Thanks! Yes it does, just noticed the oddity playing Pacific last night.
Saving the UK if Japan goes all out to capture Calcutta
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I don’t think that bidding is necessary for the allied player but … one idea already broached somewhere would simply relocate the UK Batteship and 1 or more transports to Calcutta from Malaya at the game’s outset. They could not be sunk on J1 and the UK player could transport units to Sumatra and especially Java to serve as fodder for ANZAC air that would stage there in ANZAC1. The UK collects an extra 8 IPC and probably can preserve 2-4 Anzac fighters for defence of the India/Burma by J3.
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I don’t know, I’m not quite willing to say it’s broken yet. I think it’s quite possible that my group and I fell into a rut, but, it’s reinforced by the play I see on the forums. I did have some luck against Jim010 with feints towards Japan, but, that game had a bid that ended up hurting his airforce quite a bit. I’d like to try a few more non bid games as the allies and see if the India rush can be mitigated with a Korea counter push.
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Gwlachmai,
Just finished report cards - I’m good for another go if you want to try w/o bid.
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Ohhh….how did I do?
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As long as your not the kid in the back for whom I named a poped vein after, you’r ok.
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Set up a game at your convienance sir…F+ is passing right?
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My experience with the game so far is that Japan starts with enough units that there is nothing the Allies can do to stop either an Australian or India crush move. Heck, there’s even a 40ish % chance they can take America.
However, the balance comes into play in that even if they take any of the three capitals, they haven’t won the game, it’s about VSs now. In one game where Japan crushed India, America was able to remove the Japanese fleet and they couldn’t recover, eventually losing all island territories, and America landing in Korea.
Even in one crazy game where Japan won against America in an experimental game, the UK player had taken all of the DEI, liberated China, and taken all Japanese territories on the mainland. The UK had more income than Japan, and a similar sized navy by the time Japan started to swing back West from America. They couldn’t retake those VCs on the mainland and lost.
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People may be just giving up after one of the factions fall to Japan, other than China of course. Sometimes you have to continue the game on and see what develops. Also, be aggressive when attacking the Japan fleet with the USA. They are the one ally that can trade blows with Japan and try to really pull off pressure off of Calcutta and even Sydney.
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Exactly. I think people are just quitting too soon.
“Oh-oh, there goes Calcutta, J5! Game over, I guess…”
Not so.
In fact, that’s precisely when this game gets tense and interesting.
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No one is quitting, however, what you run into is India falling on J3, leaving the US with 127 IPC’s worth of builds to catch up to Japan, which really isn’t a huge amount. So then China is isolated and the bulk of Japans airforce flys to one of the DEI or the Phillipines and controls the area along with Japans fleet. Japan is likely out producing the US along with having more land/air strength to boot. Against two fairly evenly matched players this is a huge disadvantage to overcome.