40.2L Mryogen (allies+7) vs Mallery29(axis) no tech


  • Yea in another game I am playing I am axis and just survived with 2 tanks left, exact opposite of your battle.


  • Do you want to scramble to sea zone 113 and will your sub submerge in sea zone 111?


  • At work right now, any way you can post the combat move so I can see it?  Otherwise I won’t be able to answer you till later tonight when I can break out my laptop.


  • To hell with Stalin! We Fight!

    Please scramble and use my SS in the battle.

    In SZ111, if you hit, take a point on the BB, not the SS.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                1 tactical_bomber moved from Russia to Eastern Poland
                1 submarine moved from 127 Sea Zone to 111 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship and 1 submarine
                    Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 2 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 cruiser, 1 tactical_bomber and 1 transport
                    Germans win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                2 aaGuns moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns moved from Sakha to Buryatia
                6 infantry moved from Sakha to Amur
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Amur : 12 infantry
        Yakut S.S.R. : 6 infantry
        Buryatia : 2 aaGuns
        Bryansk : 2 aaGuns, 1 armour and 1 mech_infantry
        Rostov : 2 infantry
        Archangel : 1 armour and 1 mech_infantry
        Eastern Poland : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 5 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        Smolensk : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 36 / 41
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Did you mean to move your Russian AAs out East?


  • Oh yea no, I meant to keep it in Amur.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
                    EDIT: Adding units owned by Russians to Amur: 2 aaGuns
                    EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                6 infantry moved from Manchuria to Amur
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 infantry moved from Korea to Amur
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                2 fighters and 2 tactical_bombers moved from Japan to Amur
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Okinawa to Amur
                1 fighter moved from Korea to Amur
                2 infantry moved from Korea to Amur

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  1/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia
                Battle in Amur
                    Japanese attack with 4 fighters, 10 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 12 infantry
                        AA guns fire in Amur :  2/6 hits
                        2 fighters owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters, 10 infantry and 2 tactical_bombers in Amur, round 1 :  4/14 hits
                        Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 1 :  2/12 hits
                        2 infantry owned by the Russians , 2 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 fighters, 8 infantry and 2 tactical_bombers in Amur, round 2 :  2/12 hits
                        Russians roll dice for 10 infantry in Amur, round 2 :  2/10 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters, 6 infantry and 2 tactical_bombers in Amur, round 3 :  5/10 hits
                        Russians roll dice for 8 infantry in Amur, round 3 :  3/8 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Amur, round 4 :  1/7 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Amur, round 5 :  4/5 hits
                        Russians roll dice for 2 infantry in Amur, round 5 :  0/2 hits
                        2 infantry owned by the Russians lost in Amur
                    Japanese win, taking Siberia from Russians, taking Amur from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 fighters and 9 infantry
                    Casualties for Russians: 2 aaGuns and 12 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  0/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 submarine and 2 transports placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
        Korea : 1 armour and 1 infantry
        Kiangsi : 2 artilleries and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 artilleries and 2 infantry
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag, 2 infantry
        36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 fighter moved from 10 Sea Zone to Eastern United States
                1 tactical_bomber moved from 10 Sea Zone to Eastern United States
                1 bomber moved from Central United States to Eastern United States
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                1 fighter moved from Western United States to Eastern United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Central United States
                1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Western United States to Eastern United States
                1 artillery moved from Western United States to Central United States

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                1 battleship placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        10 Sea Zone : 1 battleship
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        Central United States : 1 artillery, 1 factory_minor and 1 fighter
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        89 Sea Zone : 1 carrier
        64 Sea Zone : 1 transport
        101 Sea Zone : 2 carriers, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 32 / 42
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                6 infantry moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 13 infantry
        Hunan : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Strange I can’t move the 2nd trans. from India.  I see the one you edit on but it won’t move…


  • Just delete it and edit as needed.


  • Can’t remove the trans. and 2 Inf. in SZ 39, it says not all units of the same country.  Maybe you can remove them on your turn.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 battleship, 1 cruiser and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                    1 submarine owned by the Germans Submerged
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in Ethiopia
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by UK_Pacific to Persia: 2 infantry
                EDIT: Adding units owned by UK_Pacific to 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from Tobruk to Malta
                1 tactical_bomber moved from Tobruk to Malta
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom

    Place Units - British
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
                British collect 24 PUs (4 lost to blockades); end with 24 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 5 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Burma : 1 fighter and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        37 Sea Zone : 1 battleship
        39 Sea Zone : 2 infantry and 1 transport
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor, 1 harbour and 2 infantry
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        80 Sea Zone : 1 destroyer and 1 transport
        96 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        76 Sea Zone : 1 cruiser and 1 transport
        81 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        Persia : 2 infantry
        111 Sea Zone : 1 battleship and 1 cruiser

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 28 / 29
        UK_Pacific : 17 / 19
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
                EDIT: Adding units owned by Italians to Kenya: 1 infantry
                EDIT: Changing ownership of Kenya from British to Italians
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 1 submarine
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  2/2 hits
                        1 fighter owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Italians: 2 fighters and 1 submarine
                Battle in Greece
                    Italians attack with 2 artilleries and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  2/3 hits
                        Italians roll dice for 2 artilleries and 4 infantry in Greece, round 1 :  1/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 artilleries and 2 infantry in Greece, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    French win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 armour moved from Albania to Romania
                2 aaGuns moved from Northern Italy to Southern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total

    Territory Summary for Italians :

    Kenya : 1 flag, 1 infantry
        Romania : 2 armour
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Greece : 1 flag, 2 artilleries and 2 infantry
        97 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 27 / 29
        UK_Pacific : 17 / 19
        Italians : 13 / 12
        ANZAC : 10 / 10
        French : 15 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 27 / 29
        UK_Pacific : 17 / 19
        Italians : 13 / 12
        ANZAC : 14 / 24
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from United Kingdom to Southern France
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Southern France : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 34 / 41
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 27 / 29
        UK_Pacific : 17 / 19
        Italians : 13 / 12
        ANZAC : 14 / 24
        French : 15 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Game keeps crashing…keep owning France, but can’t move on past that.


  • I’ve tried three times…I’m going to reset my computer and try later…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                3 artilleries and 3 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                6 armour and 4 mech_infantrys moved from France to Germany
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 1 infantry moved from Yugoslavia to Romania
                4 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Southern France
                4 fighters and 3 tactical_bombers moved from Holland Belgium to 111 Sea Zone
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Baltic States to Eastern Poland
                3 artilleries and 8 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Southern France

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 4 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 4 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 :  3/7 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                    Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 1 armour, 3 artilleries, 14 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 14 infantry, 6 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 1 :  6/26 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 3 artilleries, 14 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 3 artilleries, 2 bombers, 1 fighter and 4 infantry
                    French defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        Germans roll dice for 3 artilleries, 2 bombers, 1 fighter and 4 infantry in Southern France, round 1 :  6/10 hits
                        French roll dice for 2 artilleries, 1 fighter and 2 infantry in Southern France, round 1 :  1/5 hits
                        2 infantry owned by the French , 1 infantry owned by the Germans , 2 artilleries owned by the French and 1 fighter owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 3 artilleries, 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 artilleries, 1 fighter and 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Holland Belgium to Western Germany
                2 fighters moved from 111 Sea Zone to Norway
                2 fighters moved from 111 Sea Zone to Western Germany
                1 fighter moved from Southern France to Western Germany
                2 bombers moved from Southern France to Southern Italy
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 tactical_bombers moved from 111 Sea Zone to Norway
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                3 aaGuns moved from Poland to Eastern Poland
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                2 tactical_bombers moved from Eastern Poland to Romania

    Place Units - Germans
                4 artilleries and 6 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany
                1 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Romania : 2 artilleries, 5 infantry and 2 tactical_bombers
        Germany : 6 armour, 4 artilleries, 1 factory_major and 10 mech_infantrys
        Norway : 2 fighters, 2 infantry and 2 tactical_bombers
        Southern Italy : 2 bombers
        Belarus : 1 flag, 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 3 aaGuns, 1 armour, 3 artilleries, 14 infantry and 6 mech_infantrys
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 transport
        123 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 32 / 41
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 9
        British : 27 / 29
        UK_Pacific : 17 / 19
        Italians : 13 / 12
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

1 / 4

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