14L G40 wheatbeer (Axis) vs axisandalliesplayer (Allies +16) no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 fighter and 15 infantry moved from Shensi to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour moved from Persia to West India
                4 fighters moved from Malta to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,6
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                1 bomber moved from Eastern Poland to Egypt
                1 armour moved from Belarus to Bryansk
                2 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 6 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 7 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 7 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the Italians retreated to France
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 1 artillery, 5 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  6/13 hits
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 2 :  7/12 hits
                        3 infantry owned by the British, 1 infantry owned by the French, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  5/6 hits
                        British roll dice for 1 artillery and 5 fighters in Egypt, round 3 :  4/6 hits
                        2 fighters owned by the Italians, 1 artillery owned by the British, 4 fighters owned by the British, 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 :  2/2 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 tactical_bomber owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery, 5 fighters, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 31 / 33
        Japanese : 49 / 55
        Americans : 51 / 67
        Chinese : 8 / 9
        British : 36 / 35
        UK_Pacific : 10 / 10
        Italians : 13 / 23
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 artillery and 2 infantry moved from South Australia to Northern Territory
                2 aaGuns and 3 infantry moved from New South Wales to South Australia
                1 transport moved from 61 Sea Zone to 55 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 1 infantry
                    Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Gibraltar to Tunisia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                6 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Ukraine
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 bomber moved from Alexandria to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour and 6 mech_infantrys in Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                13 armour and 12 mech_infantrys moved from Belarus to Rostov
                12 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Belarus to Western Germany
                2 fighters moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Southern Italy
                1 aaGun moved from Belarus to Novgorod
                1 armour moved from Germany to Western Germany
                1 bomber moved from Western Ukraine to Eastern Poland
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 artilleries and 1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 1.
                Germans undo move 2.
                3 artilleries placed in France
                1 artillery and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 22 / 33
        Japanese : 49 / 55
        Americans : 51 / 67
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 10 / 10
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                6 infantry moved from Samara to Tambov
                14 infantry moved from Russia to Tambov
                2 aaGuns and 9 infantry moved from Novosibirsk to Samara
                5 artilleries and 5 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                2 artilleries and 4 infantry moved from Russia to Tambov
                3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 2 armour and 3 mech_infantrys
                EDIT: Removing units owned by Russians from Russia: 2 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 mech_infantry moved from Anhwe to Kweichow
                2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
                2 tactical_bombers moved from Jehol to Kweichow

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 5 tactical_bombers in Kweichow, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 bomber moved from 55 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
                1 fighter moved from Kweichow to Malaya
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to Malaya
                3 tactical_bombers moved from Kweichow to Yunnan
                1 bomber moved from Hawaiian Islands to Philippines
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 1 infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 24 / 24
        Japanese : 51 / 56
        Americans : 51 / 67
        Chinese : 7 / 9
        British : 31 / 35
        UK_Pacific : 9 / 10
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from United Kingdom to 125 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 fighter moved from 125 Sea Zone to Scotland
                1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 fighter, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter and 2 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                EDIT: 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour moved from West India to India
                3 mech_infantrys moved from Persia to West India
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to Norway

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom
                British undo move 3.
                British undo move 1.
                2 infantry placed in United Kingdom
                1 artillery, 1 fighter and 1 infantry placed in Persia
                British undo move 1.
                British undo move 2.
                1 artillery placed in United Kingdom
                1 fighter, 1 infantry and 1 mech_infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun
                EDIT: Adding units owned by British to Scotland: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                EDIT: Adding units owned by British to Scotland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,4,1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • I edited a US mech in N. Africa on UK’s combat phase. If it’s an issue just let me know or edit it back.  :-D


  • Not a problem


  • @wheatbeer:

    Not a problem

    Thanks, I forgot it was even there.  :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                      Italians take Iraq from British

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Holland Belgium, round 6 :  0/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery in Holland Belgium, round 7 :  1/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 7 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 24 / 24
        Japanese : 47 / 56
        Americans : 54 / 69
        Chinese : 10 / 10
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 61 Sea Zone
                1 armour moved from Northern Territory to New South Wales
                2 fighters moved from Northern Territory to New South Wales
                1 artillery and 2 infantry moved from Northern Territory to South Australia
                2 aaGuns moved from South Australia to New South Wales

    Place Units - ANZAC
                1 armour and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Libya to Tobruk
                1 fighter moved from Tunisia to Tobruk

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Ukraine to Volgograd
                1 bomber moved from Eastern Poland to Volgograd
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
                2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                2 armour moved from Rostov to Caucasus
                1 bomber moved from Volgograd to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 armour moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                3 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
                3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Western Germany to Finland
                1 mech_infantry moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                2 armour moved from Western Germany to Germany
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                7 infantry moved from Belarus to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 fighter moved from Egypt to Ukraine
                1 fighter moved from Egypt to Southern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 58 / 75
        Russians : 19 / 24
        Japanese : 47 / 56
        Americans : 54 / 69
        Chinese : 10 / 10
        British : 28 / 33
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 infantry moved from Tambov to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 9 infantry and 3 mech_infantrys moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Bryansk
                2 artilleries and 8 infantry moved from Tambov to Russia
                3 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • Sorry for the slower play lately. The new job’s got me working overtime lately.

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