While I think having cuba be its own power would be cool, it would kind of like having New Zealand be its own power in g40. You would have to wonder how much they really contribute. Maybe you could make it so that the Warsaw Pact can pay to build units to support Castro and the gang in cuba, possibly at higher cost cuz of the blockades and embargoes and stuff, if the Warsaw pact is smart, like they were during the cold war, they’ll buff the hell out of cuba to prevent a traditional land invasion, and nukes aren’t always realistic. If they’re dumb then cuba will just be invaded and it will be an opportunity lost, which absolutely could have happened if the ussr wasn’t paying attention. I’m thinking about alternative rules where one or two players play each Nuetral category so it feels like they’re entities and not roadblocks, but I’ve got a ton of stuff I need to do before then soooooo… The setup for cuba will not change for balancing reasons, it accurately represents their power near it’s height, which was also the time when it was diplomatically plausible for the US to invade. For your expansion however, I recommend cuba starts the game Strict Nuetral with an army of one infantry.
World at War
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I am trying to start a play by forum game of World at War in the Game forum. If interested in learning about this game sign up there.
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I’m in! Heard a little about it. Will see what I can learn here(some on forum, right?)and on-line.
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WORLD AT WAR is probably the best Axis and Allies variant. Sure, I’m game.
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Hello…
I have the W@W board game; however, I unfortunately haven’t been able to muster up a group of friends to play it yet – although, I have reviewed the rules a bit. Also, I am currently in the process of playing my first PBEM game (A&A), so I’m still learning the ropes a lil’ bit. I’m in if I won’t slow up things any and of course if additional players are still needed.





