Thanks for the update. Enjoy your travels :)
XDAP2 R2 - The Walkers vs La Armada Invencible
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Belarus
1 infantry moved from Baltic States to Belarus
15 armour moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Southern Italy to Egypt
3 fighters moved from Southern Italy to Egypt
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Romania to Greece
5 aaGuns, 16 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
8 mech_infantrys placed in Germany
3 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Belarus
1 infantry moved from Baltic States to Belarus
15 armour moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
3 tactical_bombers moved from Southern Italy to Egypt
3 fighters moved from Southern Italy to Egypt
1 fighter moved from Holland Belgium to Southern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 armour moved from Romania to Greece
5 aaGuns, 16 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Finland to Karelia
1 mech_infantry moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
8 mech_infantrys placed in Germany
3 infantry placed in France
1 fighter and 5 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Northwest Persia to Syria
Russians take Syria from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Volgograd to Caucasus
3 infantry moved from Suiyuyan to Shensi
3 infantry moved from Kansu to Tsinghai
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
3 infantry moved from Vologda to Russia
1 fighter moved from Volgograd to Iraq
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Tambov
3 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Russia to Tambov
10 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
5 infantry moved from Bryansk to Russia
1 artillery moved from Russia to Tambov
2 artilleries moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Russia
3 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to TambovPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4,3,2,1,3
Russians collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Tambov: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters and 7 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Szechwan
2 bombers moved from French Indo China to Szechwan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Celebes
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking Celebes from Dutch, taking 35 Sea Zone from ANZAC with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to French Indo China
1 infantry moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Hopei
1 armour moved from Yunnan to Hopei
3 infantry moved from French Indo China to Shan State
3 artilleries moved from Malaya to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 1 artillery, 1 fighter, 4 infantry and 2 tactical_bombers moved from Chahar to Hopei
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Japan to Hopei
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 fighters and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
Japanese undo move 3.
1 fighter and 1 mech_infantry placed in Kiangsu
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,3,2,6,4
Japanese collect 50 PUs (10 lost to blockades); end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag
Yunnan : 1 flag, 5 artilleries and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 3 infantry
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 fighter
Sumatra : 1 flag
44 Sea Zone : 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 transports
35 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 6 tactical_bombersProduction/PUs Summary :
Germans : 49 / 58
Russians : 32 / 34
Japanese : 60 / 56
Americans : 53 / 75
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 5 / 5
Italians : 16 / 23
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win, taking 6 Sea Zone from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 125 Sea Zone
Russians loiter and taunt; Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
3 submarines moved from 6 Sea Zone to 24 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Queensland
2 transports moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 30 Sea Zone to 63 Sea Zone
1 fighter moved from 63 Sea Zone to Queensland
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from India to IraqPlace Units - Americans
1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
2 fighters and 2 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to TunisiaCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
2 fighters owned by the British retreatedNon Combat Move - British
2 fighters moved from Holland Belgium to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Morocco to Gibraltar
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
4 fighters moved from Iraq to Anglo Egyptian Sudan
3 aaGuns, 1 artillery and 4 infantry moved from Persia to Iraq
2 infantry moved from Morocco to 91 Sea ZonePlace Units - British
3 infantry placed in Union of South Africa
1 fighter and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,6,2,4,4,4
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
2 bombers moved from Egypt to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Egypt
2 bombers moved from 99 Sea Zone to Southern Italy
2 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Italians
3 artilleries placed in Egypt
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 transport moved from 68 Sea Zone to 66 Sea Zone
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
COMMENT: 2 frenchmen on 1 US boat in sz110
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Non Combat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Belarus to Novgorod
5 aaGuns, 15 armour, 16 artilleries, 16 infantry and 7 mech_infantrys moved from Belarus to Bryansk
2 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Germany to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
5 mech_infantrys moved from Germany to Western Germany
5 infantry moved from Western Germany to Germany
1 infantry moved from France to Southern France
1 tactical_bomber moved from Egypt to Southern Italy
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Egypt to Southern Italy
1 fighter moved from 98 Sea Zone to Bryansk
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 tactical_bomber moved from Egypt to Southern ItalyPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
10 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Tambov to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Iraq to Samara
1 mech_infantry moved from Syria to Trans-Jordan
1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Russia to Samara
1 aaGun moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Tambov to Russia
1 armour moved from Tambov to Samara
1 mech_infantry moved from Tambov to Russia
5 infantry moved from Tambov to Russia
2 artilleries moved from Tambov to Russia
2 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Russia
5 infantry moved from Tambov to Russia
3 infantry moved from Tsinghai to Shensi
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Tambov to Russia
22 infantry moved from Tambov to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,3,1,4
Russians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Tambov to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Iraq to Samara
1 mech_infantry moved from Syria to Trans-Jordan
1 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Russia to Samara
1 aaGun moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Tambov to Russia
1 armour moved from Tambov to Samara
1 mech_infantry moved from Tambov to Russia
5 infantry moved from Tambov to Russia
2 artilleries moved from Tambov to Russia
2 artilleries moved from Tambov to Samara
1 artillery moved from Tambov to Russia
5 infantry moved from Tambov to Russia
3 infantry moved from Tsinghai to Shensi
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Tambov to Russia
22 infantry moved from Tambov to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,3,1,4
Russians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Hopei to Suiyuyan
2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to Burma
2 bombers and 1 fighter moved from French Indo China to BurmaCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Caroline Islands from ANZAC, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 bombers and 1 fighter moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow
1 aaGun, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Hopei to Kweichow
1 fighter moved from 44 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
3 artilleries and 2 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from Jehol to Kweichow
1 fighter moved from Kiangsu to KweichowPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 8 artilleries, 2 infantry and 6 mech_infantrys
Kweichow : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 fighters, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 fighters
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 transport
33 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines, 6 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 50 / 68
Russians : 27 / 29
Japanese : 60 / 65
Americans : 55 / 75
Chinese : 5 / 6
British : 31 / 30
UK_Pacific : 5 / 8
Italians : 17 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Hopei to Suiyuyan
2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Shan State to Burma
2 bombers and 1 fighter moved from French Indo China to BurmaCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Caroline Islands from ANZAC, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 bombers and 1 fighter moved from Burma to French Indo China
2 fighters and 2 tactical_bombers moved from Suiyuyan to Kweichow
1 aaGun, 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Hopei to Kweichow
1 fighter moved from 44 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
3 artilleries and 2 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
2 mech_infantrys moved from Jehol to Kweichow
1 fighter moved from Kiangsu to KweichowPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Battle in NorwayNon Combat Move - Americans
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Iraq to Trans-Jordan
1 infantry moved from Algeria to Morocco
3 fighters moved from Gibraltar to Trans-Jordan
2 infantry moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 24 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 4 submarines moved from 63 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Queensland to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United States
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Trans-Jordan: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs