I have made a lot of research about the B-29 superfortresses, and I found the optional rule that american bombers cannot be hit by AA fire very unrealistic!
B-29 Superfortress
The B-29 was the first pressurised bomber to enter service, and was therefore able to operate over vaste distances and at safe heights to deliver huge bombloads onto the enemy.
Originally designed to bomb Germany from America during World War II, the B-29 entered service only at the end of the European war. This massive, revolutionary bomber was transferred to the fight against Japan, where it devastated cities in huge firebomb raids. Enola Gay was the superfortress, which dropped the first atomic bomb on Japan, hitting the port city of Hiroshima on 6 August 1945.
The B-29 was a revelation when it first flew. Easily the biggest bomber of World War II, it flew faster than any of its predecessors, and at an altitude it could outpace most of the Japanese fighters that were its principal foes. The B-29’s had a standard load of over 9000 kg of bombs, compared to its counterparts that rarely flew combat missions with more than 3000 kg. The only exception would be Avro Lancaster, the RAF’s main bomber that had a normal combat load of about 6300 kg.
How to revise the Superfortresses advantage?
This background states that a Superfortresses advantage could imply the following:
- Extra damage caused in a SBR.
- Longer range.
- Harder to hit.
I think it is more like a development than an advantage, but if one should stick to the advantage my suggestion would be:
6. Superfortresses (revised)
The B-29 Superfortress carried the biggest standard bomb load of any wartime bomber.
Your bombers each roll one additional die when conducting a strategic bombing raid.
This means that if the U.S. player want to have the true B-29 Superfortress, the U.S. player would have to develop Heavy Bombers and Long Range Aircraft. Then U.S. would get bombers that would be anything but lousy, especially in a SBR! To counter that I suggest my revised Superfortresses should be used in conjunction with the revised Jet Fighter development! Verry much more balanced and realistic as well!
Jet Fighters
About the special move as an interceptor – Jet fighters performed well in high altitudes much better than piston-engine-driven propellers (other high-altitude fighters). It is no surprise that the Me 262 (Germanys best jet fighter) was primarily designed as a bomber-destroyer! Me 262 was easily the fastest fighter in the world: with guns and unguided R4M rockets, this fighter of the future had the potential to knock down Flying Fortresses almost impunity. Too late and not always used in the best way, the ME 262 frightened the Allies but could not alter the outcome of the war!
1. Jet Fighters
Your fighters are now jet fighters. Their defense increases to 5, and they may intercept bombers (including superfortresses) in a SBR.
Bomber Interception. : This battle last for one cycle of combat only. The defender declares intercepting fighters before any defending AA guns fire. Intercepting fighters attack on a 3 were as the bomber defend on a 1, after any AA fire. Any fighters used in a interceptor role may not also defend in a regular land attack against that same territory on the same turn.