@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
Scramble 1 US and 2 UK figs to 126.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Yenisey to Yakut S.S.R.
2 fighters moved from 112 Sea Zone to 126 Sea Zone
5 fighters moved from Western Germany to 126 Sea Zone
1 fighter moved from Denmark to 126 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
4 bombers moved from Normandy Bordeaux to 126 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 126 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports
Americans defend with 1 destroyer; Russians defend with 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 126 Sea Zone
Germans attack with 4 bombers and 8 fighters
British defend with 2 fighters and 1 transport; Americans defend with 2 battleships, 2 carriers, 1 fighter and 3 transports
Units damaged: 1 battleship owned by the Americans
Germans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 90
Casualties for Germans: 4 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 2 battleships, 2 carriers, 1 fighter and 3 transports
Battle in Yakut S.S.R.
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from 126 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
4 bombers moved from 126 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
6 mech_infantrys moved from Western Ukraine to Russia
6 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
Place Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
Germans undo move 1.
3 carriers placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
Germans undo move 1.
Germans undo move 1.
2 carriers and 1 transport placed in 112 Sea Zone
1 carrier placed in 113 Sea Zone
Germans undo move 2.
Germans undo move 1.
3 carriers placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Feel like I’ve used up my share of luck this game :roll:
That’s for sure!
You aren’t allowed to load tps in the non combat phase that have done anything or participated in anything in the combat phase. I’ll be looking to link you the thread, but I’m sure.
OK, I was somewhat hesitant about that. If you find the link, please post it.
Edit the units on the transports back to Western Germany and move 1 inf + 1 art from Western Germany to Germany.
The 1 inf + 1 art goes to Poland I meant (instead of moving them from Germany to Western Germany).
http://www.axisandallies.org/forums/index.php?topic=34750.300
What if the transports in the combat phase moved to z111, then back to z112 and loaded the units there, then participated in the combat in z112 as a loaded transport?
http://www.axisandallies.org/forums/index.php?topic=34750.300
What if the transports in the combat phase moved to z111, then back to z112 and loaded the units there, then participated in the combat in z112 as a loaded transport?
Nevermind, that won’t work either, but a transport in 113 could in theory move to 114, pick up the units, and move back to 113 to conduct combat.
http://www.axisandallies.org/forums/index.php?topic=34750.300
What if the transports in the combat phase moved to z111, then back to z112 and loaded the units there, then participated in the combat in z112 as a loaded transport?
Nevermind, that won’t work either, but a transport in 113 could in theory move to 114, pick up the units, and move back to 113 to conduct combat.
Yeah it could, but you would have to unload the troops in Norway, and then I would have the option of scrambling 113 to make sure the tp is destroyed or just destroy the troops that unload.
It would be better if you edited the non combat changes yourself, I’m not 100% sure of what you want.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 carriers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Yenisey to Yakut S.S.R.
2 fighters moved from 112 Sea Zone to 126 Sea Zone
5 fighters moved from Western Germany to 126 Sea Zone
1 fighter moved from Denmark to 126 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Normandy Bordeaux to 112 Sea Zone
4 bombers moved from Normandy Bordeaux to 126 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 126 Sea Zone
Battle in 112 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports
Americans defend with 1 destroyer; Russians defend with 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 126 Sea Zone
Germans attack with 4 bombers and 8 fighters
British defend with 2 fighters and 1 transport; Americans defend with 2 battleships, 2 carriers, 1 fighter and 3 transports
Units damaged: 1 battleship owned by the Americans
Germans win with 4 bombers and 4 fighters remaining. Battle score for attacker is 90
Casualties for Germans: 4 fighters
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 2 battleships, 2 carriers, 1 fighter and 3 transports
Battle in Yakut S.S.R.
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from 126 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Western Germany
4 bombers moved from 126 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
6 mech_infantrys moved from Western Ukraine to Russia
6 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
Place Units - Germans
2 carriers and 1 transport placed in 112 Sea Zone
Germans undo move 1.
3 carriers placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
Germans undo move 1.
Germans undo move 1.
2 carriers and 1 transport placed in 112 Sea Zone
1 carrier placed in 113 Sea Zone
Germans undo move 2.
Germans undo move 1.
3 carriers placed in 112 Sea Zone
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Yunnan to Burma
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 6 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour, 3 artilleries and 7 infantry moved from Union of South Africa to Rhodesia
3 armour moved from Caucasus to Iraq
2 mech_infantrys moved from Persia to Iraq
1 armour moved from Northwest Persia to Iraq
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Rhodesia
Japanese attack with 1 armour, 3 artilleries and 7 infantry
British defend with 1 mech_infantry
Japanese win, taking Rhodesia from British with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Japanese attack with 4 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Iraq from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
15 artilleries and 2 infantry moved from Eastern Persia to West India
1 armour and 5 mech_infantrys moved from Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
5 armour moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Greece to Yakut S.S.R.
2 fighters moved from Southern Italy to Denmark
1 fighter moved from Greece to Denmark
6 carriers, 4 destroyers and 5 submarines moved from 37 Sea Zone to 36 Sea Zone
2 aaGuns and 1 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 battleships, 1 cruiser, 1 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 1 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from 42 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
5 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from Novgorod to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Tunisia to 113 Sea Zone
Scramble 113?
Max scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
3 fighters moved from Novgorod to 113 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 bomber moved from Tunisia to 113 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles 3 units out of Denmark to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 3 fighters and 1 transport; Japanese defend with 3 fighters
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 fighters and 1 transport
Casualties for Americans: 2 bombers, 1 destroyer and 3 fighters
Casualties for Japanese: 3 fighters
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom
1 armour and 3 infantry moved from Quebec to 106 Sea Zone
1 armour, 3 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
3 infantry moved from Finland to Norway
1 infantry moved from Nenetsia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Finland
1 mech_infantry moved from Karelia to Vyborg
2 mech_infantrys moved from Karelia to Novgorod
1 armour moved from Novgorod to Karelia
1 destroyer moved from 125 Sea Zone to 109 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 aaGun and 2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 submarine moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Tsinghai to Kiangsu
1 fighter and 1 tactical_bomber moved from Caroline Islands to Korea
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 3 submarines and 2 transports moved from 55 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Caroline Islands to Korea
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from British Columbia to Central United States
1 mech_infantry moved from British Columbia to Western United States
1 bomber moved from Eastern United States to Midway
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
3 bombers and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British repair damage of 18x factory_major; Remaining resources: 24 PUs;
Turning on Edit Mode
EDIT: Removing units owned by Americans from Libya: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
British buy 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
British take Syria from Japanese
Combat - British
Non Combat Move - British
1 armour, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
2 fighters moved from Egypt to Algeria
1 aaGun moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Archangel to Novgorod
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 9 PUs;
Combat Move - Italians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Americans
1 armour moved from Baltic States to Poland
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 2 armour and 6 infantry moved from Germany to Poland
2 fighters moved from Greece to Southern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Italians collect 9 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs