Thanks for the update. Enjoy your travels :)
XDAP2 R2 - The Walkers vs La Armada Invencible
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
3 infantry moved from Northern Italy to Southern France
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Southern France
Italians attack with 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 2 fighters
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 aaGun moved from Belarus to Archangel
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6
Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 tactical_bomber moved from Bryansk to Novgorod
11 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
2 mech_infantrys moved from Southern Italy to Northern Italy
4 fighters moved from Egypt to Southern Italy
3 infantry moved from Western Germany to France
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Novgorod to Belarus
1 bomber moved from Volgograd to Rostov
1 bomber moved from Caucasus to RostovPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 bombers
EDIT: Adding units owned by Germans to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Germany
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3
Germans collect 39 PUs (6 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
I forgot click the declaration of war vs China to allow our planned ncm for german bombers, we hope you are ok with that edit.
Cheers
Juan
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I forgot click the declaration of war vs China to allow our planned ncm for german bombers, we hope you are ok with that edit.
Cheers
Juan
And we would like to change a NCM, the three inf from Western Germany we would like to place them in Germany instead of France.
Cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 tactical_bomber moved from Bryansk to Novgorod
11 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
2 mech_infantrys moved from Southern Italy to Northern Italy
4 fighters moved from Egypt to Southern Italy
3 infantry moved from Western Germany to France
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Novgorod to Belarus
1 bomber moved from Volgograd to Rostov
1 bomber moved from Caucasus to RostovPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 bombers
EDIT: Adding units owned by Germans to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Germany
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3
Germans collect 39 PUs (6 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Caucasus
1 tactical_bomber moved from Rostov to Bryansk
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 tactical_bomber moved from Bryansk to Novgorod
11 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Ukraine to Rostov
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
2 mech_infantrys moved from Southern Italy to Northern Italy
4 fighters moved from Egypt to Southern Italy
3 infantry moved from Western Germany to France
5 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Novgorod to Belarus
1 bomber moved from Volgograd to Rostov
1 bomber moved from Caucasus to RostovPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 bombers
EDIT: Adding units owned by Germans to French Indo China: 2 bombers
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Germany
1 fighter and 4 mech_infantrys placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,3
Germans collect 39 PUs (6 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 6 mech_infantrys
EDIT: Adding units owned by Germans to France: 6 mech_infantrys
EDIT: Removing units owned by Germans from France: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode -
Sorry for the little mess, all are ncm or place unit changes, I saw nobody downloaded and took the opportunity to improve defense.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
2 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Iraq to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry and 3 mech_infantrys moved from Iraq to Persia
1 fighter moved from Russia to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Vologda to Archangel
2 artilleries and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Tambov to Volgograd
1 infantry moved from Iraq to Northwest Persia
Russians take Northwest Persia from Germans
1 infantry and 3 mech_infantrys moved from Iraq to Persia
1 fighter moved from Russia to PersiaCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
Italians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun and 2 infantry
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 fighter, 1 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Persia from Germans with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Persia to Iraq
5 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 armour and 3 mech_infantrys moved from Vologda to Samara
1 armour and 3 mech_infantrys moved from Tambov to Samara
1 mech_infantry moved from Kansu to Samara
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Tambov to Russia
2 aaGuns moved from Tambov to Samara
4 artilleries moved from Russia to Samara
3 artilleries moved from Tambov to Samara
5 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Russia
50 infantry moved from Tambov to Samara
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 armour moved from Samara to Russia
1 infantry moved from Russia to Samara
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Vologda to NovosibirskPlace Units - Russians
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 8 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 14 mech_infantrys moved from Yunnan to Shensi
7 artilleries moved from Burma to India
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Sumatra to Java
1 tactical_bomber moved from Sumatra to 55 Sea Zone
2 fighters moved from Borneo to 55 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 6 tactical_bombers and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 fighters moved from Kwangsi to French Indo China
3 carriers, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in India
2 carriers placed in 36 Sea Zone
1 airfield and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 22 mech_infantrys
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Celebes : 1 flag, 1 fighter and 1 infantry
Java : 1 flag, 2 fighters
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 2 carriers
55 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 mech_infantry, 2 submarines, 7 tactical_bombers and 2 transports
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 43 / 63
Russians : 25 / 28
Japanese : 68 / 78
Americans : 62 / 85
Chinese : 2 / 5
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 22 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need re-think ncm, hold on please. Thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 8 mech_infantrys moved from Hopei to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 infantry and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 14 mech_infantrys moved from Yunnan to Shensi
7 artilleries moved from Burma to India
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 fighter moved from Sumatra to Java
1 tactical_bomber moved from Sumatra to 55 Sea Zone
2 fighters moved from Borneo to 55 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 6 tactical_bombers and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 fighters moved from Kwangsi to French Indo China
3 carriers, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from Japan to PhilippinesPlace Units - Japanese
3 infantry placed in India
2 carriers placed in 36 Sea Zone
1 airfield and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 mech_infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 fighters and 4 tactical_bombers
EDIT: Removing units owned by Japanese from 55 Sea Zone: 2 fighters and 4 tactical_bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 22 mech_infantrys
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 armour and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 1 mech_infantry and 4 tactical_bombers
Celebes : 1 flag, 1 fighter and 1 infantry
Java : 1 flag, 2 fighters
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 2 carriers
55 Sea Zone : 2 battleships, 11 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 mech_infantry, 2 submarines, 3 tactical_bombers and 2 transports
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 43 / 63
Russians : 25 / 28
Japanese : 68 / 78
Americans : 62 / 85
Chinese : 2 / 5
British : 28 / 34
UK_Pacific : 0 / 0
Italians : 22 / 26
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.8.0.9, time: 21:51:20
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Denmark to 112 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 carrier moved from 112 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Denmark to 112 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
1 carrier moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Gibraltar to Malta
3 fighters moved from Iraq to Tsinghai
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 aaGuns and 1 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 bomber and 3 fighters moved from Southern France to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 7 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 7 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 7 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Finland to Karelia
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to New Zealand
4 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 6 carriers, 2 cruisers and 8 submarines moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to 63 Sea Zone
3 fighters moved from 54 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 63 Sea Zone
3 fighters moved from Queensland to 63 Sea Zone
1 fighter moved from Queensland to 63 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber and 2 fighters placed in Eastern United States
2 artilleries and 1 infantry placed in Normandy BordeauxTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
10 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Eastern Persia to West India
2 bombers moved from Iraq to West India -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Eastern Persia to West India
2 bombers moved from Iraq to West IndiaCombat - British
Battle in West India
British attack with 2 bombers and 1 infantry
Japanese defend with 1 artillery
British win, taking West India from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 bombers moved from West India to Iraq
10 artilleries and 9 infantry moved from Eastern Persia to Persia
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Finland to Karelia
2 aaGuns, 1 artillery and 6 infantry moved from Finland to Karelia
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Iraq to TsinghaiPlace Units - British
1 artillery and 6 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific