@SilverAngelSurfer:
If that’s the case, maybe the designers left it that way so the game could follow relatively accurately the historical playout? In which case can we learn anything from the strategies actually used by the Allies in WW2?
Well, one thing I believe happened was that Truk got bypassed, if I’m not mistaken.
New Guinea was a pretty big deal too.
I know that one thing we’ve been taking a close look at is the situation where the US builds 2 transports on US1, then on US2 they place a naval base on Wake Island and the fleet moves there on US2. Now, you don’t have to place a naval base on Wake Island unless you, as the Americans, are trying to position yourselves in such a way as to have a shot at getting into Guam on US3. I think the main thing with this particular move is to try to maximize your options as the US for US3.
But getting back to historical things and how they might relate to the game, I also thought that while the US is setting up at Wake (or you could set up at Hawaii too; like I said, Wake isn’t a must), that the US could send it’s 2 bombers to Queensland on US1, and from there, they have a pretty good reach, in particular, they could kill any unescorted transports trying to sneak into Guam on J2 from Japan. They would have to land in, of all places, New Guinea. But from ANZAC New Guinea, they are in a perfect position to hit Truk on US3, in the land portion, if that becomes an option. The US will have 3 fully loaded transports that could invade Truk as well, again; if the opportunity presented itself.
Japan’s going to set the tempo of the game out of the gates, but I think it’s just a matter of taking in all the possibilities the Japanese can throw at the Allies, before the appropriate Allied responses start to become apparent.
My best friend and I had the game to a point were we felt it was pretty even when we were playing the J2 & J3 attacks.
Then we started looking at the J1 attacks and all, the whole time thinking that the game must surely take on some new direction or look. Well, to be honest with you, I’m not seeing the game being any different with the J1 than a later attack. Oh sure, the situation is different as far as pieces present on the board, but the overall position isn’t any different. Japan still has some choices to make as far as what direction they want to go, and the Allies have to respond.