14L G40 wheatbeer (Axis) vs axisandalliesplayer (Allies +16) no tech

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Anhwe to Chahar
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from Caroline Islands to Dutch New Guinea
                1 tactical_bomber moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Chahar

    Combat - Japanese
                Battle in Hawaiian Islands
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Hawaiian Islands from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 3 tactical_bombers in Chahar, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Dutch New Guinea to Philippines
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Anhwe to Japan
                1 infantry moved from Manchuria to Korea
                1 armour moved from Korea to Jehol
                4 infantry moved from Hunan to Yunnan
                4 infantry moved from Anhwe to Hunan
                1 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                1 fighter and 3 tactical_bombers moved from Chahar to Hunan
                1 armour and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 6 Sea Zone to Korea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 bomber moved from Caroline Islands to Philippines
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Anhwe to Jehol

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 artilleries placed in French Indo China
                1 factory_minor placed in Malaya
                2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 32 / 32
        Japanese : 50 / 55
        Americans : 51 / 73
        Chinese : 8 / 11
        British : 32 / 39
        UK_Pacific : 9 / 10
        Italians : 13 / 18
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 2 infantry moved from India to Burma
                1 bomber moved from India to French Indo China
                1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
                1 fighter moved from Iraq to 98 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone

    Combat - British
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 4 fighters
                    Italians defend with 1 cruiser and 1 destroyer
                    British win with 4 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 submarine; Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians and 1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 113 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win with 2 fighters remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship and 1 transport
                Battle in Trans-Jordan
                    British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                4 fighters moved from 92 Sea Zone to Malta
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 artillery moved from Bessarabia to Ukraine
                1 bomber moved from Western Germany to Ukraine
                1 armour moved from Western Ukraine to Belarus
                1 armour moved from Baltic States to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Ukraine
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Southern Italy to Alexandria
                2 infantry moved from Northern Italy to France
                3 aaGuns, 2 artilleries and 6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 31 / 32
        Japanese : 49 / 55
        Americans : 51 / 66
        Chinese : 8 / 10
        British : 33 / 30
        UK_Pacific : 10 / 10
        Italians : 13 / 21
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 submarine moved from 60 Sea Zone to 41 Sea Zone
                2 aaGuns and 1 infantry moved from South Australia to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Vyborg to Novgorod
                1 armour and 1 mech_infantry moved from Poland to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                2 bombers moved from Alexandria to Belgian Congo
                3 fighters and 2 tactical_bombers moved from Alexandria to Trans-Jordan

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 2 bombers
                    British defend with 2 mech_infantrys
                        Germans roll dice for 2 bombers in Belgian Congo, round 2 :  0/2 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 2 :  1/2 hits
                        1 bomber owned by the Germans lost in Belgian Congo
                        Germans roll dice for 1 bomber in Belgian Congo, round 3 :  1/1 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Belgian Congo
                        Germans roll dice for 1 bomber in Belgian Congo, round 4 :  1/1 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Belgian Congo
                    Germans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 mech_infantrys
                Battle in Novgorod
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 3 fighters and 2 tactical_bombers in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 :  1/3 hits
                        2 mech_infantrys owned by the British and 1 fighter owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 2 fighters and 2 tactical_bombers in Trans-Jordan, round 3 :  3/4 hits
                        British roll dice for 1 armour in Trans-Jordan, round 3 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Germans lost in Trans-Jordan
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Alexandria
                1 bomber moved from Belgian Congo to Alexandria
                1 armour and 3 mech_infantrys moved from Bessarabia to Belarus
                1 infantry moved from Eastern Poland to Belarus
                2 aaGuns, 15 armour, 5 artilleries, 20 infantry and 9 mech_infantrys moved from Baltic States to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 aaGun moved from Poland to Germany
                13 artilleries moved from Poland to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 27 / 32
        Japanese : 49 / 55
        Americans : 51 / 66
        Chinese : 8 / 10
        British : 33 / 30
        UK_Pacific : 10 / 10
        Italians : 13 / 21
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                4 aaGuns, 14 artilleries and 36 infantry moved from Bryansk to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
                3 infantry moved from Sakha to Buryatia
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 units repaired.
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Hunan to Burma
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Guam
                Battle in Wake Island
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Guam from Americans, taking Wake Island from Americans with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from French Indo China to Yunnan
                2 fighters and 3 tactical_bombers moved from Burma to Yunnan
                4 infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Jehol to Hunan
                1 mech_infantry moved from Chahar to Hunan
                2 mech_infantrys moved from Manchuria to Anhwe
                1 armour moved from Korea to Jehol
                2 battleships, 1 carrier, 2 cruisers and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 carrier moved from 6 Sea Zone to 31 Sea Zone
                2 aaGuns moved from Korea to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
                1 fighter moved from Caroline Islands to Hawaiian Islands
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 fighters moved from Japan to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 2 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from Hunan to Jehol
                1 tactical_bomber moved from Japan to Hawaiian Islands
                2 bombers moved from Philippines to Hawaiian Islands
                1 tactical_bomber moved from Japan to 31 Sea Zone

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 31 / 33
        Japanese : 49 / 55
        Americans : 51 / 66
        Chinese : 8 / 10
        British : 33 / 30
        UK_Pacific : 10 / 10
        Italians : 11 / 21
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 bombers and 3 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 3 transports
                    Americans win, taking 26 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 destroyer and 3 transports
                Battle in 110 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Western United States
                2 bombers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                2 bombers moved from 10 Sea Zone to Western United States
                1 transport moved from 64 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Queensland to South Australia
                1 mech_infantry moved from Central United States to Western United States
                4 aaGuns moved from Central United States to Western United States
                3 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 2 fighters and 3 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Szechwan
                1 fighter and 15 infantry moved from Shensi to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour moved from Persia to West India
                4 fighters moved from Malta to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters and 2 tactical_bombers moved from Egypt to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,6
                British collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                1 bomber moved from Eastern Poland to Egypt
                1 armour moved from Belarus to Bryansk
                2 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Holland Belgium
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 6 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 6 :  0/1 hits
                        Italians roll dice for 2 infantry in Holland Belgium, round 7 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 7 :  1/1 hits
                        1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the Italians retreated to France
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 1 artillery, 5 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  6/13 hits
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 2 :  7/12 hits
                        3 infantry owned by the British, 1 infantry owned by the French, 2 artilleries owned by the Italians, 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  5/6 hits
                        British roll dice for 1 artillery and 5 fighters in Egypt, round 3 :  4/6 hits
                        2 fighters owned by the Italians, 1 artillery owned by the British, 4 fighters owned by the British, 1 bomber owned by the Italians and 1 tactical_bomber owned by the Italians lost in Egypt
                        Italians roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 :  2/2 hits
                        British roll dice for 1 fighter in Egypt, round 4 :  1/1 hits
                        1 fighter owned by the British and 1 tactical_bomber owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for British: 1 artillery, 5 fighters, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 artillery moved from Northern Italy to France
                1 mech_infantry moved from Northern Italy to France

    Place Units - Italians
                2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 31 / 33
        Japanese : 49 / 55
        Americans : 51 / 67
        Chinese : 8 / 9
        British : 36 / 35
        UK_Pacific : 10 / 10
        Italians : 13 / 23
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 artillery and 2 infantry moved from South Australia to Northern Territory
                2 aaGuns and 3 infantry moved from New South Wales to South Australia
                1 transport moved from 61 Sea Zone to 55 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 1 infantry
                    Germans defend with 1 bomber, 2 fighters and 1 tactical_bomber
                    Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Gibraltar to Tunisia

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                6 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Belarus to Ukraine
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 bomber moved from Alexandria to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour and 6 mech_infantrys in Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                13 armour and 12 mech_infantrys moved from Belarus to Rostov
                12 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Belarus to Western Germany
                2 fighters moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Southern Italy
                1 aaGun moved from Belarus to Novgorod
                1 armour moved from Germany to Western Germany
                1 bomber moved from Western Ukraine to Eastern Poland
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 artilleries and 1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 1.
                Germans undo move 2.
                3 artilleries placed in France
                1 artillery and 2 mech_infantrys placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Production/PUs Summary :

    Germans : 58 / 68
        Russians : 22 / 33
        Japanese : 49 / 55
        Americans : 51 / 67
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 10 / 10
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                6 infantry moved from Samara to Tambov
                14 infantry moved from Russia to Tambov
                2 aaGuns and 9 infantry moved from Novosibirsk to Samara
                5 artilleries and 5 infantry moved from Russia to Tambov
                5 infantry moved from Russia to Tambov
                1 aaGun moved from Russia to Tambov
                2 artilleries and 4 infantry moved from Russia to Tambov
                3 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 2 armour and 3 mech_infantrys
                EDIT: Removing units owned by Russians from Russia: 2 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from Hawaiian Islands to 55 Sea Zone
                1 mech_infantry moved from Anhwe to Kweichow
                2 fighters and 3 tactical_bombers moved from Yunnan to Kweichow
                2 tactical_bombers moved from Jehol to Kweichow

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 mech_infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 5 tactical_bombers in Kweichow, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                2 armour and 1 mech_infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 bomber moved from 55 Sea Zone to New Guinea
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
                1 fighter moved from Kweichow to Malaya
                1 fighter moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to Malaya
                3 tactical_bombers moved from Kweichow to Yunnan
                1 bomber moved from Hawaiian Islands to Philippines
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 31 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 6 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 1 infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 24 / 24
        Japanese : 51 / 56
        Americans : 51 / 67
        Chinese : 7 / 9
        British : 31 / 35
        UK_Pacific : 9 / 10
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from United Kingdom to 125 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                1 fighter moved from 125 Sea Zone to Scotland
                1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 fighter, 1 tactical_bomber and 2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter and 2 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total

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