Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsShrimpboatchef (Axis) vs. Whackamatt (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 aaGun and 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - Italians
Italians buy 1 battleship; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern France to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 1 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 armour, 1 artillery and 2 infantry moved from Romania to Eastern Poland
1 fighter moved from Greece to Southern ItalyPlace Units - Italians
1 battleship placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 22 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Queensland to South Australia
2 aaGuns and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 36 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Baltic States to Belarus
2 bombers and 2 tactical_bombers moved from Baltic States to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from 115 Sea Zone to Finland
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour moved from Baltic States to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
6 armour, 2 fighters and 2 mech_infantrys moved from Baltic States to Belarus
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to Belarus
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 2 armour and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 armour and 2 infantry in Bessarabia, round 1 : 1/4 hits
Russians roll dice for 1 armour in Bessarabia, round 1 : 0/1 hits
1 armour owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/5 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 3 armour
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Finland, round 1 : 3/5 hits
Russians roll dice for 3 armour in Finland, round 1 : 2/3 hits
3 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour
Battle in Belarus
Germans attack with 6 armour, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 3 artilleries and 7 infantry
Germans roll dice for 6 armour, 2 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 1 : 6/16 hits
Russians roll dice for 3 artilleries and 7 infantry in Belarus, round 1 : 3/10 hits
6 infantry owned by the Russians , 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
6 armour owned by the Germans retreated to Baltic States
Russians win with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 artilleries moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 armour moved from Western Germany to Poland
1 artillery moved from Germany to Poland
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Belarus to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from Belarus to Baltic States
2 bombers moved from Belarus to Western Germany
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea ZonePlace Units - Germans
2 tactical_bombers placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in France
1 armour and 1 mech_infantry placed in Western Germany
1 armour placed in Germany
Germans undo move 3.
1 armour and 1 mech_infantry placed in Germany
Germans undo move 1.
1 tactical_bomber placed in Western Germany
1 tactical_bomber placed in Western Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 armour moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Nenetsia to Novgorod
2 fighters moved from Ukraine to Bessarabia
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 3 armour, 2 artilleries, 2 fighters and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians win, taking Bessarabia from Germans with 3 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 fighters moved from Bessarabia to BryanskPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
10 infantry placed in Russia
Russians undo move 1.
1 fighter and 2 infantry placed in Ukraine
1 armour placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,4,2,3,6
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
scramble? @ Philly
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 19 Sea Zone to Korea
1 armour moved from Shantung to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Borneo to 43 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 battleship moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Korea
Japanese attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 8 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 : 1/2 hits
Japanese roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Korea, round 1 : 3/10 hits
Russians roll dice for 8 infantry in Korea, round 1 : 5/8 hits
4 infantry owned by the Russians , 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Korea, round 2 : 3/5 hits
Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits
3 infantry owned by the Russians , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry
Casualties for Russians: 7 infantry
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese retreated
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Manchuria, round 1 : 4/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 1 : 2/2 hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Philippines, round 1 : 2/8 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Korea to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 aaGun moved from Jehol to Manchuria
1 tactical_bomber moved from Kiangsi to Japan
1 tactical_bomber moved from Kiangsi to Kwangtung
1 destroyer moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 carriers, 1 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 4 battleships, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 battleship and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 carriers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
1 armour moved from Libya to Alexandria
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Kenya to 72 Sea Zone
1 armour and 1 infantry moved from British Somaliland to 76 Sea Zone
1 armour and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from French Indo China to Kwangtung
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter moved from Burma to Kwangtung
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in Kwangtung
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour, 2 infantry and 1 tactical_bomber
British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomberNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from West India to India
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 armour moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Persia to India
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 infantry placed in Egypt
1 battleship and 1 transport placed in 80 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 2 destroyers
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 30 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 14 PUs (5 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to Bessarabia
2 armour, 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 fighter moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
Russians defend with 3 armour, 2 artilleries and 2 infantry
Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Bessarabia, round 1 : 4/8 hits
Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Bessarabia, round 1 : 4/7 hits
2 infantry owned by the Russians , 1 artillery owned by the Italians , 2 artilleries owned by the Russians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Bessarabia
1 armour owned by the Italians retreated to Eastern Poland
Russians win with 3 armour remaining. Battle score for attacker is -2
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Bessarabia to Eastern Poland
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Intercept with French Fighter?
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Sure. Why not? :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
1 armour moved from Poland to Bessarabia
1 armour moved from Baltic States to Bessarabia
2 tactical_bombers moved from Baltic States to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 artilleries moved from Finland to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 cruiser moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Defenders Fire, : 1/1 hits
Attackers Fire, : 0/2 hits
1 bomber owned by the Germans lost in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 2 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 armour
Germans roll dice for 2 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 1 : 0/6 hits
Russians roll dice for 3 armour in Bessarabia, round 1 : 1/3 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/5 hits
Russians roll dice for 3 armour in Bessarabia, round 2 : 1/3 hits
3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 armour
Battle in Western Ukraine
Germans attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 1/1 hits
Germans roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 1 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 aaGun and 4 armour moved from Baltic States to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Baltic States to Western Germany
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 artillery moved from Poland to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
2 artilleries moved from Normandy Bordeaux to France
1 armour and 1 mech_infantry moved from France to Germany
1 mech_infantry moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from Bessarabia to Eastern PolandPlace Units - Germans
1 carrier placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
3 infantry placed in France
2 infantry placed in Western Germany
1 armour and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 3 armour and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries and 4 infantry moved from Belarus to Novgorod
1 fighter and 2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Bessarabia
10 infantry moved from Bryansk to Western Ukraine
1 armour moved from Volgograd to Samara
2 infantry moved from Russia to Samara
8 infantry moved from Russia to BryanskCombat - Russians
Battle in Western Ukraine
Russians attack with 10 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Western Ukraine from Germans with 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Bessarabia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 artilleries
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
2 aaGuns moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Ukraine
3 armour and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,5,1,1,5,2,5
Russians collect 38 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
sz 58 - you had to pick a casualty before me. Figured you would keep the Destroyer as I was attacking with subs. However, you also rolled 2 hits, battle over. If you want the Cruiser, change it out, just let me know.