In your opinion, what is strategically your favorite army to play and why?

  • '18 '17 '16 '15 Customizer

    @Dylan:

    @LHoffman:

    @Dylan:

    I don’t like seeing my units die.

    Oh… you’re one of those guys….

    Just kidding. I mean, who does like to see their guys get killed? One of my friends that I play with sometimes will not even send US units into a territory to strategically disrupt an Axis power, knowing his guys will be killed. He is a little weird about that, treating them as if they were real soldiers or something… he is very anti-Japan when he plays too. Like, he will NEVER play as them.

    While I am an American Patriot, I don’t have the qualms he does. It is only a game after all. (Or is it…?)

    No I don’t care about their lives. I just want to have a bunch of units.

    Ah ha! Good one… You are a cold hearted person Dylan. But most of the time I feel the same way.


  • @LHoffman:

    @Dylan:

    @LHoffman:

    @Dylan:

    I don’t like seeing my units die.

    Oh… you’re one of those guys….

    Just kidding. I mean, who does like to see their guys get killed? One of my friends that I play with sometimes will not even send US units into a territory to strategically disrupt an Axis power, knowing his guys will be killed. He is a little weird about that, treating them as if they were real soldiers or something… he is very anti-Japan when he plays too. Like, he will NEVER play as them.

    While I am an American Patriot, I don’t have the qualms he does. It is only a game after all. (Or is it…?)

    No I don’t care about their lives. I just want to have a bunch of units.

    Ah ha! Good one… You are a cold hearted person Dylan. But most of the time I feel the same way.

    But it’s the truth.

    Their plastic pieces that get thrown in plasitc bags (or they might even be chips!) Then when we leave like in Toy Story, they get out and do stuff.

  • '18 '17 '16 '15 Customizer

    @Dylan:

    But it’s the truth.

    Their plastic pieces that get thrown in plasitc bags (or they might even be chips!) Then when we leave like in Toy Story, they get out and do stuff.

    Hey… I used to think that too! (I still hold that hope in my heart)… but it’s okay, once you turn 12 somebody will tell you that they don’t really come alive… WHOOPS!.. my bad, I just told you…


  • @LHoffman:

    @Dylan:

    But it’s the truth.

    Their plastic pieces that get thrown in plasitc bags (or they might even be chips!) Then when we leave like in Toy Story, they get out and do stuff.

    Hey… I used to think that too! (I still hold that hope in my heart)… but it’s okay, once you turn 12 somebody will tell you that they don’t really come alive… WHOOPS!.. my bad, I just told you…

    Just go see Toy Story 3 and all the magic will come back!


  • @LHoffman:

    @Dylan:

    But it’s the truth.

    Their plastic pieces that get thrown in plasitc bags (or they might even be chips!) Then when we leave like in Toy Story, they get out and do stuff.

    Hey… I used to think that too! (I still hold that hope in my heart)… but it’s okay, once you turn 12 somebody will tell you that they don’t really come alive… WHOOPS!.. my bad, I just told you…

    :cry:

  • '18 '17 '16 '15 Customizer

    @Dylan:

    @LHoffman:

    @Dylan:

    But it’s the truth.

    Their plastic pieces that get thrown in plasitc bags (or they might even be chips!) Then when we leave like in Toy Story, they get out and do stuff.

    Hey… I used to think that too! (I still hold that hope in my heart)… but it’s okay, once you turn 12 somebody will tell you that they don’t really come alive… WHOOPS!.. my bad, I just told you…

    :cry:

    Sorry… didn’t mean to make you cry.

    But, as for our main topic here… I say overall the most fun power to play with… combining most options, least stress, most power and most enjoyable: has to be the UK. Not that the UK is THE best in all of these, but it has the highest average.


  • I don’t get that, why would you want to have some unreinforced colonies, and be stuck on an island and have your navy against a strong airforce! Like if you want Egypt back you have to give up India, or if you do fight on in India you will most likely lose Africa! Australia and New Zealand are sitting ducks. The only good one is Canada, because you will likely have it the whole game (unless it’s total war,) and their is some changes of coarse now, but I have to wonder if it’s too much


  • @Dylan:

    I don’t get that, why would you want to have some unreinforced colonies, and be stuck on an island and have your navy against a strong airforce! Like if you want Egypt back you have to give up India, or if you do fight on in India you will most likely lose Africa! Australia and New Zealand are sitting ducks. The only good one is Canada, because you will likely have it the whole game (unless it’s total war,) and their is some changes of coarse now, but I have to wonder if it’s too much

    Well, that’s true in Revised/42/Anniversary, but not in Euro40. In E40, India can’t be threatened until turn 3(by Japan if it does a J1, which won’t happen in global). Egypt won’t fall on the 1st turn(hopefully), and Africa is reinforcable from the SA IC. This global game will truly represent the UK’s global power. It will have factories in 4 continents, 5 if you count Australia. As Larry said, the British Empire will be holding the line against the axis until the US and USSR enter the war. Britain, in Euro and Global, will be the player who must be depended on to do well. If Britain falls, the axis will win.

  • '18 '17 '16 '15 Customizer

    @Dylan:

    I don’t get that, why would you want to have some unreinforced colonies, and be stuck on an island and have your navy against a strong airforce! Like if you want Egypt back you have to give up India, or if you do fight on in India you will most likely lose Africa! Australia and New Zealand are sitting ducks. The only good one is Canada, because you will likely have it the whole game (unless it’s total war,) and their is some changes of coarse now, but I have to wonder if it’s too much

    I have never found playing as the UK to be all that bad. At least, in the other Global versions. It could be more challenging having a split income in Global 40, but I don’t know since I obviously have not played it yet. I think that having a split income like they do (in Global 40) is more accurate, if nothing else. I would not advocate for a seperate Canada though… bad idea.

    It has been my experience that Germany very, very rarely has any opportunity or resources to make a Sealion style attack on Britain. And as for the Luftwaffe… they are deadly on turn 1, sinking many British ships. They remain dangerous on the next couple turns… but after a while, as Germany inevitably loses some planes, the German player is forced to devote them to the Eastern front, because it becomes utterly suicidal to fight Britain’s reconstructed Navy with them.

    The Africa/India situation is a challenge certainly. India must be held… or you need a big trump card waiting to compensate for it’s loss. But then it must be taken back quickly. Africa cannot be ignored either, though it has been in the past, arguably, less important than India. But that is where the FUN comes in… the challenge of balancing your forces in the best way and implementing the best strategies. As for Australia, I have found it to be generally wasteful for Japan to take Australia. Their main concern is India and the rest of Asia, not Australia. Granted, since ANZAC now has money that must be spent down there, it may change. But it still remains that focus #1 is India and the the rest of Asia.

    I enjoy the challenge of playing the UK.


  • @calvinhobbesliker:

    @Dylan:

    I don’t get that, why would you want to have some unreinforced colonies, and be stuck on an island and have your navy against a strong airforce! Like if you want Egypt back you have to give up India, or if you do fight on in India you will most likely lose Africa! Australia and New Zealand are sitting ducks. The only good one is Canada, because you will likely have it the whole game (unless it’s total war,) and their is some changes of coarse now, but I have to wonder if it’s too much

    Well, that’s true in Revised/42/Anniversary, but not in Euro40. In E40, India can’t be threatened until turn 3(by Japan if it does a J1, which won’t happen in global). Egypt won’t fall on the 1st turn(hopefully), and Africa is reinforcable from the SA IC. This global game will truly represent the UK’s global power. It will have factories in 4 continents, 5 if you count Australia. As Larry said, the British Empire will be holding the line against the axis until the US and USSR enter the war. Britain, in Euro and Global, will be the player who must be depended on to do well. If Britain falls, the axis will win.

    Umm what continents, like

    Asia, Africa, Europe, and N. America

    where in Africa, where in N. America???

  • '18 '17 '16 '15 Customizer

    @Dylan:

    @calvinhobbesliker:

    @Dylan:

    I don’t get that, why would you want to have some unreinforced colonies, and be stuck on an island and have your navy against a strong airforce! Like if you want Egypt back you have to give up India, or if you do fight on in India you will most likely lose Africa! Australia and New Zealand are sitting ducks. The only good one is Canada, because you will likely have it the whole game (unless it’s total war,) and their is some changes of coarse now, but I have to wonder if it’s too much

    Well, that’s true in Revised/42/Anniversary, but not in Euro40. In E40, India can’t be threatened until turn 3(by Japan if it does a J1, which won’t happen in global). Egypt won’t fall on the 1st turn(hopefully), and Africa is reinforcable from the SA IC. This global game will truly represent the UK’s global power. It will have factories in 4 continents, 5 if you count Australia. As Larry said, the British Empire will be holding the line against the axis until the US and USSR enter the war. Britain, in Euro and Global, will be the player who must be depended on to do well. If Britain falls, the axis will win.

    Umm what continents, like

    Asia, Africa, Europe, and N. America

    where in Africa, where in N. America???

    Ontario and Egypt right? Or is it South Africa?


  • @Dylan:

    @calvinhobbesliker:

    @Dylan:

    I don’t get that, why would you want to have some unreinforced colonies, and be stuck on an island and have your navy against a strong airforce! Like if you want Egypt back you have to give up India, or if you do fight on in India you will most likely lose Africa! Australia and New Zealand are sitting ducks. The only good one is Canada, because you will likely have it the whole game (unless it’s total war,) and their is some changes of coarse now, but I have to wonder if it’s too much

    Well, that’s true in Revised/42/Anniversary, but not in Euro40. In E40, India can’t be threatened until turn 3(by Japan if it does a J1, which won’t happen in global). Egypt won’t fall on the 1st turn(hopefully), and Africa is reinforcable from the SA IC. This global game will truly represent the UK’s global power. It will have factories in 4 continents, 5 if you count Australia. As Larry said, the British Empire will be holding the line against the axis until the US and USSR enter the war. Britain, in Euro and Global, will be the player who must be depended on to do well. If Britain falls, the axis will win.

    Umm what continents, like

    Asia, Africa, Europe, and N. America

    where in Africa, where in N. America???

    The British Empire will have factories in the UK(Europe), Quebec or Ontario(North America), India(Asia), South Africa(Africa), and New South Wales(Australia)

    I say Quebec or Ontario since Ontario is where the VC is but Quebec has more access to the Atlantic


  • Not to jump on the bandwagon or anything, but I really like playing as Britian in AA revised and AA50. Britian is never “stuck” in Europe, espically when you start buying IC and sticking them around the world. In AA revised, it was a standared opener for Britian to place a factory in India and center their fight against Japan, removing their focus from Europe outside the ocassional bombing run. If things got really bad in Africa, you’d see a factory pop up in SA later on, just to stablize the situation. As i’ve heard it put before, while the Soviets job is to suurvive, its Britians job to hold the line.

    I wonder if Frances addition to the game will change up some of Britians stratgies


  • @Clyde85:

    Not to jump on the bandwagon or anything, but I really like playing as Britian in AA revised and AA50. Britian is never “stuck” in Europe, espically when you start buying IC and sticking them around the world. In AA revised, it was a standared opener for Britian to place a factory in India and center their fight against Japan, removing their focus from Europe outside the ocassional bombing run. If things got really bad in Africa, you’d see a factory pop up in SA later on, just to stablize the situation. As i’ve heard it put before, while the Soviets job is to suurvive, its Britians job to hold the line.

    I wonder if Frances addition to the game will change up some of Britians stratgies

    Actually, in Revised, and Indian IC on UK1 will just tempt the Japs into taking India more and will give them a free factory


  • If you say so, i’ve never had that problem, espically if you send the Indian ocean fighter to destroy the Jap transport off of kwangtung. In our games it rapidly turns into a race between Japan and Britian to see who can build/get more units to that area, and if Japan is doing that, its not doing what it should be, which works well for the allies,

    That being said, its not really the point of this threat now is it  :wink:


  • @Clyde85:

    If you say so, i’ve never had that problem, espically if you send the Indian ocean fighter to destroy the Jap transport off of kwangtung. In our games it rapidly turns into a race between Japan and Britian to see who can build/get more units to that area, and if Japan is doing that, its not doing what it should be, which works well for the allies,

    That being said, its not really the point of this threat now is it  :wink:

    The only time that happened to me was playing on this forum, but I was Germany.


  • Actually, in Revised, and Indian IC on UK1 will just tempt the Japs into taking India more and will give them a free factory

    In my games of revised, it’s standard procedure to build an indian factory on Turn 1. Otherwise, there’s no way to reinforce india, and japan can pick if off J1 or 2 with their air force and infantry from FIC and Kwangtung

    If you say so, i’ve never had that problem, espically if you send the Indian ocean fighter to destroy the Jap transport off of kwangtung. In our games it rapidly turns into a race between Japan and Britian to see who can build/get more units to that area, and if Japan is doing that, its not doing what it should be, which works well for the allies,

    My games usually work out like this (if Japan doesn’t take India T1) but you’re right. This isn’t the point of this thread. UK is definitely one of the best armies to control. They don’t project the kind of power that the US doesn, but their influence is much wider-reaching (seeing as how they start the game with troops and territories everywhere from europe to africa to the south pacific (whereas the US must build transports to move their armies anywhere, an dthey usually jsut go straight for North Africa or France)


  • The games I usually play are 1 on 1 games, and the sheer thrill of playing as the axis is awesome. Feeling like you are changing history is probably the reason I like the play as them more than other powers (allies). The only problem is the people i play with also have the same feelings so we usually have to “sacrifice” and play as the allies because the other person wants the axis, lol.


  • the axis is such a thrill at the beggining of a AA game becouse they are pumped up with forces and ipc funds. you have to play these countries very aggressively from the starting gate. you just kick ass. as the allies, you have to take a beating for a couple of rounds until you get orgainized and till the U.S. gets fully involved. i find the BRITS to be the most difficult to play. they start out with alot of ipcs but they are so spread out across the board its sometimes difficult where to alocate troops and ipcs.BRITAIN,INDIA,AFRICA,EAST INDIES,AUSTRAILIA,NORTH ATLANTIC,MEADITERAINIAN SEA.


  • I like either Germany, or UK, they are the leaders of their side. They are both involved in multi fronts and generally fight all the major enemy powers at one time or another. In AA40G both these powers will take on larger rolls. Germany will be a menace on the sea w/expanded sub warfare, and its new tac bmr/ftr combo (not to mention the convoy zones). The tac/tank combo will also make the land battles feel more like a true blitzkrieg (got to love those 4’s). The UK will have all those IC at the start of the game along w/the Anz. UK being able to produce units in all those places should make them even more fun to play then before. It’s going to be a constant battle to keep its income up to feed all those production centers. They will be very busy, plus UK will most likely inherit the French too.

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