15L Whackamatt (Allies + 15) vs AlexGreat


  • I’m going to change it to 1 Chinese, 1 Russian, 1 British fighter.  Let me know if you want to keep on attacking, we can forum roll it up.


  • Nah its ok, continue pls. Let the game flow :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Gibraltar to 119 Sea Zone
                1 cruiser, 2 destroyers and 3 submarines moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Shan State to Anhwe
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from New Hebrides to 53 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone
                2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 79 Sea Zone to 39 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 3 submarines and 1 transport
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    Americans win with 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 transport
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Anhwe
                    Americans attack with 2 fighters
                    Japanese defend with 1 aaGun and 2 mech_infantrys
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry
                    Casualties for Americans: 2 fighters
                Battle in Morocco
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                    Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Morocco to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from 119 Sea Zone to Iceland
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Shensi to Hopei
                1 fighter moved from Kwangsi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,3,4,5,4,6,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 17 to 18
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Romania to 99 Sea Zone
                1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Kwangsi to India
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from Shan State to Yunnan
                1 artillery and 6 infantry moved from Shan State to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to West India

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                    EDIT: British takes Eastern Persia from Neutral_Allies
                    EDIT: Turning off Edit Mode
                EDIT: 1 armour and 1 mech_infantry moved from Yunnan to Eastern Persia
                1 aaGun and 8 infantry moved from India to Burma
                2 aaGuns moved from Shan State to Yunnan
                1 fighter moved from 99 Sea Zone to Egypt

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
                UK_Pacific collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 bomber moved from Southern Italy to Slovakia Hungary
                1 infantry moved from Greece to Bulgaria
                      Italians take Bulgaria from Russians
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 artillery moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Southern Italy to Slovakia Hungary

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Morocco, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 1 fighter in Morocco, round 3 :  2/2 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Slovakia Hungary, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Slovakia Hungary to Southern Italy
                1 fighter moved from Slovakia Hungary to Northern Italy
                1 armour moved from Greece to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Neutral_Axis
                1 armour moved from Syria to Iraq
                1 fighter moved from Morocco to Algeria

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Trans-Jordan from British to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Trans-Jordan from Italians to British
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 97 Sea Zone
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Italians collect 23 PUs (3 lost to blockades); end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Ethiopia to Kenya
                      ANZAC take Kenya from Italians
                1 cruiser, 3 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 armour and 1 infantry moved from New South Wales to South Australia
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour moved from Poland to Romania
                3 artilleries, 1 fighter, 15 infantry and 4 mech_infantrys moved from Yugoslavia to Romania
                1 bomber and 1 tactical_bomber moved from Western Germany to Romania
                1 armour and 8 mech_infantrys moved from Germany to Romania
                2 infantry moved from Poland to Baltic States
                1 fighter moved from Western Germany to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    retreated to Baltic States
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Romania
                    Germans attack with 7 armour, 3 artilleries, 1 bomber, 1 fighter, 15 infantry, 12 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 7 armour, 3 artilleries, 15 infantry and 1 tactical_bomber
                        AA fire in Romania :  1/3 hits
                        1 fighter owned by the Germans lost in Romania
                        Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 15 infantry, 12 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  13/39 hits
                        Russians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 15 infantry and 1 tactical_bomber in Romania, round 2 :  9/26 hits
                        11 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Romania
                        Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 6 infantry, 12 mech_infantrys and 1 tactical_bomber in Romania, round 3 :  6/30 hits
                        Russians roll dice for 7 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Romania, round 3 :  8/15 hits
                        4 infantry owned by the Russians, 6 infantry owned by the Germans, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania
                        Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 10 mech_infantrys and 1 tactical_bomber in Romania, round 4 :  8/22 hits
                        Russians roll dice for 7 armour, 1 artillery and 1 tactical_bomber in Romania, round 4 :  4/9 hits
                        7 armour owned by the Russians, 1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Romania
                        Germans roll dice for 7 armour, 3 artilleries, 1 bomber, 6 mech_infantrys and 1 tactical_bomber in Romania, round 5 :  4/18 hits
                        Russians roll dice for 1 tactical_bomber in Romania, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 7 armour, 2 artilleries, 1 bomber, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 artillery, 1 fighter, 15 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 7 armour, 3 artilleries, 15 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from Romania to Germany
                1 tactical_bomber moved from Romania to Germany
                1 battleship, 1 carrier, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from Baltic States to 114 Sea Zone
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Northern Italy

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Kwangsi to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                3 infantry moved from Novgorod to Belarus
                2 artilleries moved from Belarus to Bryansk
                3 infantry moved from Russia to Bryansk

    Combat - Russians
                Russians creates battle in territory 93 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking 93 Sea Zone from Italians, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Anhwe
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Anhwe to Shensi
                1 fighter moved from Eastern Poland to Belarus
                3 armour moved from Ukraine to Bryansk

    Place Units - Russians
                3 armour placed in Volgograd
                3 mech_infantrys placed in Russia
                1 artillery, 1 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 armour moved from Manchuria to Anhwe
                2 bombers moved from Kiangsu to Anhwe
                2 fighters and 2 tactical_bombers moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 2 :  5/8 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  1/7 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Sakha to Amur
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                2 battleships, 2 cruisers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Kiangsi to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu
                2 bombers moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                2 armour moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 armour moved from Kiangsu to Anhwe
                2 bombers moved from Kiangsu to Philippines

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 armour placed in Shantung
                Japanese undo move 2.
                2 armour and 1 mech_infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from Iceland to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 armour and 1 infantry moved from 70 Sea Zone to South West Africa
                1 infantry, 1 mech_infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Borneo
                Battle in South West Africa
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Borneo from Japanese, taking South West Africa from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour
                    Americans win, taking Morocco from Italians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Morocco to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
                1 bomber moved from 125 Sea Zone to Iceland

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States
                1 submarine and 4 transports placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries, 1 fighter and 4 infantry moved from Shensi to Hopei

    Place Units - Chinese
                6 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from Egypt to Iraq
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from India to Iraq
                1 armour and 1 mech_infantry moved from Yunnan to Hopei
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from India to Sumatra

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 3 fighters, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 4 infantry
                    British win, taking Iraq from Italians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour and 4 infantry
                Battle in Sumatra
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Sumatra from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 bomber moved from Sumatra to India
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Iraq to Egypt
                2 fighters moved from Iraq to Persia

    Place Units - UK_Pacific
                1 fighter and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Some Units in India change ownership: 1 fighter and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Bessarabia
                      Italians take Bessarabia from Russians
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                      Italians take Baltic States from Russians
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery moved from Tanganyika Territory to Kenya
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Northern Italy to 93 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  2/3 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Russians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Kenya
                    Italians attack with 1 artillery
                    French defend with 1 infantry; ANZAC defend with 1 infantry
                        Italians roll dice for 1 artillery in Kenya, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Kenya, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Kenya, round 3 :  1/2 hits
                        1 artillery owned by the Italians lost in Kenya
                    ANZAC win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Morocco to Libya
                3 infantry moved from Yugoslavia to Romania
                1 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 aaGun moved from Northern Italy to Yugoslavia
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from Kenya to Tanganyika Territory
                      ANZAC take Tanganyika Territory from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
                1 infantry and 1 transport moved from 52 Sea Zone to 66 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns, 2 armour, 3 artilleries and 4 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Kenya to Italian Somaliland
                      French take Italian Somaliland from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                      French take 37 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Germany to Eastern Poland
                1 tactical_bomber moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland
                3 artilleries and 2 infantry moved from Poland to Baltic States
                9 mech_infantrys moved from Germany to Baltic States
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Germany
                3 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
                1 battleship, 1 carrier and 8 transports moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from Vyborg to Novgorod
                5 infantry moved from 115 Sea Zone to Baltic States
                1 armour moved from Romania to Baltic States
                1 aaGun, 6 armour, 2 artilleries and 5 mech_infantrys moved from Romania to Bessarabia
                1 infantry moved from Eire to Scotland

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 submarine placed in 113 Sea Zone
                Germans undo move 1.
                9 mech_infantrys placed in Germany
                1 destroyer placed in 114 Sea Zone
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Baltic States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,6
                Germans collect 53 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                19 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                3 mech_infantrys moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Yenisey
                1 fighter moved from Shensi to Yenisey
                2 armour moved from Volgograd to Ukraine
                1 armour moved from Volgograd to Novosibirsk
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                3 armour moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter and 19 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter and 17 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 5 armour, 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yenisey
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 fighter

    Non Combat Move - Russians
                1 tactical_bomber moved from Yenisey to Timguska
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Novgorod to Russia
                1 artillery and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
                2 bombers moved from Philippines to 54 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                2 fighters moved from Kiangsu to Hunan
                1 armour moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Anhwe

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Dutch New Guinea
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Dutch New Guinea from ANZAC, taking 41 Sea Zone from French with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 4 destroyers and 2 submarines; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 :  7/14 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 5 submarines in 54 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 destroyers and 1 transport in 54 Sea Zone, round 2 :  8/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        3 submarines owned by the Americans, 1 carrier owned by the Japanese, 4 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 :  6/10 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 7 destroyers and 1 transport in 54 Sea Zone, round 3 :  2/12 hits
                        3 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 fighter owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 :  6/8 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 54 Sea Zone, round 4 :  3/6 hits
                        1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 tactical_bomber owned by the Japanese, 2 cruisers owned by the Americans and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 4 destroyers and 2 submarines
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
                Battle in Hunan
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 bomber moved from 54 Sea Zone to Paulau Island
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                2 fighters moved from Hunan to Anhwe
                2 armour and 1 mech_infantry moved from Shantung to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsi to Anhwe
                1 armour moved from Manchuria to Buryatia
                2 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
                3 armour moved from Kwangtung to Anhwe
                1 infantry moved from Amur to Manchuria

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 infantry and 1 mech_infantry placed in Shantung
                1 destroyer and 1 submarine placed in 19 Sea Zone
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

4 / 7

Suggested Topics

  • 12
  • L25 BM4 fasthard(X) vs BombsAway(L+21)

    about 2 hours ago
    27
  • L25 BM4 fasthard(X) vs dawgoneit(L+26)

    about 3 hours ago
    90
  • L25 G40 OOB Wizmark (L+55) v Jacob16 (X)

    about 3 hours ago
    49
  • L24 BM4 sunkhareb (axis) vs Karl7 (allies+21)

    about 6 hours ago
    100
  • L24 Wizmark (allies) vs Koala (axis+10)

    about 3 hours ago
    259
  • L24 PtV 666 (alliex) vs Nikola1975 (axis +11)

    5 minutes ago
    153
  • OOB: GovZ (X) vs Caesar1 (L+21)

    about 6 hours ago
    156
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.6k

Users

40.2k

Topics

1.7m

Posts