L15 G40 Lebowsky (Axis) vs TheMethuselah (Allies +18)


  • Alright, here we go!

    My artillery:

    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Your artillery:

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Alright, so after all that, the map stands as is!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Morocco to Algeria
                      Germans take Algeria from French
                2 bombers moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 2 infantry moved from Novgorod to Baltic States
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Yugoslavia to Northern Italy
                3 aaGuns and 1 artillery moved from Yugoslavia to Romania
                1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                2 fighters moved from 91 Sea Zone to Southern Italy
                2 tactical_bombers moved from Gibraltar to Southern Italy
                1 bomber moved from Gibraltar to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to Southern Italy

    Place Units - Germans
                1 infantry placed in Southern France
                1 artillery and 2 infantry placed in Novgorod
                2 bombers placed in Western Germany
                Germans undo move 3.
                2 mech_infantrys placed in Western Germany
                2 bombers placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                9 infantry moved from Russia to Bryansk
                6 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Urals
                2 aaGuns and 9 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 28 / 34
        Japanese : 51 / 75
        Americans : 54 / 79
        Chinese : 11 / 13
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 15 / 20
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Hunan
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                2 infantry moved from India to Burma
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Siam to Java
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 artillery and 2 infantry moved from Hopei to Chahar
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from French Indo China to Burma
                1 fighter moved from French Indo China to Hunan
                1 bomber moved from Siam to Hunan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Hunan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Burma
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Burma from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 6 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                6 fighters and 2 tactical_bombers moved from Hunan to 36 Sea Zone
                2 fighters moved from Burma to 36 Sea Zone
                1 bomber moved from Hunan to French Indo China
                1 bomber moved from Java to Siam
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in India
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                Japanese collect 61 PUs (3 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter, 9 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from United Kingdom to Vologda
                2 fighters moved from French West Africa to Egypt
                1 carrier, 1 destroyer, 1 fighter and 7 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 destroyers and 3 submarines moved from 11 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 3 cruisers, 5 destroyers, 9 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                1 mech_infantry moved from Central America to Central United States
                1 armour, 2 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 destroyer, 8 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries and 13 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 13 infantry in Shensi, round 2 :  3/15 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 28 / 34
        Japanese : 61 / 72
        Americans : 54 / 79
        Chinese : 7 / 8
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Bryansk to Archangel
                2 fighters moved from Russia to Archangel

    Combat - British
                Battle in Archangel
                    British attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from Archangel to Russia
                3 mech_infantrys moved from Caucasus to Bryansk
                1 mech_infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                1 destroyer and 1 submarine moved from 75 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                1 aaGun, 1 artillery and 4 infantry moved from Egypt to Alexandria

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                British undo move 1.
                3 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                EDIT: Removing units owned by British from United Kingdom: 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 34
        Japanese : 61 / 72
        Americans : 54 / 79
        Chinese : 7 / 8
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 15 / 20
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • So I forgot that I don’t actually have a MIC in Egypt and bought units for it like a doofus. Dice in Russia don’t affect my purchase choice, so I hope it is OK that I edited out three ground for a fighter in UK. You have the right to edit it out for 2 inf / 1 mech if you choose.


  • its ok, but you cant move the mech from eastern persia after you turn it into UK… the game lets you but you cant do it, when you turn a friendly neutral to your nation you have to stay there


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour moved from Eastern Poland to Western Ukraine
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Bulgaria to Romania

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Turkmenistan: 1 mech_infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from Philippines to French Indo China
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC retreated to 56 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in French Indo China
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
                        ANZAC roll dice for 1 fighter in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in French Indo China, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in French Indo China, round 3 :  1/1 hits
                        Japanese roll dice for 1 bomber in French Indo China, round 3 :  0/1 hits
                        1 bomber owned by the Japanese lost in French Indo China
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                1 fighter moved from French Indo China to 35 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 35 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 34
        Japanese : 61 / 72
        Americans : 54 / 79
        Chinese : 7 / 8
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @lebowsky:

    its ok, but you cant move the mech from eastern persia after you turn it into UK… the game lets you but you cant do it, when you turn a friendly neutral to your nation you have to stay there

    Ah, ok, sorry about that!

    Also, am I not allowed to offload the troops from my transport onto Western Australia? The game didn’t allow me to do that or edit away the units…


  • Dont know why it doesnt let you but it should  :?


  • Hm, try on your turn, I guess? The transport’s as good as dead, but I’d like to save my dudes if possible  :-D


  • Ah i know now, it happened to me once, as you tried to make an amphibious assaut on java the game treats the transport as if you already unloaded so now doesnt let you do anything, you can edit them  :wink:


  • Not at house now, did you miss french turn or just dont have anything to do with them?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery moved from Algeria to Tunisia
                1 fighter moved from 93 Sea Zone to Tunisia
                2 bombers moved from Western Ukraine to Archangel
                2 bombers moved from Western Germany to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                1 cruiser moved from 93 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Tunisia
                1 infantry moved from Novgorod to Belarus
                1 bomber moved from Southern Italy to Tobruk
                1 bomber moved from Southern Italy to Ukraine
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tunisia
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    French defend with 1 infantry
                    Germans win, taking Tunisia from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tobruk
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Tobruk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber, 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
                2 bombers moved from Smolensk to Western Ukraine
                2 bombers moved from Archangel to Western Ukraine
                6 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                3 artilleries moved from Baltic States to Eastern Poland
                1 artillery moved from Novgorod to Baltic States
                2 infantry moved from Baltic States to Novgorod
                3 aaGuns and 1 artillery moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 93 Sea Zone to 96 Sea Zone
                1 bomber moved from Tobruk to Southern Italy

    Place Units - Germans
                3 fighters placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                16 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 aaGun and 7 infantry moved from Vologda to Russia

    Place Units - Russians
                3 artilleries placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 28 / 28
        Japanese : 61 / 72
        Americans : 54 / 79
        Chinese : 7 / 8
        British : 33 / 33
        UK_Pacific : 0 / 0
        Italians : 15 / 25
        ANZAC : 10 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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