Thanks for the update. Enjoy your travels :)
XDAP 2 Rd 3 Atlanta Axis (Allies +19) vs Peaceful Warriors (Axis)
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:oops:
I just did a major bubu, and attacked UK instead of bombing….
so far:
AA rolls were made - Your dice are: 3,4,3,6 (no hits)
and also Bombers rolled - Your dice are: 1,2,5,2 (meaning 18 damage)Is it ok If I resume and edit the outcome, so that no units are lost but IC takes 18 damage?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 2 transports; French defend with 1 destroyer
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 2 transports
Casualties for French: 1 destroyer
Battle in United Kingdom
Germans attack with 4 bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber -
Here is the current state…
I will resume the game in good spirits and hope you see that it was a honest mistake that can be easily remedied.
Procedure:
- I resume the combat locally,
- save again after combat,
- load in PBEM mode
- make edits
- finish my turn and upload here
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i think it is a pretty safe bet that you weren’t trying to attack the troops in London, change is fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
3 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 2 transports; French defend with 1 destroyer
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 2 transports
Casualties for French: 1 destroyer
Battle in United Kingdom
Germans attack with 4 bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 bomber
British win with 2 aaGuns, 1 bomber, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is -33
Casualties for Germans: 4 bombers
Casualties for British: 3 aaGunsNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 3 aaGuns
EDIT: Adding units owned by Germans to United Kingdom: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 18
EDIT: Turning off Edit Mode
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 fighters and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
2 tactical_bombers moved from Southern Italy to Alexandria
4 bombers moved from United Kingdom to Western Germany
2 bombers moved from Southern Italy to Western Germany
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
4 infantry moved from Poland to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Poland
1 aaGun, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 artilleries and 8 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
4 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
i think it is a pretty safe bet that you weren’t trying to attack the troops in London, change is fine.
Thanks! Very much appreciated!! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Bessarabia
2 fighters moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with ; Italians defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Belarus
2 artilleries, 10 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 fighters moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour and 7 mech_infantrys moved from Russia to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
9 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Bessarabia
2 fighters moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with ; Italians defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Belarus
2 artilleries, 10 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 fighters moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour and 7 mech_infantrys moved from Russia to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
9 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Bessarabia
2 fighters moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with ; Italians defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
2 aaGuns, 4 artilleries and 14 infantry moved from Novgorod to Belarus
2 artilleries, 10 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 fighters moved from Bessarabia to Belarus
1 tactical_bomber moved from Bessarabia to Belarus
1 mech_infantry moved from Russia to Belarus
1 armour and 7 mech_infantrys moved from Russia to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
9 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 114 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
Sorry the game posted so many times… its all the same save, but it just posted 3 times for some reason.
On the Japanese turn, please edit the Russian income from 42 down to 37. There is a glitch in the game where Russia gets the at war bonus with Italy, even though the Germans have a sub blockading the 125 sea zone. I would have made the edit, but I did not notice the glitch till after posting the turn.
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Sorry the game posted so many times… its all the same save, but it just posted 3 times for some reason.
On the Japanese turn, please edit the Russian income from 42 down to 37. There is a glitch in the game where Russia gets the at war bonus with Italy, even though the Germans have a sub blockading the 125 sea zone. I would have made the edit, but I did not notice the glitch till after posting the turn.
Haha, oki. I thought you had a wrong savegame or so… since I could not understand why you got your NO money… :-)
Ok we will do so.
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Hey Jeff, you cannot attack Bessarabia without declaring war on Germany (as Germany has its units there)… it is a TrippleA bug in A&A rules interpretation. See here https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit for the complete list of known tripleA problems, the bug you just found is # 12 on the list. Feel free to redo the whole move as you want.
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I had somebody do that to me a while back and was told that was the rule, can’t find it now because the search function doesn’t work on this site anymore.
Does it not strike anyone as odd that Germany gets to go in to Russian territory (taken by Italy) but then claim not to be at war so they get their 5 IPCs and yet Russia not at war with Germany doesn’t get its 5 IPCs because there is a German ship in 125??? The continuing quest to make sure the Axis wins every game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 artilleries, 10 infantry and 2 mech_infantrys moved from Bryansk to Belarus
1 armour and 8 mech_infantrys moved from Russia to Belarus
2 aaGuns, 4 artilleries and 15 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Baltic States
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 4 aaGuns, 2 armour, 6 artilleries, 35 infantry and 10 mech_infantrys
Baltic States : 1 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 50 / 50
Americans : 52 / 73
Chinese : 6 / 6
British : 28 / 25
UK_Pacific : 7 / 6
Italians : 14 / 22
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had somebody do that to me a while back and was told that was the rule, can’t find it now because the search function doesn’t work on this site anymore.
Does it not strike anyone as odd that Germany gets to go in to Russian territory (taken by Italy) but then claim not to be at war so they get their 5 IPCs and yet Russia not at war with Germany doesn’t get its 5 IPCs because there is a German ship in 125??? The continuing quest to make sure the Axis wins every game.
Yeah rpg I agree, this one always felt weird to me too.
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Does it not strike anyone as odd that Germany gets to go in to Russian territory (taken by Italy) but then claim not to be at war so they get their 5 IPCs and yet Russia not at war with Germany doesn’t get its 5 IPCs because there is a German ship in 125??? The continuing quest to make sure the Axis wins every game.
We stumbled upon this move just at planning G3… we didnt plan to cause any confusion.
I was very surprised then when Russia attacked the singled out Italian Tank in Bessarabia nevertheless. But I didnt think it was illegal, just that we missed that opportunity for russia. I thought: “oh stupid us, now we loose the Italian can opener for using such vague ruling exploitation”. At this point I thought it would be like battle at Sea, where such would be possible.After the shocking bad battle at Egypt we really didn’t think we would do much damage with that move, just recompensate our losses somewhat.
Very sorry for the inconvenience causes… :(
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Hey Jeff, you cannot attack Bessarabia without declaring war on Germany (as Germany has its units there)… it is a TrippleA bug in A&A rules interpretation. See here https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit for the complete list of known tripleA problems, the bug you just found is # 12 on the list. Feel free to redo the whole move as you want.
I feel embarrassed that I didnt know that but nerquen does, since I do own all Board Game releases of A&A 1940 and nerquen does not . :oops: :oops:
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No idea where nerquen is all of a sudden… I try to contact him. Please bear with me.
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sick and busy in work but hopefully tomorrow I can move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 factory_minors and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Battle in Celebes
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking Soviet Far East from Russians, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 bombers moved from 42 Sea Zone to Kwangsi
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 aaGun, 3 artilleries, 7 infantry and 1 mech_infantry moved from Anhwe to Kweichow
4 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 fighter placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs