G40 2nd Ed. 2xAxe v tinydictator (+9 Allies)
-
I guess that’s game for me: Japan bombers and Italian tank and bomber hit Samara, then German panzer and air hit Moscow for the win. :evil:
If you concede we can continue the game, but you’ll have to re-do the whole Russian turn - although you only lost one below average it was still lucky on your part, and now that my tactic has been uncovered I’ll only continue on fresh rolls, maybe I’ll be the lucky one ;-) You can change anything you want of course.
-
Actually I’m being a bit rash, you can always sacrifice some Uk airforce to plug the Samara hole. I better roll on then.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to 43 Sea Zone: 1 destroyer
EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
EDIT: Changing PUs for UK_Pacific from 31 to 30
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Yunnan to Kweichow
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to Chahar
1 fighter moved from Japan to Chahar
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Szechwan
1 fighter moved from Japan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Hopei to Shensi
1 bomber moved from Yunnan to Shensi
1 bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Burma
1 tactical_bomber moved from Hopei to KweichowCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 2 infantry; British defend with 1 aaGun and 1 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits
ANZAC roll dice for 1 aaGun, 1 fighter and 3 infantry in Java, round 2 : 2/4 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC , 1 infantry owned by the Japanese , 1 aaGun owned by the British , 1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Burma, round 2 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 2 fighters in Chahar, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 2 fighters in Chahar, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 2 fighters in Chahar, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 fighter owned by the Japanese lost in Chahar
Japanese roll dice for 1 fighter in Chahar, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits
Japanese roll dice for 1 fighter in Chahar, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits
Japanese roll dice for 1 fighter in Chahar, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 8 : 0/1 hits
Japanese roll dice for 1 fighter in Chahar, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 9 : 0/1 hits
Japanese roll dice for 1 fighter in Chahar, round 10 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 10 : 0/1 hits
Japanese roll dice for 1 fighter in Chahar, round 11 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 11 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
UK_Pacific defend with 1 destroyer; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/2 hits
UK_Pacific roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the UK_Pacific and 1 fighter owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for UK_Pacific: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 battleship moved from 36 Sea Zone to 42 Sea Zone
2 carriers moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Chahar to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Burma to Yunnan
1 bomber moved from Szechwan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 bomber moved from Shensi to Yunnan
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 bomber moved from Suiyuyan to JeholPlace Units - Japanese
2 infantry placed in Japan
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (4 lost to blockades); end with 55 PUs total -
Man, that Chahar battle…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Samoa to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Malta to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
2 bombers moved from United Kingdom to Baltic States
1 bomber moved from United Kingdom to Germany -
Well, again - you had a lot of risky battles, and the rest of them went quite ok for you. And you could have retreated.
I’m assuming that you intercept in Germany (1 ftr vs 1 bmb).
-
Dang, now you got super lucky - your Italian elite-DD killed both of my fighters and lives to tell the tale. Calculator says there’s a three percent chance of that. Not only that I lost two fighters, also retaking Egypt just got a whole lot more difficult (if not impossible).
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Samoa to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Malta to 98 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
2 bombers moved from United Kingdom to Baltic States
1 bomber moved from United Kingdom to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 1 units heading to Germany
Germans launches 1 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Baltic States
Americans attack with 2 bombers
Germans defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in New Zealand
Battle in 98 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport; Italians defend with 2 transports
Americans win, taking New Zealand from Japanese with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 98 Sea Zone to Malta
2 bombers moved from Baltic States to Novgorod
1 bomber moved from Germany to Belarus
1 fighter moved from Eastern United States to 92 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
2 fighters moved from Western United States to 106 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 submarine moved from 43 Sea Zone to 56 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 2 infantry and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 armour and 1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 fighter placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 artillery, 2 bombers, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Sikang
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 30 PUs;Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Western UkraineCombat - British
Battle in Egypt
British attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun; Italians defend with 1 harbour and 2 infantry
2 armour owned by the British and 1 mech_infantry owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Western Ukraine
British attack with 2 fighters
Germans defend with 1 mech_infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Novgorod
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 cruiser and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to 92 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 40 PUs total -
Sorry, I clicked on done instead of post, here is the file for the Italian turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Solomon IslandsNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to New Zealand
2 fighters moved from Queensland to New Zealand
1 aaGun, 4 infantry and 2 mech_infantrys moved from Queensland to New South Wales
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 15 damage on 15 factory_majors; Remaining resources: 60 PUs;
Germans buy 4 artilleries, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
3 bombers moved from Eastern Poland to Belarus
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Iraq to CaucasusCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Belarus: 3 bombers, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from Belarus: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Turning off Edit Mode
Battle in Belarus
Russians defend with 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans winRussians win with 1 infantry remaining, taking Bryansk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Germans
7 armour moved from Volgograd to Ukraine
10 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Rostov to Volgograd
3 infantry moved from Rostov to Ukraine
1 tactical_bomber moved from Caucasus to Ukraine
3 infantry moved from Northern Italy to Western Germany
2 aaGuns moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from 95 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Germany to Southern Italy
3 bombers moved from Eastern Poland to Southern Italy
1 bomber moved from Germany to Southern Italy
1 infantry moved from France to Western Germany
1 artillery moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Bryansk to UkrainePlace Units - Germans
1 artillery and 2 fighters placed in Western Germany
6 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 4 infantry
EDIT: Adding units owned by Germans to Norway: 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
One edit: can you please move the Rostov inf back to Ukraine? Thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 aaGun, 2 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour, 4 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
2 fighters moved from Russia to Rostov
3 infantry moved from Tambov to Rostov
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
3 artilleries and 7 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
4 artilleries moved from Tambov to Bryansk
2 artilleries and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians win, taking Caucasus from Germans with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Kazakhstan to Caucasus
3 infantry moved from Novosibirsk to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters moved from Rostov to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Tambov to Rostov
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
1 armour moved from Smolensk to Novgorod
1 infantry moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from Tambov to Bryansk
1 aaGun moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
4 armour and 1 mech_infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
2 infantry moved from Samara to Russia
1 mech_infantry moved from Tambov to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Vologda to RussiaPlace Units - Russians
1 aaGun and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode -
almost forgot to move your Rostov guy. But since he didn’t kill anyone, I just supposed that he went MIA and showed up again in Ukraine some point later (you should consider having those guys executed for cowardice).
Things are actually still a lot tighter in the east than I thought… My build may have been a bit optimistic. I’d say this is one of the most interesting games we ever had.
-
:-) If ever there was a time for Russian optimism, it’s now…
If it’s ok with you I’m going to change some German NCM on the Western front, had to leave yesterday in a hurry a did it slapdash: 2 AA and 2 inf go to France instead of W. Germany, 1 inf stays in France instead of going to W. Germany, 1 fig in S. Italy stays there and another goes to W. Germany instead of Egypt, and I swap the builds of 1 art and 1 mec between W. Germany and Germany. You’ll see the edits in Japan’s move.
-
(Actually the France inf still moves to W. Germany.)
-
(And all the AA go to W. Germany instead of France.)