G40 Wheatbeer (Allies +18, joint decision) vs AlexGreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 50 / 65
Russians : 28 / 35
Japanese : 57 / 64
Americans : 50 / 73
Chinese : 8 / 14
British : 32 / 21
UK_Pacific : 7 / 8
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Intercept orders for Moscow, pls, Wheat
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
3 bombers and 1 fighter moved from Belarus to Russia
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 87 Sea Zone
4 submarines moved from 109 Sea Zone to 110 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 7,8,3 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in 87 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 87 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 87 Sea Zone
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Ukraine to Belarus
1 tactical_bomber moved from Bryansk to Belarus
3 bombers and 1 fighter moved from Russia to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
3 artilleries and 7 infantry moved from Poland to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Novgorod to Belarus
1 aaGun, 4 infantry and 1 mech_infantry moved from Archangel to Belarus
3 mech_infantrys moved from Nenetsia to Evenkiyskiy
2 mech_infantrys moved from Nenetsia to Belarus
1 fighter moved from Western Germany to Belarus
1 artillery moved from Western Germany to France
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
3 armour moved from Belarus to Ukraine
2 mech_infantrys moved from Belarus to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Ukraine
1 artillery moved from Northern Italy to FrancePlace Units - Germans
3 armour placed in Novgorod
1 factory_minor placed in Norway
1 infantry placed in France
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
lucky turn for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 2 fighters and 1 mech_infantry; Remaining resources: 11 PUs;Combat Move - Russians
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artilleryNon Combat Move - Russians
1 fighter moved from Vologda to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Yunnan to Szechwan
2 aaGuns and 17 infantry moved from Siberia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Olgiy to Timguska
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
1 mech_infantry moved from Egypt to Belgian CongoPlace Units - Russians
2 fighters and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsProduction/PUs Summary :
Germans : 56 / 67
Russians : 23 / 37
Japanese : 53 / 64
Americans : 50 / 73
Chinese : 8 / 14
British : 32 / 21
UK_Pacific : 10 / 8
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Korea to Amur
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
3 artilleries, 9 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
2 bombers moved from Kwangsi to Amur
4 fighters moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 mech_infantry moved from Chahar to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Chahar to Hunan
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Hunan
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
2 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 5 fighters, 11 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 21 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 5 fighters, 11 infantry and 2 mech_infantrys in Amur, round 2 : 10/25 hits
Russians roll dice for 2 aaGuns and 21 infantry in Amur, round 2 : 7/21 hits
8 infantry owned by the Russians, 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 2 mech_infantrys in Amur, round 3 : 6/18 hits
Russians roll dice for 13 infantry in Amur, round 3 : 0/13 hits
6 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 5 fighters, 4 infantry and 2 mech_infantrys in Amur, round 4 : 8/18 hits
Russians roll dice for 7 infantry in Amur, round 4 : 4/7 hits
7 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 3 artilleries, 2 bombers, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Japanese: 11 infantry
Casualties for Russians: 2 aaGuns and 21 infantry
Battle in Hunan
Japanese attack with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 5/9 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 5 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 4 tactical_bombers in Shan State, round 2 : 4/8 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 carrier and 1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 2 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 aaGun moved from Kiangsu to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
2 tactical_bombers moved from Shan State to Kwangsi
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 bombers moved from Amur to Jehol
5 fighters moved from Amur to Jehol
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
My rolls against you are really good in almost all games. I dont remember many pivotal battles, but it adds up, I guess.
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Better to lose here than in the league :lol:
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Didnt say you lose :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 89 Sea Zone to 87 Sea Zone
3 bombers moved from Eastern United States to 87 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 87 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 87 Sea Zone
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
3 bombers moved from 87 Sea Zone to French Central Africa
1 submarine moved from 106 Sea Zone to 89 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 9 submarines, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 2 mech_infantrys moved from Western United States to Southeast MexicoPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsProduction/PUs Summary :
Germans : 56 / 67
Russians : 21 / 37
Japanese : 55 / 67
Americans : 57 / 78
Chinese : 5 / 14
British : 32 / 21
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 56 / 67
Russians : 21 / 37
Japanese : 53 / 67
Americans : 57 / 78
Chinese : 7 / 15
British : 32 / 21
UK_Pacific : 6 / 8
Italians : 17 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Nigeria to Gold Coast
British take Gold Coast from Germans
1 bomber moved from India to 37 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in 37 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns, 3 artilleries and 12 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to Burma
1 bomber moved from 37 Sea Zone to West India
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Iceland to United Kingdom
1 artillery moved from French West Africa to 83 Sea Zone
2 infantry moved from French West Africa to 83 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 86 Sea Zone
1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 fighter moved from Trans-Jordan to Persia
2 artilleries moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
4 artilleries and 7 infantry moved from Trans-Jordan to EgyptPlace Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,2,5,5,1
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 55 / 67
Russians : 21 / 37
Japanese : 52 / 67
Americans : 57 / 78
Chinese : 7 / 15
British : 36 / 33
UK_Pacific : 7 / 5
Italians : 16 / 27
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 armour and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 submarine moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 3 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Tunisia, round 2 : 1/4 hits
British roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Bryansk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 aaGun and 5 infantry moved from Romania to Bessarabia
2 infantry and 1 mech_infantry moved from Northern Italy to France
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 armour, 3 infantry and 3 mech_infantrys placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern France
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 55 / 67
Russians : 18 / 37
Japanese : 52 / 67
Americans : 57 / 78
Chinese : 7 / 15
British : 35 / 33
UK_Pacific : 7 / 5
Italians : 20 / 30
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 86 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 55 / 67
Russians : 18 / 37
Japanese : 52 / 67
Americans : 57 / 78
Chinese : 7 / 15
British : 35 / 33
UK_Pacific : 7 / 5
Italians : 20 / 30
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier and 4 submarines moved from 110 Sea Zone to 114 Sea Zone
3 bombers moved from Belarus to 114 Sea Zone
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier and 4 submarines
Russians defend with 1 cruiser
Germans roll dice for 4 submarines in 114 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 battleship, 3 bombers and 1 carrier in 114 Sea Zone, round 2 : 3/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 3 bombers, 1 carrier and 4 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
4 armour moved from Ukraine to Rostov
2 armour moved from Belarus to Rostov
3 mech_infantrys moved from Ukraine to Rostov
5 mech_infantrys moved from Belarus to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Evenkiyskiy to Nenetsia
2 mech_infantrys moved from Evenkiyskiy to Urals
2 armour moved from Novgorod to Karelia
2 mech_infantrys moved from Belarus to Karelia
2 aaGuns, 6 armour, 4 artilleries, 2 fighters, 23 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
3 bombers moved from 114 Sea Zone to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 cruiser moved from 110 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Western Germany
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Western Germany to DenmarkPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Norway
1 infantry placed in Western Germany
1 infantry placed in France
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
1 transport placed in 114 Sea ZoneTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Belgian Congo to Italian Somaliland
Russians take Italian Somaliland from Italians
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 artillery and 1 infantry moved from Volgograd to Tambov
2 fighters moved from Volgograd to Tambov
1 fighter moved from Volgograd to CaucasusCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 3/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 armour and 3 mech_infantrys moved from Volgograd to Russia
1 artillery moved from Volgograd to Samara
2 fighters moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 54 / 75
Russians : 19 / 26
Japanese : 51 / 67
Americans : 57 / 78
Chinese : 8 / 15
British : 35 / 33
UK_Pacific : 7 / 5
Italians : 20 / 30
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Why not gamble (the game away) and risk one of those unpredicatable, expensive units rich naval battles.
Anzac fighter joins the battle?
-
ANZAC fighter will scramble