Hello, I play pacific 1940 a lot. I have also played global a few times. Pacific 1940 second edition is a great game but I can almost easily win every time if I’m Japan and I attack on the third turn. A new rule was passed around late 2014 to allow the USA to receive a 30 IPC bonus if Japan attacks or declares war on them before turn 4. This seems to balance the game a little but I can still always win with Japan. The strategy for Japan is pretty much the same. Take the money islands, build a minor in French Indo China and Kwangtung and knock out China and India. Post in the Philippines with your huge navy and three fighters that can scramble and those six deadly kamikizes. Let Anzac and USA come to you so you can use the fighters to defend at 4 when the big navy battle happens. Eventually you will be making more than the allies with the money islands NO and the India NO. You should be around the 70-75 mark. Then when the time is right strike at Sydney or Hawaii and hold it and you should win as it will be six victory cities. For the allies, man this can be tuff lol. You better hope Japan attacks you on turn 1 or turn 4 because turn 2 and especially 3 it’s going to be difficult.
1: China: buy men and hit and run and fall back to the north west of China. You will be lucky if the Burma road is open more than two turns. Pull back and make Japan come to you.
2: UK: pull everyone back to India and just buy men!!! Try to bring your navy down to Australia and unite them with Anzac and hopefully later USA. If it looks like India is going to fall then pull your airforce out and send them to Australia to hopefully land on a Anzac or American carrier. If Japan hasn’t declared war early then take as many islands in the south as possible .
3: Anzac: small ships and transports are good. if it looks like Japan is going to invade then pull your forces to south Australia because from there you can hit any territory. Use your small ships to convoy raid or unite with the main USA fleet. Queensland is a great staging area for the allied navy early in the game. Also since there’s a airbase there fighters don’t hurt also since they can scramble.
4:USA: the big boy lol. The problem is when USA is neutral she only makes a freaking 17 ipcs a turn. While Japan is around the 40 mark and Japan has soooooooo many aircraft at its disposal. USA I say aircraft carrier early then mainly subs, destroyers, and a transport every turn with land units. A few rounds into the game get a navy base on the Johnson islands and start combining your fleet with the Anzac fleet and hopefully a small UK fleet. try to take the money islands by sacrificing transports because Japan will have a bigger navy early in the game. When the time is right move to Dutch New Guinea with your fleet and prepare for the big battle. Sometimes it’s better if Japan attacks you and sometimes it’s better if you attsck them. Hopefully you will have a lot of subs at your disposal. If you win the navy battle then Japan is pretty much toast even if they have India and China. Good luck and let me know how the war goes lol. I am playing anniversary edition on Saturday 😜
Timing of moves during combat move…
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Assume japan is at war with ANZAC, but NOT with US.
Is it possible to move a fleet through a SA with an US combat vessel to reach - for example a spot from where you do an amphibious attack on DEI (not a trigger for war with the US) first -
AND then
Make a combat move into a different (the same) SZ (or territory) owned by the US (constituting a DOW).
Basically would you need to make a DOW before you move any units in a combat move?
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Basically would you need to make a DOW before you move any units in a combat move?
Yes, you would.
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Thanks - sort of –- grumble-mumble — sneak attack plan just went down the drain … ;)
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What,
Japan can move trough a Us Fleet to attack a Uk/Anzac force, even if he is already at war with them (Meaning it is uk that declared war to japan in a previous turn)? -
Sorry,
didn’t read all of it carefully and didn’t read japan was declaring war to us later in the same turn.
again, sry -
What,
Japan can move trough a Us Fleet to attack a Uk/Anzac force, even if he is already at war with them (Meaning it is uk that declared war to japan in a previous turn)?As far as I understand the rules, as long as Japan is at war with UK-ANZAC due to an unprovoked UK/ANZAC attack on Japan, the U.S. and Japan are still not at war, thus Japan would be able to travel through a SZ containing US naval units. This is because the SZ, at this point, is not hostile.
Would someone correct me if I’m wrong? (I’ve only played AAP40 twice, and in the process of game three).
-Jason
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Welcome, shaffer22!
Yes, you’re correct. However, in his example Richter was also making a combat movement against the US, which would make the sea zone hostile.
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Ok, thanks for clearing it up. Wanted to make sure I had it right.
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Basically it boils down to the question - should you have to declare war BEFORE you move any units during Combat movement - which seems to me has been confirmed by our Answer Guy (KH)
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Yes.
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A declaration of war step in the sequence of play right before combat moves might have been a good idea with the exception being the US Automatic DOW.