13L G40 Atease (axis) vs Mallery29 (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 2 artilleries and 4 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        35 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 35 / 37
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :2

    Combat Move - French
                1 cruiser moved from 88 Sea Zone to 101 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        101 Sea Zone : 1 cruiser
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 35 / 37
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 108 Sea Zone to 109 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                5 armour, 5 artilleries and 20 infantry moved from Poland to Baltic States
                1 tactical_bomber moved from Poland to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                4 armour and 3 mech_infantrys moved from Germany to Baltic States
                4 artilleries and 6 infantry moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                3 armour moved from Western Germany to Poland
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 infantry and 4 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 4 tactical_bombers in Eastern Poland, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans win with 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 9 armour, 5 artilleries, 20 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 20 infantry and 3 mech_infantrys in Baltic States, round 1 :  8/37 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 9 armour, 5 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Western Germany
                3 tactical_bombers moved from Eastern Poland to Slovakia Hungary
                2 bombers moved from Bessarabia to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                2 infantry moved from Romania to Slovakia Hungary
                1 fighter moved from Western Germany to Poland
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 7 infantry
                EDIT: Adding units owned by Germans to Karelia: 7 infantry
                EDIT: Changing ownership of Karelia from Russians to Germans
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 33 / 37
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 12 times
                3 was rolled 6 times
                4 was rolled 15 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.661
            Median : 4.000
            Variance : 1.309
            Standard Deviation : 1.144
            Total rolls : 56

    Germans Combat
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.820
            Median : 4.000
            Variance : 1.347
            Standard Deviation : 1.161
            Total rolls : 50

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6


  • Please use this save game, it didn’t let me place my purchases because it was in edit mode, I believe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 armour moved from Belarus to Romania
                      Russians take Romania from Germans
                1 infantry moved from Western Ukraine to Bessarabia
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/5 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                4 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 artillery moved from Novgorod to Archangel
                2 aaGuns, 2 armour, 2 artilleries and 15 infantry moved from Belarus to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from Caucasus to Rostov
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 6 infantry
        Timguska : 6 infantry
        Buryatia : 6 infantry
        Romania : 1 flag, 1 armour
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 4 armour, 6 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 1 artillery
        Eastern Poland : 1 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 2 aaGuns and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Iraq : 2 mech_infantrys
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 36 / 39
        Japanese : 34 / 44
        Americans : 52 / 53
        Chinese : 6 / 6
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Siberia
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Chahar to Hopei
                2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Shantung to 19 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Kiangsi to 20 Sea Zone
                1 armour moved from Shantung to Hunan
                1 bomber, 8 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                1 bomber moved from Anhwe to Yunnan
                2 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                2 infantry moved from Anhwe to Hunan
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Anhwe to 36 Sea Zone
                1 tactical_bomber moved from Anhwe to Yunnan
                1 artillery moved from Shantung to Jehol

    Combat - Japanese

    Non Combat Move - Japanese
                1 fighter moved from Chahar to Japan
                1 bomber moved from Japan to Yunnan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 harbour placed in Hainan
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 35 / 39
        Japanese : 37 / 48
        Americans : 52 / 53
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Will get to this tonight…sorry for the delay…been busy at work, and now trying to enjoy the Saturday.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 submarines and 1 transport placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States
                3 submarines placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        10 Sea Zone : 3 submarines
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 1 factory_minor and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 35 / 39
        Japanese : 37 / 48
        Americans : 52 / 78
        Chinese : 4 / 6
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Kansu : 4 infantry
        Tsinghai : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 35 / 39
        Japanese : 36 / 48
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 24 / 24
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Was wondering about a favor…obviously I wouldn’t have attacked an entire fleet with a destroyer.  I didn’t see it through all the Japanese on the board.  Maybe it’s the bottle of wine clouding my color judgement or it being 1230 am in Japan.  I was wondering if you would allow me use of the DD that was lost.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 submarine moved from 106 Sea Zone to 101 Sea Zone

    Combat - British
                British creates battle in territory 36 Sea Zone
                Battle in Formosa
                Battle in 36 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 7 infantry, 2 submarines, 3 tactical_bombers and 5 transports
                        Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 5 transports in 36 Sea Zone, round 1 :  6/17 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking Formosa from Japanese with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 5 transports remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 4 infantry
                EDIT: Adding units owned by British to French Guiana: 4 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in Quebec
                British undo move 3.
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,4,4
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 8 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 1 armour, 2 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 mech_infantry
        French Guiana : 4 infantry
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Iraq : 1 flag, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        101 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 35 / 39
        Japanese : 35 / 48
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 25 / 30
        Italians : 20 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I posted, but await your word.


  • Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.


  • Oh, no rush man.  Totally hoping that everything goes well.  I only bump to move it up on the page, not to be an a-hole.  My last comments were just about my destroyer, making sure you were ok with what I did with it because your Japanese fleet was hiding it, and I had a bottle of wine in me, and it was late at night….


  • Just bumping to move up the boards…will be on for several hours about 2 hours from this post.


  • Friendly bump to move up the boards.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 3 infantry moved from Kenya to Ethiopia
                1 fighter moved from Libya to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries moved from Northern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    French defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  1/1 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Tobruk
                1 bomber moved from 98 Sea Zone to Southern Italy
                2 artilleries moved from 96 Sea Zone to Tobruk
                3 infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from Algeria to Libya

    Place Units - Italians
                1 artillery, 1 bomber and 1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 35 / 39
        Japanese : 35 / 48
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 25 / 30
        Italians : 20 / 36
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 transport moved from 45 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                7 infantry moved from Karelia to Novgorod
                1 fighter moved from Poland to Novgorod
                9 armour, 5 artilleries, 19 infantry and 3 mech_infantrys moved from Baltic States to Belarus
                3 infantry moved from Slovakia Hungary to Romania
                1 tactical_bomber moved from Slovakia Hungary to Romania
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                2 bombers moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Poland to Belarus
                1 armour moved from Poland to Belarus
                2 tactical_bombers moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in Belarus
                    Germans attack with 12 armour, 5 artilleries, 19 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 12 armour, 5 artilleries, 19 infantry and 3 mech_infantrys in Belarus, round 1 :  15/39 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 12 armour, 5 artilleries, 19 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Eastern Poland, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 3 infantry and 3 tactical_bombers
                    Russians defend with 1 armour
                        Germans roll dice for 3 infantry and 3 tactical_bombers in Romania, round 1 :  1/6 hits
                        Russians roll dice for 1 armour in Romania, round 1 :  0/1 hits
                        1 armour owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Novgorod
                    Germans attack with 1 fighter and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 7 infantry in Novgorod, round 1 :  3/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Novgorod to Poland
                3 tactical_bombers moved from Romania to Poland
                6 aaGuns moved from Poland to Baltic States
                4 artilleries and 4 infantry moved from Poland to Slovakia Hungary
                1 mech_infantry moved from 96 Sea Zone to Tobruk
                2 infantry moved from Western Germany to France
                1 artillery and 3 infantry moved from Germany to Slovakia Hungary
                3 bombers moved from Eastern Poland to Southern France
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Poland
                2 fighters moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 28 / 39
        Japanese : 35 / 48
        Americans : 52 / 78
        Chinese : 5 / 5
        British : 33 / 33
        UK_Pacific : 25 / 30
        Italians : 20 / 36
        ANZAC : 14 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.387
            Median : 3.000
            Variance : 0.328
            Standard Deviation : 0.573
            Total rolls : 62

    Germans Combat
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.293
            Median : 3.000
            Variance : 0.386
            Standard Deviation : 0.621
            Total rolls : 58

    Russians Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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