Thanks for the update. Enjoy your travels :)
ACGTO Lord of the Rings - Dizzkneeland33 (Good) v Balladeer (Evil)
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 1
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss and 1 mortar; Remaining resources: 0 PUs;Non Combat Move - Dwarves
6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 berzerkerss and 1 mortar placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs totalTerritory Summary for Dwarves :
N. Dale : 6 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 2 berzerkerss, 1 castle, 6 fortificationss and 1 mortarProduction/PUs Summary :
Saruman : 10 / 10
Freefolk : 15 / 15
Mordor : 22 / 22
Rohan : 18 / 18
Goblins : 17 / 19
Elves : 24 / 24
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 18 / 21
Dale : 10 / 10
Khand : 12 / 12
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Saruman
Saruman buy 2 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Saruman
2 orcss, 1 siegeTower, 6 urukhais and 1 wizard moved from Isengard to Westfold
3 urukhais moved from Dol Goldur to S. MirkwoodCombat - Saruman
Battle in S. Mirkwood
Saruman attack with 3 urukhais
Elves defend with 1 ents
Saruman win, taking S. Mirkwood from Elves with 1 urukhai remaining. Battle score for attacker is -5
Casualties for Saruman: 2 urukhais
Casualties for Elves: 1 ents
Battle in Westfold
Saruman attack with 2 orcss, 1 siegeTower, 6 urukhais and 1 wizard
Rohan defend with 1 spearInfantry
Saruman win, taking Westfold from Rohan with 2 orcss, 1 siegeTower, 6 urukhais and 1 wizard remaining. Battle score for attacker is 3
Casualties for Rohan: 1 spearInfantryNon Combat Move - Saruman
Place Units - Saruman
2 orcss and 1 siegeTower placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Freefolk
Freefolk buy 1 archers and 6 hobbitss; Remaining resources: 0 PUs;Combat Move - Freefolk
Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
1 hobbits moved from Minhiriath to N. Enedwaith
Freefolk take N. Enedwaith from Neutral
1 lightCavalry moved from Minhiriath to E. Arnor
1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
2 archerss and 3 spearInfantrys moved from S. Downs to CardolanCombat - Freefolk
Battle in Cardolan
Freefolk attack with 2 archerss and 3 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk loses 0 PUs for violating Cardolans neutrality.
Freefolk win, taking Cardolan from Neutral with 2 archerss and 3 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in E. Arnor
Freefolk attack with 1 archers, 1 lightCavalry and 2 spearInfantrys
Neutral defend with 1 spearInfantry
Freefolk loses 0 PUs for violating E. Arnors neutrality.
Freefolk win, taking E. Arnor from Neutral with 1 archers, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Freefolk: 1 spearInfantryNon Combat Move - Freefolk
1 archers, 1 hobbits and 1 spearInfantry moved from Minhiriath to N. Enedwaith
2 hobbitss moved from Shire to Minhiriath
1 archers moved from S. Downs to Minhiriath
2 hobbitss moved from Hobbiton to Shire
2 hobbitss moved from Bree to S. Downs
1 hobbits moved from Bree to S. Downs
2 hobbitss moved from Fornost to BreelandsPlace Units - Freefolk
1 archers and 2 hobbitss placed in Bree
2 hobbitss placed in Hobbiton
2 hobbitss placed in FornostTurn Complete - Freefolk
Freefolk collect 18 PUs; end with 18 PUs totalTerritory Summary for Freefolk :
N. Enedwaith : 1 flag, 1 archers, 2 hobbitss and 1 spearInfantry
Minhiriath : 1 flag, 1 archers and 2 hobbitss
Cardolan : 1 flag, 2 archerss and 3 spearInfantrys
E. Arnor : 1 flag, 1 archers, 1 lightCavalry and 1 spearInfantry
Fornost : 1 castle and 2 hobbitss
Breelands : 2 hobbitss
Bree : 1 archers, 1 castle, 2 fortificationss and 2 hobbitss
S. Downs : 3 hobbitss
Shire : 2 hobbitss
Hobbiton : 1 castle and 2 hobbitssProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 14 / 18
Goblins : 17 / 19
Elves : 23 / 24
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 18 / 21
Dale : 10 / 10
Khand : 12 / 12
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Mordor
Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
3 trollss moved from N. Ithilien to W. Osg.
3 nazguls moved from Minas Morgul to W. Osg.
2 trollss moved from Dol Goldur to Anduin East BankCombat - Mordor
Battle in W. Osg.
Mordor attack with 3 nazguls and 3 trollss
Gondor defend with 1 castle, 1 fortifications, 2 heavyCavalrys and 4 spearInfantrys
Units damaged: 3 nazguls owned by the Mordor
3 trollss retreated to E. Osg.
Gondor win with 2 heavyCavalrys remaining. Battle score for attacker is 14
Casualties for Gondor: 1 fortifications and 4 spearInfantrys
Battle in Anduin East Bank
Mordor attack with 2 trollss
Elves defend with 1 hunters
Elves win with no units remaining. Battle score for attacker is -8
Casualties for Mordor: 2 trollss
Casualties for Elves: 1 huntersNon Combat Move - Mordor
5 siegeTowers moved from N. Ithilien to E. Osg.
1 orcs moved from S. Ithilien to E. Osg.
9 orcss and 2 siegeTowers moved from Minas Morgul to S. Ithilien
1 orcs moved from Dagorlad to N. Ithilien
3 nazguls moved from W. Osg. to E. Osg.Place Units - Mordor
3 orcss placed in Dol Goldur
Mordor undo move 1.
2 orcss placed in Dol Goldur
4 orcss and 1 siegeTower placed in Minas MorgulTurn Complete - Mordor
Mordor collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 1 heavyCavalry, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rohan
5 spearInfantrys moved from Eastfold to Westfold
2 spearInfantrys moved from Helms Deep to Westfold
3 heavyCavalrys moved from Anorien to WestfoldCombat - Rohan
Battle in Westfold
Rohan attack with 3 heavyCavalrys and 7 spearInfantrys
Saruman defend with 2 orcss, 1 siegeTower, 6 urukhais and 1 wizard
3 heavyCavalrys retreated to Helms Deep
Saruman win with 4 urukhais and 1 wizard remaining. Battle score for attacker is -1
Casualties for Saruman: 2 orcss, 1 siegeTower and 2 urukhais
Casualties for Rohan: 7 spearInfantrysNon Combat Move - Rohan
4 spearInfantrys moved from Anorien to EastfoldPlace Units - Rohan
1 spearInfantry placed in Eastfold
1 trebuche placed in Eastfold
1 heavyCavalry and 2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 14 PUs; end with 14 PUs totalTerritory Summary for Rohan :
Helms Deep : 1 castle, 6 fortificationss, 4 heavyCavalrys, 2 spearInfantrys and 1 tower
Eastfold : 1 castle, 4 fortificationss, 5 spearInfantrys and 1 trebucheProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 14 / 14
Goblins : 17 / 19
Elves : 23 / 24
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 18 / 21
Dale : 10 / 10
Khand : 12 / 12
Dwarves : 12 / 12 -
Big dice in Lorien
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 1 PUs;Combat Move - Goblins
1 wargs moved from Dol Goldur to Anduin East Bank
Goblins take Anduin East Bank from Elves
1 wargs moved from Anduin East Bank to Gladden
1 wargs moved from Isengard to E. Emnet
Goblins take E. Emnet from Rohan
1 wargs moved from E. Emnet to Wold
Goblins take Wold from Rohan
2 wargss moved from Fangorn to Lorien
1 bats moved from Isengard to Lorien
1 bats moved from Moria to Lorien
1 trolls moved from Moria to Lorien
8 shooterss, 12 stabberss, 2 trollss and 5 wargss moved from Celebran to Lorien
1 stabbers moved from Anduin West Bank to Gladden
1 wargs moved from Dol Goldur to LorienCombat - Goblins
Battle in Gladden
Goblins attack with 1 stabbers and 1 wargs
Elves defend with 1 hunters
Goblins win, taking Gladden from Elves with 1 stabbers and 1 wargs remaining. Battle score for attacker is 4
Casualties for Elves: 1 hunters
Battle in Lorien
Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 3 trollss and 8 wargss
Elves defend with 1 castle, 4 eagless, 2 hobbitss, 7 hunterss, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 batss, 3 trollss and 3 wargss remaining. Battle score for attacker is 22
Casualties for Goblins: 8 shooterss, 12 stabberss and 5 wargss
Casualties for Elves: 4 eagless, 2 hobbitss, 7 hunterss, 3 towers and 2 wizardsNon Combat Move - Goblins
1 stabbers moved from N. Caves to Anduin West Bank
1 shooters moved from Drimrill Dale to N. Caves
1 stabbers moved from N. Caves to Drimrill Dale
1 shooters moved from Moria to Celebran
1 bats moved from Lorien to Moria
1 bats moved from Lorien to CelebranPlace Units - Goblins
4 shooterss and 4 stabberss placed in Moria
1 stabbers placed in S. CavesTurn Complete - Goblins
Goblins collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 2 hobbitss and 5 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
6 hunterss and 2 wizards moved from Eregion to N. Caves
1 ents, 2 hunterss and 1 wizard moved from Carrock to Anduin West Bank
2 entss, 4 hunterss and 1 wizard moved from W. Mirkwood to Gladden
1 hunters moved from Rivendell to N. CavesCombat - Elves
Battle in N. Caves
Elves attack with 7 hunterss and 2 wizards
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 6 hunterss and 2 wizards remaining. Battle score for attacker is -2
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 hunters
Battle in Gladden
Elves attack with 2 entss, 4 hunterss and 1 wizard
Goblins defend with 1 stabbers and 1 wargs
Elves win, taking Gladden from Goblins with 2 entss, 4 hunterss and 1 wizard remaining. Battle score for attacker is 7
Casualties for Goblins: 1 stabbers and 1 wargs
Battle in Anduin West Bank
Elves attack with 1 ents, 2 hunterss and 1 wizard
Goblins defend with 1 stabbers
Elves win, taking Anduin West Bank from Goblins with 1 ents, 2 hunterss and 1 wizard remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbersNon Combat Move - Elves
1 hobbits moved from Rivendell to EregionPlace Units - Elves
3 hunterss placed in Rivendell
2 hobbitss and 1 hunters placed in High Mirkwood
1 hunters placed in RivendellTurn Complete - Elves
Elves collect 21 PUs; end with 21 PUs totalTerritory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 2 hobbitss, 4 hunterss and 2 towers
High Mirkwood : 1 castle, 2 fortificationss, 2 hobbitss, 1 hunters and 1 tower
W. Mirkwood : 1 hunters
N. Caves : 1 flag, 1 castle, 6 hunterss and 2 wizards
Gladden : 1 flag, 2 entss, 4 hunterss and 1 wizard
Carrock : 1 flag
Anduin West Bank : 1 flag, 1 ents, 2 hunterss and 1 wizard
Eregion : 1 flag, 1 hobbitsProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 28
Elves : 21 / 21
Haradrim : 18 / 18
Gondor : 31 / 33
Rhun : 18 / 21
Dale : 10 / 10
Khand : 12 / 12
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Haradrim
1 spearInfantry moved from Debatable Land to S. Gondor
Haradrim take S. Gondor from Gondor
2 oliphants moved from N. Ithilien to W. Osg.Combat - Haradrim
Battle in W. Osg.
Haradrim attack with 2 oliphants
Gondor defend with 1 castle and 2 heavyCavalrys
Units damaged: 2 oliphants owned by the Haradrim
2 oliphants retreated to E. Osg.
Gondor win with 1 heavyCavalry remaining. Battle score for attacker is 5
Casualties for Gondor: 1 heavyCavalryNon Combat Move - Haradrim
4 corsairss moved from N. Ithilien to E. Osg.
4 spearInfantrys moved from S. Ithilien to E. Osg.
2 spearInfantrys moved from Debatable Land to S. Ithilien
2 oliphants moved from Harad Road to E. Osg.
1 spearInfantry moved from Harad Road to S. Ithilien
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
1 oliphant moved from City of Corsairs to Debatable Land
2 spearInfantrys moved from City of Corsairs to UmbarPlace Units - Haradrim
1 oliphant and 2 spearInfantrys placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 1 spearInfantry, 2 towers and 5 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
Gondor loses 0 PUs for violating Enedwaiths neutrality.
Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
1 heavyCavalry moved from Angren Bank to Enedwaith
Gondor take Enedwaith from Neutral
1 heavyCavalry moved from Angren Bank to Enedwaith Coast
Gondor take Enedwaith Coast from NeutralCombat - Gondor
Non Combat Move - Gondor
2 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith
3 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 5 trebuches moved from Anorien to W. Osg.
5 spearInfantrys and 3 towerGuards moved from Minas Tirith to Lossarnach
3 spearInfantrys moved from Lebennin to Lossarnach
3 spearInfantrys and 10 undeads moved from Lamedon to LebenninPlace Units - Gondor
2 towers placed in W. Osg.
1 spearInfantry and 5 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs totalTerritory Summary for Gondor :
W. Osg. : 1 castle, 4 heavyCavalrys, 5 spearInfantrys, 2 towers, 4 towerGuards and 5 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 1 spearInfantry, 4 towers and 5 towerGuards
Lossarnach : 8 spearInfantrys and 3 towerGuards
Lebennin : 3 spearInfantrys and 10 undeads
Anfalas : 1 castle and 3 fortificationss
Andrast : 1 castle and 4 fortificationss
Druwaith Laur : 1 flag
Angren Bank : 1 flag
Enedwaith : 1 flag, 1 heavyCavalry, 2 spearInfantrys and 1 towerGuard
Enedwaith Coast : 1 flag, 1 heavyCavalry
Gilrain : 2 caravels and 8 galleonsProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 28
Elves : 21 / 21
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 18 / 21
Dale : 10 / 10
Khand : 12 / 12
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 1 chariotArchers, 2 fortificationss, 3 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating N. Brown Landss neutrality.
Rhun loses 0 PUs for violating Rhovanions neutrality.
1 spearInfantry moved from S. Rhovanion to N. Brown Lands
Rhun take N. Brown Lands from Neutral
1 spearInfantry moved from S. E. Rhovanion to Rhovanion
Rhun take Rhovanion from Neutral
4 spearInfantrys moved from Rhun to N. Rhun
1 chariotArchers and 1 spearInfantry moved from E. Rhovanion to CelduinCombat - Rhun
Battle in Celduin
Rhun attack with 1 chariotArchers and 1 spearInfantry
Neutral defend with 1 spearInfantry
Rhun loses 0 PUs for violating Celduins neutrality.
Rhun win, taking Celduin from Neutral with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in N. Rhun
Rhun attack with 4 spearInfantrys
Dale defend with 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 4 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Dale: 1 spearInfantryNon Combat Move - Rhun
1 chariotArchers moved from S. Dale to Iron Hills
2 chariotArcherss moved from E. Rhovanion to Rhun
1 warChariot moved from S. Rhovanion to E. Rhovanion
1 warChariot moved from S. Brown Lands to RhovanionPlace Units - Rhun
2 fortificationss and 2 spearInfantrys placed in Iron Hills
1 chariotArchers, 1 spearInfantry and 1 trebuche placed in RhunTurn Complete - Rhun
Rhun collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 1 PUs;Combat Move - Dale
3 archerss, 1 heavyCavalry and 3 spearInfantrys moved from N. Dale to CelduinCombat - Dale
Battle in Celduin
Dale attack with 3 archerss, 1 heavyCavalry and 3 spearInfantrys
Rhun defend with 1 chariotArchers and 1 spearInfantry
Dale win, taking Celduin from Rhun with 2 archerss, 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 2
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 1 chariotArchers and 1 spearInfantryNon Combat Move - Dale
1 spearInfantry moved from Lake Town to N. DalePlace Units - Dale
1 archers and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 9 PUs; end with 10 PUs totalTerritory Summary for Dale :
Celduin : 1 flag, 2 archerss, 1 heavyCavalry and 2 spearInfantrys
N. Dale : 1 spearInfantry
Lake Town : 2 archerss, 1 castle, 4 fortificationss and 3 spearInfantrys
Withered Heath : 1 flag, 1 spearInfantryProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 28
Elves : 21 / 21
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 22 / 24
Dale : 9 / 10
Khand : 12 / 12
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 warWolves and 2 xbowInfantrys; Remaining resources: 1 PUs;Combat Move - Khand
Combat - Khand
Non Combat Move - Khand
1 warWolves moved from S. Ithilien to E. Osg.
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss, 1 trebuche and 1 warWolves moved from Khand to Harad Road
1 warWolves moved from Khand to S. Ithilien
1 warWolves moved from Harad Road to S. IthilienPlace Units - Khand
2 xbowInfantrys placed in E. Osg.
1 warWolves placed in KhandTurn Complete - Khand
Khand collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Non Combat Move - Dwarves
6 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to CelduinPlace Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs totalTerritory Summary for Dwarves :
Celduin : 6 axeInfantrys, 2 cannons and 2 phalanxs
Lonely Mtn. : 3 axeInfantrys, 2 berzerkerss, 1 castle, 6 fortificationss and 1 mortarProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 18 / 18
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 28
Elves : 21 / 21
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 22 / 24
Dale : 9 / 10
Khand : 12 / 13
Dwarves : 12 / 12 -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 orcss and 1 trolls; Remaining resources: 0 PUs;Combat Move - Saruman
Saruman loses 0 PUs for violating Bights neutrality.Combat - Saruman
Non Combat Move - Saruman
4 urukhais and 1 wizard moved from Westfold to Isengard
1 urukhai moved from S. Mirkwood to CelebranPlace Units - Saruman
3 orcss and 1 trolls placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 4 archerss and 3 hobbitss; Remaining resources: 0 PUs;Combat Move - Freefolk
2 archerss and 3 spearInfantrys moved from Cardolan to Tharbad
1 hobbits moved from N. Enedwaith to Tharbad
1 hobbits moved from N. Enedwaith to Tharbad
1 spearInfantry moved from N. Enedwaith to Tharbad
1 lightCavalry moved from E. Arnor to Tharbad
1 archers moved from N. Enedwaith to TharbadCombat - Freefolk
Battle in Tharbad
Freefolk attack with 3 archerss, 2 hobbitss, 1 lightCavalry and 4 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 3 archerss, 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 2 hobbitss and 3 spearInfantrysNon Combat Move - Freefolk
1 archers and 1 spearInfantry moved from E. Arnor to Cardolan
1 archers and 2 hobbitss moved from Minhiriath to N. Enedwaith
2 hobbitss moved from S. Downs to Minhiriath
2 hobbitss moved from Shire to Minhiriath
2 hobbitss moved from Hobbiton to Shire
1 hobbits moved from S. Downs to Minhiriath
1 archers and 2 hobbitss moved from Bree to S. Downs
2 hobbitss moved from Breelands to S. Downs
2 hobbitss moved from Fornost to BreelandsPlace Units - Freefolk
3 archerss placed in Bree
1 archers and 1 hobbits placed in Hobbiton
2 hobbitss placed in FornostTurn Complete - Freefolk
Freefolk collect 20 PUs; end with 20 PUs totalTerritory Summary for Freefolk :
N. Enedwaith : 1 flag, 1 archers and 2 hobbitss
Tharbad : 1 flag, 3 archerss, 1 castle, 1 lightCavalry and 1 spearInfantry
Minhiriath : 1 flag, 5 hobbitss
Cardolan : 1 flag, 1 archers and 1 spearInfantry
E. Arnor : 1 flag
Fornost : 1 castle and 2 hobbitss
Breelands : 2 hobbitss
Bree : 3 archerss, 1 castle and 2 fortificationss
S. Downs : 1 archers and 4 hobbitss
Shire : 2 hobbitss
Hobbiton : 1 archers, 1 castle and 1 hobbitsProduction/PUs Summary :
Saruman : 15 / 15
Freefolk : 20 / 20
Mordor : 22 / 22
Rohan : 10 / 14
Goblins : 23 / 28
Elves : 21 / 21
Haradrim : 19 / 19
Gondor : 32 / 32
Rhun : 22 / 24
Dale : 9 / 10
Khand : 12 / 13
Dwarves : 12 / 12 -
TripleA Manual Gamesave Post for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 6 orcss and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Mordor
3 units repaired.
1 orcs moved from N. Ithilien to Anorien
Mordor take Anorien from Gondor
3 nazguls, 1 orcs, 5 siegeTowers and 3 trollss moved from E. Osg. to W. Osg.Combat - Mordor
Battle in W. Osg.
Mordor attack with 3 nazguls, 1 orcs, 5 siegeTowers and 3 trollss
Gondor defend with 1 castle, 4 heavyCavalrys, 5 spearInfantrys, 2 towers, 4 towerGuards and 5 trebuches -
OOL plz (although for a slightly low number of hits)
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let’s go 2 trebs and 1 spearman this time. :mrgreen:
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Wow, hars round of combat, just like Lorien, you don’t need many more than that on such a small map to have me resign…