16L G40 Stalingradski (Axis) vs Odonis (Allies +23)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 armour moved from Greece to Romania
                2 tactical_bombers moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                2 submarines moved from 91 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from Slovakia Hungary to Poland
                3 infantry moved from Slovakia Hungary to Romania
                10 infantry moved from Germany to Poland
                6 armour and 2 mech_infantrys moved from Germany to Poland
                2 mech_infantrys moved from Holland Belgium to Germany
                1 aaGun moved from Normandy Bordeaux to France
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to Western Germany
                2 infantry moved from France to Southern France
                1 aaGun moved from Holland Belgium to Western Germany
                2 bombers moved from Western Germany to Greece
                1 fighter moved from Western Germany to Gibraltar
                1 fighter and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 airfield placed in Greece
                3 infantry placed in France
                1 infantry placed in Western Germany
                2 artilleries, 5 infantry and 1 mech_infantry placed in Germany
                Germans undo move 3.
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Sakha to Siberia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Sakha to Siberia

    Combat - Russians
                Battle in Siberia
                    Russians attack with 12 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Siberia from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Siberia
                6 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Volgograd
                4 artilleries and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                2 armour and 5 mech_infantrys moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

  • '20 '19 '18 '15 '13

    Methinks a “crush” is upcoming? ;)


  • Hmmm… we’ll see  8-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Kwangsi to India
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 battleship moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                2 bombers moved from Kwangsi to India
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Java
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Kwangtung
                    Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 56 Sea Zone
                1 fighter moved from 46 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                2 bombers moved from India to Kwangsi
                1 artillery and 2 infantry moved from Chahar to Hopei
                1 armour moved from Jehol to Kweichow
                1 infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Kwangsi to Hunan
                4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun and 5 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Korea
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 6 Sea Zone
                3 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone

  • '20 '19 '18 '15 '13

    scramble off Japan?

    This’ll be interesting… ;)


  • I declared war on Anzac and UK, and stayed away from US and France… how are you able to attack me on US3?

    Sorry, plated for may years, many many games, and I’m confused… what did I miss? The game is over based on this oversight, I guess.


  • I easily could have left a destroyer blocker… wtf did I miss? I’m pretty disappointed if I lose on a rule. US can’t declare war until PU collect phase of US3… please fill me in.


  • Ok, just read my rule book. Enjoy your victory - I’m rusty after taking a year + off.

    I was kicking ass in this game. Pissed off at losing because I effed up a simple rule. Look forward to a rematch.

    No, I don’t scramble.

  • '20 '19 '18 '15 '13

    I’m totally cool with a do over of the Japan turn. I play for fun first, and don’t like losing or winning on technicalities especially so early in the game.

    Go ahead and re-do Japan and we’ll forget this ever happened.

    :) Sound good?


  • Well. first I’m embarrassed that I got so upset, and cussed on this site  :-)  I’ve actually spent the past decade of my professional life training people how to be nice to people - ironic, huh?

    My unhappiness was 95% me, 5% the game platform, and 0% you. For reasons unknown, through years of playing, I struggle with the Pacific DOW rules. A good friend of mine who lives nearby (Infrastructure from this site) gently reminds me in face to face games every time I screw up the Japanese DOW. So this is a long standing problem of mine. My strong reaction was frustration with myself.

    The game platform didn’t help. After I declared war on Anzac and UK, I mistakenly attacked a US destroyer you were using to block Australia, because I couldn’t tell the color difference. It never ended up allowing me to roll it, and then when I realized it was a US destroyer, it made sense to me that I could pass through it… we weren’t yet at war! Or so I thought… so I find it strange that the US isn’t immediately at war in the moment of a DOW on the other powers… but again, that’s where I remain perennially confused. I need the rules explained to me like a five year old  :roll:

    Not that this is needed, but in my defense, you can see the following… I didn’t attack French Indo China, or the Philippines, or leave a destroyer blocker, or leave any land units on Japan. It all adds up once you know I’m rules-challenged.

    I appreciate your offer to play Japan over, but I’ll politely refuse. The only way I’ll ever learn is to take my lumps in a league game against a good opponent, rather than be let off the hook again. And, in the back of my mind, no matter how well this game may or may not have gone for me, I would always know that I caught a break. Let’s call this a victory for you, record it on the league site, and start over from scratch - you up for another, same nations, same bid, etc?

    And thanks for being so forgiving about it - I really appreciate the offer you made.

  • '20 '19 '18 '15 '13

    Definitely up for another game!

    Not to worry, I knew the frustration was not directed my way. The rule I always mess up is attacking fringe territories bordering Mongolia with Russian troops, negating the Mongolia pact - usually realize it a couple of rounds later when Japan is trudging across the northern territories, gobbling up free IPCs along the way

    I’ll keep the same placement / bid etc.


  • Cool - I’ll set it up and keep everything as is…

    And I realize we probably should have at least rolled the dice in this game… a slim chance Japan survived…  8-)  But luck like that would be just as bad, in some ways. I don’t love huge dice swings - they often take away the strategic element of the game and make it more like Risk.

    I don’t remember who posts the results to the league site… winner or loser of the match?

  • '20 '19 '18 '15 '13

    Loser normally posts - let me know when we’re up again!

    Some questions I’m looking forward to having answers for this next game:

    Will he have such a fortuitous first round?
    Will he go Neutral crush this game?

    :)

    Cheers!


  • Answers:

    1. Probably not…

    2. We’ll see!  :-)

    I’ll post to the site and get started - maybe tomorrow - I have a bunch of games in front of me + my kid’s bedtime routine…


  • I can’t think of any reason not to use the exact opener… it has all the bid placements and all the purchases and combat moves I like to make.

    You cool with just starting from the same map, on this thread?

    I don’t think the game number matters. You still get credit for the last victory  :cry:

    Here’s to even luck, and a fantastic understanding of the rules!

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