Hmm, I wasn’t expecting that opening. My med bid wasn’t optimal against it. Did you change your planned opening because of my bid?
16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 submarines, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 89 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 bomber moved from Eastern United States to West Indies
3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 89 Sea Zone to 65 Sea ZoneCombat - Americans
Battle in 103 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in West Indies
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 marine
Americans win, taking West Indies from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 marine
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 3 transports moved from 26 Sea Zone to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 infantry and 1 marine moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 infantry moved from Central United States to Western United States
2 infantry moved from Central United States to Western United States
1 bomber moved from West Indies to Eastern United States
1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer, 2 submarines and 3 tactical_bombers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
1 transport moved from 77 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 77 Sea Zone to 76 Sea ZoneCombat - British
Battle in Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Persia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French MadagascarNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 destroyer moved from 102 Sea Zone to 89 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Northwest Persia to Persia
1 bomber moved from Syria to Persia
2 transports moved from 98 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Persia
Italians attack with 1 artillery and 1 bomber
British defend with 1 artillery
Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 1/2 hits
British roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the British lost in Persia
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 bomber moved from Persia to Egypt
2 fighters moved from Syria to Egypt
3 marines moved from Egypt to 98 Sea Zone
3 marines moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 airfield and 1 factory_minor placed in Egypt
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 85 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 83 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,2,2,3,4,5,6,6
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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I will be away for the next 8-10 days.
Sorry for any inconvenience!
I look forward to our war when i return! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 destroyer, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 112 Sea Zone to 103 Sea Zone
1 fighter moved from 112 Sea Zone to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 103 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in 103 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/4 hits
Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from 105 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 103 Sea Zone to Gibraltar
1 aaGun moved from Egypt to 98 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Southern France
Germans take Southern France from Neutral_Axis
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 mech_infantry moved from Poland to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 aaGuns, 4 armour, 6 artilleries and 11 infantry moved from Belarus to Smolensk
1 infantry moved from Baltic States to Belarus
1 artillery and 4 infantry moved from Novgorod to Belarus
3 artilleries and 6 infantry moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Greater Southern Germany to RomaniaPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
Germans undo move 4.
2 artilleries and 1 infantry placed in Novgorod
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Tambov to Rostov
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 fighter and 2 infantry moved from Russia to Vologda
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Novosibirsk
7 artilleries and 11 infantry moved from Russia to Bryansk
4 artilleries and 4 mech_infantrys moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk
4 artilleries and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 2 armour, 11 artilleries, 11 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 armour, 11 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 4 artilleries and 5 mech_infantrys
Germans defend with 1 factory_minor and 4 infantry
Russians win, taking Ukraine from Germans with 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 2 artilleries
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Timguska
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 aaGun and 1 armour moved from Russia to Bryansk
2 aaGuns and 16 infantry moved from Samara to RussiaPlace Units - Russians
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
4 infantry moved from Amur to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Amur to Ulaanbaatar
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery moved from Central Mongolia to Ulaanbaatar
1 mech_infantry moved from Suiyuyan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 infantry, 1 marine, 5 submarines and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 marine, 5 submarines and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 5 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/8 hits
Russians roll dice for 4 infantry in Ulaanbaatar, round 2 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Ulaanbaatar
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ulaanbaatar, round 3 : 3/6 hits
Russians roll dice for 3 infantry in Ulaanbaatar, round 3 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Ulaanbaatar
Japanese win, taking Queensland from ANZAC, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 battleship, 2 destroyers and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 4 fighters and 4 tactical_bombers in 62 Sea Zone, round 2 : 6/8 hits
ANZAC roll dice for 1 battleship and 2 destroyers in 62 Sea Zone, round 2 : 0/3 hits
1 battleship owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 62 Sea Zone
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for ANZAC: 1 battleship and 2 destroyersNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to Amur
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Chahar to Kansu
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Turkmenistan
1 infantry moved from Szechwan to Sikang
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 fighter and 1 tactical_bomber moved from Ulaanbaatar to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 infantry moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 bombers moved from 42 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 4.
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Japanese collect 73 PUs (4 lost to blockades); end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
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scramble 81?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters, 1 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 81 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Italians defend with 1 destroyer
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 destroyer placed in 71 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 6/8 hits
British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
2 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Gibraltar
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Syria to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 submarine moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Persia to Northwest Persia
1 artillery, 1 infantry and 3 marines moved from Syria to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
4 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Queensland to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
3 fighters moved from India to Western Australia
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,2,2,4,4,2,3,2,2,2,3,1,1,4,6,5,5,2,3,6,3,2,5,2,5,3,5,4,2,3,4
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 77 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Smolensk to Vologda
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 6 fighters and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports; Americans defend with 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports -
6 hits.
ool? -
cool game u guys got goin here. :mrgreen:
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its a struggle alright!
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and summer isn’t helping :)
Sorry, work got crazy and I just haven’t felt like playing on the weekends.