15L G40 PGMatt (axis) vs MakeMaps (Allies +19)

  • '16

    I saved over my combat save, I’ll have to roll your first round here.  I think I can then edit and continue the battle.

    for 6 hits
    US lose:  BBt (1), CV (2), DD x2 (1), and SS x2 (2).

    US
    DiceRolls: 2@1 3@2 1@3 1@4; Total Hits: 22@1: (5, 1)3@2: (4, 5, 3)1@3: (3)1@4: (6)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 2 factory_minors, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Timguska
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Timguska
                3 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma
                2 artilleries moved from Malaya to Shan State
                3 submarines moved from 6 Sea Zone to 31 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 32 Sea Zone
                4 bombers and 2 fighters moved from Korea to 32 Sea Zone
                1 destroyer moved from 16 Sea Zone to 23 Sea Zone
                2 destroyers moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from French Indo China to 46 Sea Zone
                1 destroyer and 1 fighter moved from 37 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from Celebes to 44 Sea Zone
                1 submarine moved from 42 Sea Zone to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 44 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 battleship
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 battleship
                Battle in 23 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 destroyer
                    Japanese win with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Timguska
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 53
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport
                Battle in New Guinea
                Battle in 32 Sea Zone
                    Japanese attack with 4 bombers, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win, taking New Guinea from ANZAC with 2 bombers and 3 fighters remaining. Battle score for attacker is 34
                    Casualties for Japanese: 2 bombers and 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 2 destroyers moved from 6 Sea Zone to 32 Sea Zone
                1 carrier moved from 37 Sea Zone to 46 Sea Zone
                1 carrier moved from 36 Sea Zone to 46 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                2 fighters moved from Burma to India
                2 bombers moved from 32 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Korea
                1 factory_minor placed in Malaya
                2 artilleries and 5 infantry placed in Japan
                Japanese undo move 4.
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '16

    I’m leaving town for the next two weeks and expect my play time to be reduced, I’m returning home Oct 13th.


  • Sure. We can continue our game then.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 submarine moved from 118 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 battleship moved from 109 Sea Zone to 123 Sea Zone
                2 submarines moved from 109 Sea Zone to 123 Sea Zone
                1 fighter moved from Greenland to Iceland
                3 fighters moved from Iceland to United Kingdom
                1 battleship moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 bomber moved from Gilbert Islands to Southeast Mexico
                1 fighter moved from Gilbert Islands to Queensland


  • ACTUALLY,  on second thought. I’m going to change all that. I haven’t done any combat moves yet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 battleship, 2 submarines and 1 transport moved from 109 Sea Zone to 118 Sea Zone
                1 battleship, 3 submarines and 1 transport moved from 118 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 battleship moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Gilbert Islands to Queensland
                1 bomber moved from Gilbert Islands to Western United States
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,4
                Americans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 battleship, 2 submarines and 1 transport moved from 109 Sea Zone to 118 Sea Zone
                1 battleship, 3 submarines and 1 transport moved from 118 Sea Zone to 123 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 battleship moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Gilbert Islands to Queensland
                1 bomber moved from Gilbert Islands to Western United States
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone

    Combat - Americans
                Battle in Morocco

    Non Combat Move - Americans

    Place Units - Americans
                2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,4
                Americans collect 49 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 56 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Yunnan to Chahar
                2 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 artillery moved from Shantung to Jehol

    Place Units - Chinese
                4 infantry placed in Jehol
                1 infantry placed in Shantung
                1 infantry placed in Kwangtung
                1 infantry placed in Yunnan
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 1x airfield, 2x factory_major, 6x harbour; Remaining resources: 24 PUs;
                British buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 1x airfield, 2x factory_major, 6x harbour; Remaining resources: 24 PUs;
                British buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from British Somaliland to Ethiopia
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 destroyers placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 4 armour, 2 artilleries and 2 infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 aaGun
                EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
                EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
                EDIT: Removing units owned by British from Egypt: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                EDIT: Adding units owned by British to Alexandria: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
                EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Trans-Jordan to Alexandria
                1 bomber moved from Ukraine to Alexandria
                1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Alexandria
                1 artillery and 9 infantry moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                      Italians take Tobruk from British
                2 tactical_bombers moved from 98 Sea Zone to Alexandria
                2 armour moved from Rostov to Kazakhstan
                      Italians take Kazakhstan from Russians
                3 mech_infantrys moved from Belarus to Rostov
                1 submarine moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery and 9 infantry
                    ANZAC defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Alexandria
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                    Italians win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 tactical_bombers moved from Alexandria to 98 Sea Zone
                1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
                1 aaGun moved from Eastern Poland to Slovakia Hungary

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                3 submarines moved from 55 Sea Zone to 54 Sea Zone
                1 cruiser moved from 55 Sea Zone to 54 Sea Zone
                1 battleship moved from 55 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to Queensland
                1 artillery moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 42 Sea Zone
                      French take 41 Sea Zone from Japanese
                      French take 42 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 5 mech_infantrys moved from Volgograd to Tambov
                1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
                3 mech_infantrys moved from Ukraine to Bryansk
                8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                2 mech_infantrys moved from Smolensk to Russia
                1 armour moved from Archangel to Russia
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia

  • '16

    scramble 109?


  • Dang. Looks like Moscow is going to fall.
    Well, yes. Scramble.  :cry:

  • '16

    @MakeMaps:

    Dang. Looks like Moscow is going to fall.
    Well, yes. Scramble.  :cry:

    yeah, I think the odds favor that result.  We shall see, the dice can be fickle.

    I’ll assume max defense given the odds.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 5 mech_infantrys moved from Volgograd to Tambov
                1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
                3 mech_infantrys moved from Ukraine to Bryansk
                8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                2 mech_infantrys moved from Smolensk to Russia
                1 armour moved from Archangel to Russia
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in Persia
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Neutral_Allies defend with 2 infantry
                    Germans win, taking Persia from Neutral_Allies with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Germans: 2 mech_infantrys
                Battle in 109 Sea Zone
                    Germans attack with 5 bombers, 1 fighter and 3 submarines
                    British defend with 3 destroyers, 3 fighters and 1 transport; Americans defend with 1 artillery and 1 infantry
                    Germans win with 5 bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 1 fighter and 3 submarines
                    Casualties for British: 3 destroyers, 3 fighters and 1 transport
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Russia
                    Germans attack with 10 armour, 15 artilleries, 1 fighter, 16 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 3 fighters, 29 infantry and 2 mech_infantrys
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 10 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 14 artilleries, 16 infantry and 16 mech_infantrys
                    Casualties for Russians: 3 aaGuns, 8 armour, 3 artilleries, 3 fighters, 29 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                5 bombers moved from 109 Sea Zone to Western Germany
                4 infantry moved from Archangel to Novgorod
                1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan

    Place Units - Germans
                1 bomber and 8 infantry placed in Western Germany
                1 submarine placed in 110 Sea Zone
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 61 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

  • '16

    even with great dice, it just wasn’t enough.  That is 8 VCs for the axis on the Euro board, and I dont see any way to liberate one.  I think that should be game?

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