Re: Trading Russian fighter for UK battleship
Initially, I thought it a good idea too; swapping 10 IPCs for 27. But leaving Germany with infantry at Belorussia and Ukraine, allows a lot of strong German plays. Even if Germany’s not beating down West Russia on G1, things like G1 consolidation to Ukraine, or even pulling back and forcing Russia to trade Caucasus, Ukraine, Belorussia, and Karelia are all trickier without that Russian fighter.
Besides, what have you really saved? Say the UK battleship is destroyed; UK will typically build 1 AC 2 destroyers on UK1, and not drop to Europe for fear of subs/air. If the German player hit both the W Canada transport and the London battleship/transport, UK2 has more fleet build including transports, then it’s UK3 drops to Europe. A BB is insufficient protection for a UK fleet; you still need 1 AC 1 DD on UK1 (AC for defensive power and DD for fodder and for hunting subs), allowing a minimal UK drop on UK2 to Norway, with the 4 transport drop happening on UK3. (if you don’t buy a DD on UK1, you’ll be threatened by 3 subs 4-5 fighters 1-2 bombers if you try to drop on UK2. A DD buy chases German subs out of the Atlantic.)
Thinking about it this way, I typically only do Norway with 1 fighter, if at all. My new pet is the UKR 3 tank-2 fighter/WR attack with 2 sub, 1 infantry, 1 artillery, 1 tank buy. There are a lot of weak points to it - I think Zhukov uses sub/fighter build; I’ll have to run some calculations to decide if I’ll end up using that. (Zhukov, if you’re reading this, is it sub/fighter/2 artillery that you do, or sub/fighter/infantry/tank? I’m betting inf/tank.)
Re: West Russia/Norway attack, using Russian blocker at Karelia to prevent German E Europe tank from blitz to Archangel
The Karelia block is a good idea, esp. as it stops Russia from having to trade 4 territories on R2. But I would use lame duck fighter or 1 inf at most. Germany can typically smash Karelia to bits, and with Russia dropping a fighter, Russia’s even harder up to trade territories. A decent German hardpoint at Karelia can be smashed with Russian tanks, but a G1 build of decent numbers of tanks means dead Russian tanks after the Russian recapture. Germany should be able to use its Belorussia infantry to fuel the G2 trades, then after that the G1 infantry buy will be in place (G1 production at Berlin, G2 march to E Europe, G3 Karelia trade.) All I feel Russia really does by sending 3 infantry to join its fighter is losing more infantry.
Personally, I use 1 fighter when I do a Norway attack. If I have decent luck, the UK battleship is saved. If I fail, well, it was worth a shot.
Re: Germany whacking WR after Norway/WR attack
Depends on what you have left in WR and your buy. Germany can pull off a powerful strafe and retreat to Belorussia, leaving it out of attack range (unless you built a good number of tanks), or may chance breaking WR if it’s relatively weak, and particularly if Russia didn’t build some good attack units. Although I agree WR is generally not in a lot of danger.
Re: Germany hitting Caucasus
Either Germany hits light or heavy. If light -
Leaving 1 infantry there makes it likely Germany attacks with 2 units, which draws Germany’s forward reserves in. But I find it more appealing to pull everything out of Caucasus, AA gun included. If Germany moves in 1 infantry, I can use UK bomber and UK Persia infantry to recapture, allowing Russia to build there on R2 (or at least probably march in 1 infantry unopposed, if UK killed the German infantry but lost UK infantry in the process).
If heavy -
Smashing Germany in Caucasus on R2 after a G1 capture may not be at all easy. Best German force there consists of 9 units (5 Ukraine, EE/Balkans tanks, plus units from Southern Europe. Plan A for Germany breaks West Russia with Belorussia infantry plus mass air, pulling units out of Africa. Plan B (if Russia bled off strength to Persia and Sinkiang or other things like that) sends 1 inf 1 tank 2 fighter 1 bomber to Anglo-Egypt to clear the units there and clears the cruiser at Gibraltar with remaining air. Japan flies in 4 fighters to reinforce.
In either event, it’s up to 13 Axis units on Caucasus at the beginning of R2, many of them high-dice, not an easy attack for Russia by any means, especially with Russia’s West Russia attack power broken. This is another reason why I don’t use 2 fighters at Norway, and why I think seriously about even leaving 1 infantry at Karelia to block. It could be that I will need every dice available for making WR harder to take, and to retake Caucasus in case WR is attacked. G2 starting with Caucasus is so horrible for the Allies, esp. when the G1 build was 8 tanks anticipating precisely this scenario.