Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Caucasus 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Karelia S.S.R.: 1 infantry EDIT: Turning off Edit ModeFaramir (Axis) vs. Arthur Bomber Harris (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery and 2 carriers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
3 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to Kwangtung
2 infantry moved from Siam to French Indo ChinaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Americans win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 bombers and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kwangtung to Japan
1 artillery and 2 infantry moved from Manchuria to Korea
4 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from Guam to 21 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from Midway to Queensland
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Midway to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
2 fighters moved from Midway to 30 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 13 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to KweichowPlace Units - Chinese
1 artillery placed in Anhwe
1 artillery placed in Kweichow
1 artillery placed in Hopei
1 artillery placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 artillery
EDIT: Changing PUs for Chinese from 2 to 0
EDIT: Adding units owned by Chinese to Chahar: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 fighter moved from Malta to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from India to 81 Sea Zone
1 tactical_bomber moved from India to 81 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to YunnanCombat - British
Battle in Scotland
British attack with 1 bomber and 4 infantry
Germans defend with 1 airfield and 4 infantry
retreated to Scotland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 4 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 infantry placed in Egypt
1 fighter placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,5
British collect 23 PUs (2 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 bomber and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to Egypt
2 fighters moved from Southern Italy to Egypt
2 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
4 infantry moved from Alexandria to 98 Sea Zone
4 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
2 armour retreated to Alexandria
British win with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for British: 6 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 bomber moved from Egypt to Alexandria
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,1,6,4,4,1,1
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
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Do you want to scramble in sea zone 109?
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What are you attacking with?
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Sorry I forgot to post the save. 2 fighters and 2 tactical bombers against your transport. I an post the save when I get off work if you want.
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 armour and 2 mech_infantrys moved from Southern France to Western Germany
2 infantry moved from France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Norway to Finland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Romania to Slovakia Hungary
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 aaGun moved from Germany to Slovakia Hungary
9 infantry moved from Germany to PolandPlace Units - Germans
3 destroyers and 3 transports placed in 112 Sea Zone
3 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
4 aaGuns, 1 armour, 6 artilleries, 23 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Russia to Eastern Poland
2 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 armour placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Java
Battle in Dutch New Guinea
Battle in Guam
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Java from ANZAC, taking Dutch New Guinea from Dutch, taking Guam from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in CelebesNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Japan to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 21 Sea Zone to 36 Sea Zone
2 bombers moved from Japan to Philippines
1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Hainan
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
3 fighters and 3 tactical_bombers moved from Japan to PhilippinesPlace Units - Japanese
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs -
I feel like I’m doing pretty good for my 2nd G40 game against a human. Although those Russians are looking a bit scary…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from Queensland to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking Borneo from Japanese, taking 37 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Sumatra
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 carriers, 3 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
4 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
3 artilleries and 13 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to JeholPlace Units - Chinese
3 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 bomber moved from India to 98 Sea Zone
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to ScotlandCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Persia
1 bomber moved from 98 Sea Zone to Egypt
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 3 infantry moved from India to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 artillery and 1 infantry placed in United Kingdom
1 infantry placed in Egypt
British undo move 3.
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 mech_infantrys -
A good start. Remember that you need to accomplish one of the following objectives:
Germany: capture Moscow
Japan: capture India or New South Wales
Italy: capture EgyptYou only have to do one of those three, but at this point I don’t think that you have any chance for these big goals.
Allies are out-earning the Axis by 205-129 so you have to find some way to get your income up. Germany has spent too much income in the Atlantic, making it difficult to get very far into Russia. Japan is economically hurting without mainland territories. Italy had a strong start but can’t take Egypt without German support.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 bomber moved from Alexandria to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the British
Italians win with 1 bomber remaining. Battle score for attacker is 34
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 fightersNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 armour, 1 artillery and 1 infantry moved from Alexandria to TobrukPlace Units - Italians
2 submarines placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs