edit: forgot blocker
Soul (Axis) vs Soul (Allies +8)
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The battle for the soul shall begin shortly.
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Test summary from TripleA, engine version: 1.7.0.3, time: 09:41:35
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 108 Sea Zone to 110 Sea Zone -
Scramble orders sir.
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We agreed upon the following:
1 low luck reroll for each player. If we both use ours, then we each get a new one. Rerolls will be done on the forum using the forum dice.Bid units:
1 UK Mechanized Infantry in Egypt
1 ANZ Infantry in New Guinea
1 PU remaining to Russia -
no thanks.
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Going to use my reroll on the battle at 111. How do we reroll it however?
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My punch in Z111 was 19. Your punch was 9. So this would mean you would mean:
3 hits for me and 1 hit for you and we both get to roll a die. I would score an additional hit on a 1 and you would score an additional hit on a 3.attacker
Rolls: 1@1; Total Hits: 01@1: (3)
defenderRolls: 1@3; Total Hits: 01@3: (6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
1 armour and 1 fighter moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 108 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
1 battleship owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 18
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser
Casualties for British: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 3/3 hits
1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 111 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers in 111 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 4 : 2/2 hits
1 cruiser owned by the British and 2 bombers owned by the Germans lost in 111 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is -37
Casualties for Germans: 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits
6 infantry owned by the French , 5 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 3 : 2/12 hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits
1 armour owned by the French , 1 armour owned by the British and 1 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 4 : 5/11 hits
French roll dice for 1 fighter in France, round 4 : 1/1 hits
1 fighter owned by the French and 1 artillery owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery and 6 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/13 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits
3 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 111 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 artilleries moved from Germany to Western Germany
3 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 2 bombers and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 tactical_bombers
Romania : 1 infantry
Poland : 3 aaGuns, 1 artillery and 16 infantry
Germany : 1 factory_major
Denmark : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 3 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 38
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Losing everything or two submarines is a huge difference.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery moved from Western Ukraine to Bessarabia
3 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Caucasus to Rostov
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 6 infantry
Buryatia : 2 aaGuns and 12 infantry
Bryansk : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry
Bessarabia : 1 artillery and 7 infantry
Russia : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 armour, 1 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
124 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Did I reroll properly?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Japan to 37 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 cruiser moved from 20 Sea Zone to 43 Sea Zone -
scramble orders sir.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Japan to 37 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 43 Sea Zone -
minor change, but I still need those scramble orders.
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Kiangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 bombers moved from Japan to 37 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 20 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 3/8 hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 fighter
British defend with 1 battleship
Japanese roll dice for 2 bombers and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Borneo
Battle in Wake Island
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Wake Island from Americans, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangtung: 1 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 1 artillery
EDIT: Turning off Edit Mode
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
2 carriers moved from 6 Sea Zone to 31 Sea Zone
2 bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Korea to Japan
1 fighter moved from Okinawa to Japan
4 infantry moved from Korea to Manchuria
1 fighter moved from 37 Sea Zone to Siam
1 destroyer moved from 33 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Siam : 1 fighter and 1 infantry
Manchuria : 1 flag, 1 aaGun and 10 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 infantry
43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
31 Sea Zone : 3 carriers, 3 fighters, 3 tactical_bombers and 1 transport
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
26 Sea Zone : 1 flag, 1 destroyer
20 Sea Zone : 1 battleship and 1 transport
6 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 41 / 70
Russians : 37 / 37
Japanese : 39 / 39
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 10 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3,561
Median : 4,000
Variance : 0,554
Standard Deviation : 0,744
Total rolls : 57Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3,571
Median : 4,000
Variance : 1,024
Standard Deviation : 1,012
Total rolls : 42British Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,857
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7Americans Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2,600
Median : 3,000
Variance : 2,250
Standard Deviation : 1,500
Total rolls : 5 -
I clicked a bit to fast at the battle of kwangtung. I substituted the artillery for an infantry.