14L G40 MrRoboto (Allies + 9) vs A&APlayer (Axis)


  • @MrRoboto:

    gonna make my turn tomorrow mate. sorry for letting you wait so long

    No worries, I had a little break of my own.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 fighter moved from Southern Italy to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Southern Italy to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Yugoslavia to Northern Italy
                1 fighter moved from Bulgaria to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,3,3,4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,5,3,6,1,6,5,4
                Italians collect 6 PUs (9 lost to blockades); end with 8 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Samara to Persia
                1 bomber moved from Samara to Kazakhstan
                3 mech_infantrys moved from Russia to Kazakhstan
                1 tactical_bomber moved from Bulgaria to Kazakhstan
                1 bomber moved from Southern Italy to Egypt
                1 armour moved from Urals to Kazakhstan

    Combat - Germans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Strategic bombing raid in Egypt
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in Kazakhstan
                    Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                    Germans win, taking Kazakhstan from British with 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from British to Germans
                EDIT: Turning off Edit Mode
                5 armour and 5 mech_infantrys moved from Volgograd to Caucasus
                2 aaGuns, 7 armour and 1 mech_infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Tambov to Caucasus
                10 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 tactical_bomber moved from Bulgaria to Southern Italy
                2 aaGuns, 2 artilleries and 7 infantry moved from Norway to Finland
                3 mech_infantrys moved from Novgorod to Bryansk
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                2 mech_infantrys moved from Germany to Western Germany
                3 infantry moved from France to Western Germany
                1 infantry moved from France to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
                1 bomber moved from Western Germany to Southern Italy
                1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 fighter moved from Western Germany to 113 Sea Zone
                1 bomber moved from Kazakhstan to Novgorod
                1 tactical_bomber moved from Kazakhstan to Caucasus
                1 bomber moved from Persia to Caucasus

    Place Units - Germans
                1 fighter and 5 infantry placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,4,6,3,4,5,1
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs


  • I was an idiot and forgot to actually walk a guy into Holland. I made the edit since I thought it wouldn’t be an issue. But I just wanted to let you know that I had done it and ask for permission after the fact. If it’s an issue, just move him to W Germany and return Holland to UK. Sorry!

  • '19 '18

    no russian units…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                2 bombers moved from Kiangsi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kansu to Shensi
                1 armour moved from Tsinghai to Shensi
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 2 transports
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
                    Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    retreated to Hunan
                    Chinese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 infantry moved from Shantung to Anhwe
                3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 3 tactical_bombers moved from Borneo to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Hunan to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Hunan to Kiangsi
                2 bombers moved from Kweichow to Kiangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 42 PUs;
                British buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                2 mech_infantrys moved from Yunnan to Shensi
                2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Shensi

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shensi
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win, taking Shensi from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 infantry and 2 mech_infantrys moved from India to Burma
                1 aaGun moved from Yunnan to Burma
                1 aaGun, 6 artilleries, 17 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
                1 mech_infantry moved from Libya to Alexandria
                3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                2 armour, 5 artilleries, 3 fighters, 14 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                2 aaGuns, 1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to United Kingdom
                1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Egypt
                3 artilleries placed in Iraq
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys


  • I know it’s been awhile, but could you please post the interim turns as well as the last ally so I could peruse what all happened for when I can’t DL the mapfile? Thanks


  • Sorry for the slower play lately. The new job’s got me working overtime lately.

    Should have a turn out later today. Just about to leave with some friends and didn’t quite make it all the way through my play list. Sorry.

  • '19 '18

    Alright, thanks for letting me know

  • '19 '18

    bump


  • Thank you for your patience. My play should start to pick up soon. Have a family reunion this weekend where I probably won’t post much. Other than that, I should get quicker turns in, just maybe not every day.  :-D

  • '19 '18

    bump #2

  • '19 '18

    it’s been another 2 weeks, that’s why bump #3

  • '19 '18

    bump #4

    automatic win. sry mate

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