Theodericus (Allies +13) vs AlexGreat, no tech


  • ist in ordnung.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 bomber and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from Trans-Jordan to 98 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 3 submarines
                    Italians defend with 1 destroyer and 2 submarines
                    British win, taking 98 Sea Zone from Italians with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 destroyer and 2 submarines

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 bomber moved from 98 Sea Zone to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Caucasus

    Non Combat Move - Italians
                4 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Romania to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Russia
                2 infantry moved from Samara to Russia
                1 mech_infantry moved from Archangel to Russia
                10 armour, 3 artilleries, 2 bombers, 3 infantry, 28 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                3 mech_infantrys moved from Volgograd to Russia
                1 infantry moved from Tambov to Russia
                2 armour moved from Rostov to Russia
                3 armour moved from Ukraine to Russia
                3 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 32 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 2 fighters, 43 infantry and 1 tactical_bomber
                        AA fire in Russia :  2/6 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 7 infantry, 32 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  20/63 hits
                        Russians roll dice for 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber in Russia, round 2 :  15/52 hits
                        18 infantry owned by the Russians , 7 infantry owned by the Germans , 8 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 :  15/48 hits
                        Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 25 infantry and 1 tactical_bomber in Russia, round 3 :  12/34 hits
                        15 infantry owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 12 mech_infantrys and 2 tactical_bombers in Russia, round 4 :  16/36 hits
                        Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 4 :  5/19 hits
                        10 infantry owned by the Russians , 3 armour owned by the Russians , 3 artilleries owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 3 artilleries, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers in Russia, round 5 :  16/31 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Russia, round 5 :  2/3 hits
                        1 tactical_bomber owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                    Germans captures 8PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 15 armour, 1 artillery, 2 bombers, 2 fighters, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Germans: 2 artilleries, 1 fighter, 7 infantry, 25 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 43 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 bomber moved from Russia to Caucasus
                1 bomber moved from Russia to Caucasus
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Finland
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Bryansk to Belarus
                1 aaGun moved from Western Ukraine to Bryansk
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 123 Sea Zone to 111 Sea Zone
                1 submarine moved from 123 Sea Zone to 111 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy

    Place Units - Germans
                3 armour placed in Caucasus
                3 armour placed in Volgograd
                1 fighter placed in Western Germany
                1 mech_infantry placed in Novgorod
                3 infantry placed in France
                5 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 66 PUs; end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Sikang to Kazakhstan
                      Russians take Kazakhstan from Germans
                5 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 5 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 fighters, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Central Mongolia to Suiyuyan
                4 mech_infantrys moved from Hopei to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Manchuria to Suiyuyan
                1 armour moved from Timguska to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Yenisey
                1 artillery and 1 infantry moved from Timguska to Yenisey
                3 infantry moved from Anhwe to Kweichow
                3 armour moved from French Indo China to Szechwan
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory

    Combat - Japanese
                Battle in French Madagascar
                Battle in Tanganyika Territory
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 6 mech_infantrys
                    Russians defend with 3 infantry
                        Japanese roll dice for 2 bombers and 6 mech_infantrys in Suiyuyan, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  2/3 hits
                        3 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Japan
                1 tactical_bomber moved from Manchuria to Japan
                1 bomber moved from Suiyuyan to Manchuria
                1 bomber moved from Suiyuyan to Manchuria
                1 aaGun moved from Hopei to Suiyuyan
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                4 armour moved from India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in India
                2 destroyers, 2 fighters and 2 submarines placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 37 Sea Zone
                Japanese undo move 3.
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 79 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 carrier, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 98 Sea Zone to 72 Sea Zone
                1 bomber moved from Egypt to Iraq

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 2 transports
                    British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Iraq
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Iraq from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                2 armour moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Eire to Scotland
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 carrier and 1 submarine placed in 110 Sea Zone
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians repair 1 damage on 1 factory_major; Remaining resources: 16 PUs;
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 infantry and 1 mech_infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                3 submarines moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 artilleries and 8 infantry moved from France to Normandy Bordeaux
                4 fighters and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                1 armour moved from Caucasus to Iraq
                1 armour moved from Caucasus to Iraq
                1 bomber moved from Caucasus to Iraq
                1 armour moved from Caucasus to Iraq
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                5 mech_infantrys moved from Russia to Novosibirsk
                4 armour moved from Russia to Kazakhstan

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 artilleries, 6 fighters, 8 infantry and 7 mech_infantrys
                    British defend with 2 armour and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
                        Germans roll dice for 5 artilleries, 6 fighters, 8 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 :  9/26 hits
                        Americans roll dice for 3 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  6/16 hits
                        2 infantry owned by the British , 6 infantry owned by the Germans and 7 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 5 artilleries, 6 fighters, 2 infantry and 7 mech_infantrys in Normandy Bordeaux, round 3 :  7/20 hits
                        Americans roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 3 :  4/7 hits
                        3 mech_infantrys owned by the Americans , 1 artillery owned by the Americans , 2 armour owned by the British , 2 infantry owned by the Germans , 1 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 6 fighters and 5 mech_infantrys remaining. Battle score for attacker is 29
                    Casualties for Germans: 8 infantry and 2 mech_infantrys
                    Casualties for British: 2 armour and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys
                Battle in Kazakhstan
                    Germans attack with 4 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour in Kazakhstan, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 mech_infantrys in Novosibirsk, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 3 armour and 1 bomber
                    British defend with 1 infantry
                        Germans roll dice for 3 armour and 1 bomber in Iraq, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
                    Germans win, taking Iraq from British with 2 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 armour moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                1 bomber moved from Iraq to Southern Italy
                1 fighter moved from Bryansk to Northwest Persia
                1 fighter moved from Bryansk to Northwest Persia
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Belarus to Eastern Poland
                7 armour moved from Russia to Volgograd
                4 armour moved from Russia to Belarus
                5 infantry moved from Western Germany to France
                1 mech_infantry moved from Southern France to France
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Western Germany to France
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 carrier and 3 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 armour placed in Western Germany
                1 armour placed in Western Germany
                2 armour placed in Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Shensi to Tsinghai
                1 aaGun moved from Shensi to Tsinghai

    Turn Complete - Russians


  • Scramble sz 26?


  • no scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 1 submarine and 5 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Buryatia
                1 bomber moved from Manchuria to Buryatia
                1 bomber moved from Manchuria to Buryatia
                1 armour moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Yenisey to Dzavhan
                1 artillery moved from Yenisey to Dzavhan
                1 mech_infantry moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                3 mech_infantrys moved from Suiyuyan to Shensi
                3 infantry moved from Kweichow to Hopei
                1 armour moved from Szechwan to Shensi
                1 armour moved from Szechwan to Hopei
                1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                4 armour moved from Eastern Persia to Iraq
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                1 fighter moved from 39 Sea Zone to Iraq
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Eastern Persia
                1 fighter moved from India to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 carrier, 3 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Midway
                Battle in 26 Sea Zone
                    Japanese attack with 6 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 6 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking Midway from Americans with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Hopei, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour and 2 infantry in Hopei, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 2 infantry in Hopei, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 3 mech_infantrys in Buryatia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Buryatia to Japan
                1 bomber moved from Buryatia to Japan
                1 aaGun moved from Suiyuyan to Shensi
                6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 infantry placed in Malaya
                1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
                Japanese undo move 4.
                1 destroyer and 3 transports placed in 6 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 artilleries and 3 infantry placed in Japan
                3 mech_infantrys placed in India
                1 artillery placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Changing ownership of Belgian Congo from British to Japanese
                EDIT: Changing ownership of Rhodesia from British to Japanese
                EDIT: Removing units owned by Japanese from Tanganyika Territory: 1 armour
                EDIT: Adding units owned by Japanese to Rhodesia: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                Japanese collect 82 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • scramble orders, please!

    scramble.tsvg


  • scramble three figs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from United Kingdom to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 submarines moved from 110 Sea Zone to 112 Sea Zone
                5 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 3 bombers, 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Germans defend with 2 carriers, 1 destroyer, 7 fighters, 7 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 49
                    Casualties for Germans: 2 carriers, 1 destroyer, 7 fighters, 7 submarines and 1 transport
                    Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 3 submarines

    Non Combat Move - Americans
                3 bombers and 2 tactical_bombers moved from 112 Sea Zone to United Kingdom
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 10 Sea Zone to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Western United States
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 bomber moved from Trans-Jordan to Gibraltar

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 artilleries and 1 infantry placed in Eastern United States
                2 armour, 1 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 13 times
            Average roll : 3,347
            Median : 3,000
            Variance : 0,366
            Standard Deviation : 0,605
            Total rolls : 72

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3,676
            Median : 4,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 34

    Americans Combat
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,053
            Median : 3,000
            Variance : 1,135
            Standard Deviation : 1,065
            Total rolls : 38


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      British take Belgian Congo from Japanese
                1 armour moved from Belgian Congo to Rhodesia
                1 armour moved from Anglo Egyptian Sudan to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in Rhodesia
                    British attack with 2 armour and 2 infantry
                    Japanese defend with 1 armour
                    British win, taking Rhodesia from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom
                1 battleship, 1 destroyer, 5 submarines and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 fighter moved from Gibraltar to 110 Sea Zone
                4 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                2 artilleries, 9 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                2 infantry moved from Eire to Scotland
                1 aaGun moved from Eire to Scotland
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter and 1 transport placed in 110 Sea Zone
                3 infantry placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3,667
            Median : 3,000
            Variance : 1,273
            Standard Deviation : 1,128
            Total rolls : 12

    Null / Other
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,800
            Median : 3,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,800
            Median : 3,000
            Variance : 2,250
            Standard Deviation : 1,500
            Total rolls : 5

5 / 6

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