L15 - Ghostglider vs. Boldfresh (+15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 artillery moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
                2 aaGuns and 4 infantry moved from Yugoslavia to Slovakia Hungary
                3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from 92 Sea Zone to Tunisia

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 35 / 35
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 6 / 12
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 19 / 31
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • OK to keep FTR instead of T.BMB - just go ahead and make the change

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
                EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '12

    ghost, i just realized i mobilized incorrectly - meant to put one of those carriers in the atlantic.  if it would have changed your italy then just leave it as is.

  • '12

    also i’m quite glad you didn’t ask me if i wanted to scramble into z92 - i probably would have had to strongly consider it, knowing i need to get really lucky back after that UK2 sucker punch!


  • OK to change placement of AC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers and 1 tactical_bomber moved from Southern Italy to Cyprus

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Cyprus
                    Germans attack with 2 bombers and 1 tactical_bomber
                    British defend with 1 fighter
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                1 tactical_bomber moved from Cyprus to Greece
                2 bombers moved from Cyprus to Southern Italy
                2 tactical_bombers moved from Southern Italy to 93 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
                3 armour moved from Greece to Romania
                1 armour moved from Yugoslavia to Poland
                4 armour and 10 artilleries moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Romania
                2 artilleries and 5 infantry moved from Slovakia Hungary to Poland
                1 mech_infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '12

    Fighter missed?  Lol awesome.


  • not a big help to keep the FTR instead of the T.BMB  :roll:

  • '12

    lol not when i’m rolling the way i am.  ridiculous.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                2 infantry moved from Kansu to Tsinghai
                1 infantry moved from Tsinghai to Sikang
                1 armour and 1 mech_infantry moved from Shensi to Kazakhstan
                1 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Bryansk to Belarus
                2 artilleries moved from Belarus to Bryansk
                5 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                1 infantry and 3 mech_infantrys moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 infantry placed in Ukraine
                1 fighter and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from Manchuria to Korea
                1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                2 bombers moved from Kwangsi to Amur
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 carrier and 2 cruisers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kweichow to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
                    French defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 37 Sea Zone, round 2 :  5/8 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Korea
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Korea, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 2 tactical_bombers in Amur, round 2 :  7/18 hits
                        Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 2 :  8/14 hits
                        5 infantry owned by the Russians, 8 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Amur, round 3 :  6/10 hits
                        Russians roll dice for 9 infantry in Amur, round 3 :  2/9 hits
                        6 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Amur, round 4 :  5/8 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  0/3 hits
                        3 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 aaGuns and 14 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 9 infantry

    Non Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 33 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Amur to 20 Sea Zone
                1 tactical_bomber moved from Amur to Jehol
                2 bombers moved from Amur to Manchuria
                1 aaGun and 1 infantry moved from Chahar to Suiyuyan
                3 infantry moved from Chahar to Suiyuyan
                1 artillery, 3 infantry and 1 mech_infantry moved from Hopei to Kweichow
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 38
        Japanese : 40 / 40
        Americans : 52 / 52
        Chinese : 3 / 12
        British : 28 / 29
        UK_Pacific : 24 / 24
        Italians : 18 / 31
        ANZAC : 15 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 3 TRNs: 1 INF; 1 ART, 1 INF+1ART

  • '12

    bad first round but ended up average…  ghost, truly, i think it’s time you bought a lottery ticket - i’ll chip in and ride that luck.  :-)


  • Average results and I am Lucky…?

  • '12

    @Ghostglider:

    Average results and I am Lucky…?

    After round 1 I said u were lucky.  Battle as a whole was average.  But you’ve been riding a pretty nice dice wave that I’m a little jealous of I admit.  Probably getting bad luck in other games just not the ones I’m watching.

    I usually avoid any talk of dice till game is over cuz they can always change…. but so far this one’s been fairly tipped in axis direction due to the incredible round 1 and 2 defenses against uk attacks.  Lot to play though.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 4 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 artilleries and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '12

    crashed on UK4 just before last battle - sorry, i forgot i did have an amphib assault which should have been rolled first, just in case JDOW notices.

  • '12

    i will rerun in local through the kwangsi battle, then switch back to marti for yun and the convoys.  caught a much needed break in kwangsi

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 infantry moved from Persia to Iraq
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 bomber moved from Union of South Africa to Iraq
                1 artillery and 8 infantry moved from Burma to Yunnan
                2 infantry moved from Shan State to French Indo China
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from India to Kwangsi

    Combat - British
                Battle in French Indo China
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber, 3 infantry and 4 mech_infantrys
                    Italians defend with 1 artillery and 3 infantry
                    British win, taking Iraq from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Kwangsi
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    British win with 2 fighters remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for British: 3 infantry and 1 tactical_bomber
                Battle in Yunnan
                    British attack with 1 artillery and 8 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                2 fighters moved from Kwangsi to Szechwan
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                1 armour moved from French West Africa to 83 Sea Zone
                1 armour and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 armour moved from 70 Sea Zone to South West Africa
                1 infantry moved from Scotland to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 bomber moved from Iraq to Persia
                6 mech_infantrys moved from India to Yunnan

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour, 1 bomber and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,4,4,2,4,6,4
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,4,4,1,2,5,5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1,1,2,4,4
                UK_Pacific collect 19 PUs (7 lost to blockades); end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 6 mech_infantrys

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