I have tried this and it has worked. Bought all fighters turn one. Then all bombers turn two by turn three england landed in France and the US had like 6 fighters, 2 bombers, 2inf a tank and art in france after england had secured it the previous round. US took italy next turn and game ended shortly after. It was a few years ago so i cant recall anymore specifics. The key is pooling all available aircraft and witholding from Op. Torch. Also England needs naval dominance which sometimes doesnt happen with a G1 carrier build
What is your first buy as UK (assuming baltic carrier)
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I’m usually good with the AC, tran and some inf. Works well, makes your navy a force to be reckoned with and will keep Germany’s air force land locked.
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But even without entering the Baltic, now you have British and American troops piling into France while your fleet rusts in the Baltic. No way you’re going to stop a combined Euro-American fleet, even if you squeeze your BB and Trn out of the Med. (You’ll take out a couple more defending transports, but you’ll still loose it all.)
If the ground war is going well against Russia, and if Germany managed to hold Egypt, then the Allies are looking at a hit on their fleet from 2 SUB, 1 DST, 1 TRN, 1 AC, 5-6 FIGs, and a BOM.
… and the Allies are back to square 1 on building a TRN fleet…
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Yeah the carrier + tran buy for UK should work out well. It also gives you some needed defense if the Japanese airforce randomly floats over to Germany and attempts to threaten your chain. I’m accustomed to trying to not build a carrier with the UK simply because of CSub papers which I’ve read, but it’s not a terrible option at all.
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@ncscswitch:
But even without entering the Baltic, now you have British and American troops piling into France while your fleet rusts in the Baltic. No way you’re going to stop a combined Euro-American fleet, even if you squeeze your BB and Trn out of the Med. (You’ll take out a couple more defending transports, but you’ll still loose it all.)
If the ground war is going well against Russia, and if Germany managed to hold Egypt, then the Allies are looking at a hit on their fleet from 2 SUB, 1 DST, 1 TRN, 1 AC, 5-6 FIGs, and a BOM.
… and the Allies are back to square 1 on building a TRN fleet…
Yea, against 2 BBs, 2 CVs, 4 FIGs, 6-12 transports and two submarines. Not exactly in Germany’s favor.
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It will take you 3-4 turns to get that large of a fleet consolidated in 1 SZ near Germany.
Germany can take out the Allied fleets piecemeal, getting at least one nation (whichever one is in range) sent to the bottom on G2 or G3…
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@ncscswitch:
It will take you 3-4 turns to get that large of a fleet consolidated in 1 SZ near Germany.
Germany can take out the Allied fleets piecemeal, getting at least one nation (whichever one is in range) sent to the bottom on G2 or G3…
Not likely. England meets with America in SZ 1 or 2, both of which are out of range of the Baltic and Med fleets and all but Germany’s bomber. Meanwhile, Brition sends it’s bomber on a SBR and it’s fighters to help defend Caucasus. (This puts them in range of the Med fleet as well.) Moving the AC, TRN, DD to the Suez. If it’s open, awesome, if it’s closed oh well.
America begins moving forces over and building transports.
Allied round 2 we have 6-ish transports, a full carrier, a battleship and a destroyer at least. Maybe more depending what America bought and more on the way.
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@ncscswitch:
1 AC, 1 TRN, 2 INF.
Move existing fleet (inlcuding ECan) to SZ3 and attack Norway with 1 ARM, 1 ART, 2 INF, 2 FIG (and a BOM if Germany has force there, otherwise SBR or stragler naval attack).
Place new Navy in SZ3 and land FIGs on AC. 2 INF to UK.
On US1, US sends 1 FIG, 1 BOM to UK (possibly doing a stragler navy strike as well if needed). If Germany has more than 1 TRN in range, 2 TRNs of units to UK.
On USSR2, the Russia SUB goes to SZ6 to block a combined naval/air strike on my SZ3 fleet.i think that these leaves London well unprotected
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Jen, it is Turn 3 before the US can get to SZ6 by your route. SZ10 to SZ1 in US1, SZ1 to SZ3 in US 2 (in range of Baltic Fleet), then SZ6 or SZ5 to attack in US 3. And that “fleet” is 2 TRN and 1 DD. Add another turn to the above if you want more ships along for the ride…
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And do not forget, if I stage the German AF in Western, then SZ’s 3, 6, 7, 12, 8 are ALL in range of Germany AF. SZ’s, 3, 6, and 7 are also in range of teh Baltic Fleet.
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@ncscswitch:
1 AC, 1 TRN, 2 INF.
Move existing fleet (inlcuding ECan) to SZ3 and attack Norway with 1 ARM, 1 ART, 2 INF, 2 FIG (and a BOM if Germany has force there, otherwise SBR or stragler naval attack).
Place new Navy in SZ3 and land FIGs on AC. 2 INF to UK.
On US1, US sends 1 FIG, 1 BOM to UK (possibly doing a stragler navy strike as well if needed). If Germany has more than 1 TRN in range, 2 TRNs of units to UK.
On USSR2, the Russia SUB goes to SZ6 to block a combined naval/air strike on my SZ3 fleet.i dont understand this playing in the first turn beacuse it leaves London on the plate for the German forces
correct me, maybe i am wrong again, but… -
UK will still have 1 ARM and 1 BOM in it, plus the US BOM and FIG. And that is without the US SZ10 TRN’s offloading to UK.
Now, move the Russian Sub to SZ6, forcing a naval battle before the amphib to weaken the German fleet.
Germany can land, at best, 1 INF, 1 ARM. No support shot. And air power. If Germany has staged a lot of AF in Western, then US lands 2 INF, 1 ART, 1 ARM in UK on US1. Otherwise, it is one 1 and one 3 against two 1’s, one 3, and two 4’s.
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i´m sorry
i didnt get the part in which USA sends unitsyou said that USA sends units if there is more than one German transport
but still the US fleet is going on a suicide mission because the West European fighters can take it down easily
-and UK will have a UK tenk also beacuse i assume you wanted to send the Canadian tenk to Norway
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Not without losing a FIG on average.
Also, Norway can be taken light if Germany vacated it.
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what is Ëto vacateË
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Leave empty.
Germany either sends all Norway units to Karelia, or transports some elsewhere, and the FIG flies away.
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ok to solve these problem
you play the allies i axis
i vacate Norway, you attack it, you leave the russian sub in North Sea and reinforce UK(on which you already have 1art, 1ten and 1 bom) with 2 inf 1 art 1ten 1 bom 1 fig,
your fighters are on the AC in the sea zone 3 together with 3 transports and a BBtell me if i missed something; if not i will explain then
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If you left Norway empty, then UK took it with 1 INF from UK
That leaves 1 INF, 1 ART, 2 ARM (1 from ECan) in UK, plus the UK Bomber, and the AF flown in from US. Under that circumstance, I would not send US land forces to UK unless more than 3 FIGs in Western.
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with germany i have 2 fig on Western Europe
2 fighters on a carrier in the baltic
1 fighter in Libya
1 bomber in Libyawhat would you keep on UK
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As the last post, due to 4 FIGs that can reach London. US would also land forces in UK via SZ8 with DST to shield the TRNs. (2 INF, 1 ART, 1 ARM added to UK forces)
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now the defence is ok
but with 4 land units in norway…
but why do you sacrifice US fleet for Norway
i dont see the point…
please enlight me