and your opponent attacks with 8 aircraft, you roll 6 dice for your 2 AA guns before the combat begins and any 1s rolled count as hits; your opponent now chooses which aircraft take the hits.
However, for strategic bombing raids, bases and industrial complexes are considered to have their own air defenses which fire at all attacking aircraft in a strategic bombing raid, and is not dependent on the number of AA guns in the territory.