@fasthard said in L25 BM4 fasthard(X) vs BombsAway(L+21):
@BombsAway Welcome to our 1st L25 game.
GL & HF!
scramble?
Thanks, Good game and GL.
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to British Guiana: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Guiana: 1 infantry
EDIT: Turning off Edit Mode
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Midway
Place Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
3 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Algeria to 102 Sea Zone
Because I clicked through on the China move, and I can’t go back and change things easily, two things here before dice are rolled.
1 - Changing my buy to 2 ACs
2 - Attacking your fleet in 113 with 4 Ftrs from England. I’ll roll it here.
4 Ftr attack
Rolls: 4@3; Total Hits: 34@3: (2, 6, 3, 1)
1 Dst, 1 Cru defend
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
3 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Algeria to 102 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,1
British collect 28 PUs (1 lost to blockades); end with 32 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
3 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Algeria to 102 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,1
British collect 28 PUs (1 lost to blockades); end with 32 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Removing units owned by British from Union of South Africa: 3 armour
EDIT: Adding units owned by British to 110 Sea Zone: 2 carriers
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Forgot to use my revised buy.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 aaGun, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Turkey to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 aaGuns and 5 infantry moved from Southern France to Spain
1 infantry moved from Northern Italy to Southern France
1 aaGun, 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry moved from Spain to Gibraltar
1 infantry moved from British Somaliland to Ethiopia
Place Units - Italians
3 artilleries placed in Southern France
1 aaGun and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Fuck yea, France!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 12 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 56 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 56 Sea Zone to South Australia
1 infantry moved from Argentina to Chile
ANZAC take Chile from Neutral_True
1 infantry moved from Argentina to Brazil
ANZAC take Brazil from Neutral_Allies
1 infantry moved from Argentina to 66 Sea Zone
1 infantry moved from Argentina to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Argentina to Brazil
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 32 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 2 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from British
1 artillery moved from Alexandria to Egypt
1 artillery moved from Malta to 96 Sea Zone
3 armour and 3 mech_infantrys moved from Portugal to Gibraltar
1 tactical_bomber moved from Southern Italy to Spain
2 destroyers moved from 96 Sea Zone to 100 Sea Zone
1 transport moved from 98 Sea Zone to 100 Sea Zone
4 infantry moved from Turkey to Northwest Persia
2 fighters moved from 98 Sea Zone to Northwest Persia
1 carrier moved from 98 Sea Zone to 100 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
Combat - Germans
Battle in Northwest Persia
Germans attack with 2 fighters and 4 infantry
British defend with 3 infantry
Germans win, taking Northwest Persia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 2 infantry
French defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Battle in Libya
Battle in Ukraine
Non Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Turkey
1 armour moved from Egypt to Iraq
Germans take Iraq from Neutral_Axis
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Northwest Persia to Turkey
Place Units - Germans
2 fighters placed in 100 Sea Zone
8 infantry placed in Romania
1 factory_minor placed in Sweden
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from French Indo China to Java
1 bomber moved from Siam to Sumatra
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 artilleries moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Shan State to Malaya
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from French Indo China to Celebes
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships and 1 cruiser moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 2 infantry moved from Shensi to Kansu
2 artilleries and 4 infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Yunnan to Kansu
5 fighters and 1 tactical_bomber moved from Yunnan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 tactical_bombers moved from Yunnan to Tsinghai
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 4 infantry and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 7 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kansu to Shensi
1 tactical_bomber moved from Shensi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 aaGun moved from Jehol to Chahar
1 mech_infantry moved from Kiangsi to Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Celebes to 44 Sea Zone
1 bomber moved from Java to Siam
1 bomber moved from Sumatra to Siam
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
Place Units - Japanese
3 carriers and 3 destroyers placed in 6 Sea Zone
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Novgorod: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 3 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from French Indo China to Java
1 bomber moved from Siam to Sumatra
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 artilleries moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from Shan State to Malaya
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from French Indo China to Celebes
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships and 1 cruiser moved from 39 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 cruiser moved from 39 Sea Zone to 56 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 44 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 artillery and 2 infantry moved from Shensi to Kansu
2 artilleries and 4 infantry moved from Shensi to Tsinghai
1 tactical_bomber moved from Yunnan to Kansu
5 fighters and 1 tactical_bomber moved from Yunnan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 tactical_bombers moved from Yunnan to Tsinghai
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 cruiser and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Tsinghai
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 4 infantry and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 7 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kansu to Shensi
1 tactical_bomber moved from Shensi to Suiyuyan
2 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 aaGun moved from Jehol to Chahar
1 mech_infantry moved from Kiangsi to Chahar
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Celebes to 44 Sea Zone
1 bomber moved from Java to Siam
1 bomber moved from Sumatra to Siam
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
Place Units - Japanese
3 carriers and 3 destroyers placed in 6 Sea Zone
1 artillery and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
please disregard the second file. I thought I wanted a destroyer by AU, but I want to keep it with my 2 carriers by the Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Portugal
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Portugal
Non Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Portugal
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
Place Units - Americans
1 armour, 3 artilleries and 6 infantry placed in Eastern United States
6 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Portugal
3 fighters moved from 110 Sea Zone to Portugal
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Portugal
3 fighters moved from 110 Sea Zone to Portugal
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 3 infantry and 4 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Portugal
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
3 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific