Great, sounds good to me.
Austrian Strategies
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Can’t attacking Switzerland come back and bite the CP’s in the ass? Remember, in addition to opening up a new route into France and Italy, you’ve opened up a new route for France and Italy to counterattack… I think that the number of border territories (read: contested territories) you have open to attack is going to be critical in this game, and I’m not sure opening up a new one to have to garrison and protect is going to be such a good idea. Guess we’ll have to playtest and see.
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Thats why I suggest Austria and Germany both put units into Switzerland. Bypass Lorraine; you don’t need it.
Swz should be woth 3, minimum; mobilizing 6 units in defence would have been a major deterrant.
Also a pity they didn’t introduce terrain in this version; Switzerland and Tyrol would be mountain - impassable to tanks, difficult for art.
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In my view, a round 1 attack on Italy is vital, because it crushes an entire 1/3 of the Italian army right away, rendering it impossible for the Italians to group together more units than 14 inf and 4 art in Tuscany. That means no counterattack on the first Italian turn, enabling reinforcement to arrive on AH2.
The key to success on the Italians front it speed, whereas the battle of the East is a lengthier on. I’m very tempted to make the entire Viennese army march towards the Italians (could be in Rome on AH4), while spending almost all earned IPCs on the Russians.
One more thing, two planes – one for each front - is an essential first turn buy for AH. The Italians will be helpless against it, as they don’t have money enough to spare – you are thus guaranteed AS.  -
Thats why I suggest Austria and Germany both put units into Switzerland. Bypass Lorraine; you don’t need it.
Yes, but if you bypass Lorraine, the Frenchies will contest Alsace, depriving you of 3 IPC’s.
I have to admit, I’m taking a sort of an evil delight in reading all these grand plans, like ‘Being in Rome on AH4,’ or ‘Sweeping through Switzerland into Italy,’ all the while knowing that all you pre-WW1 strategists are going to get a rude awakening when the realities of the war of attrition sink in :evil:.
Remember, you only get one combat round, so I think you’ll be lucky if you’re out of Venice by AH4. This is going to be a much slower game, and I’ve pointed out before that it’s going to be less about grand sweeping strategies and more about feeding the meat grinder so the enemy doesn’t get one step closer to your capital. WHICH IS AWESOME!!! :lol: :evil:
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Ossel, will you be using your Fortress America board to simulate Harry Turtledove’s North American Front of WWI?
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House rule: Switzerland gets +D6 infantry if you attack it.
I think the territory should be off limits. 1 ipc was a blunder.
Maybe there is a special rule for them in the rule book… -
I think Austria will be the key player for the Central powers in determining the game, so she must be handled well. I think we can all agree that Mr. Harris’s opening move for Austria was disastrous to say the least and I can’t shake the feeling that the moves he makes and reports to us has the scent of the auteur about them.
I think the best opening move for Austria, regardless of your overall strategy, would be as follows.
1. All in Trieste and Tyrollia to Venice.
2. All in Budapest to Serbia
3. All in Bohemia to Galicia
4. Viennese forces split, with half going to Budapest and the other half going to Trieste (to hedge bets more or less).
Initial purchase 6 infantry and two Artillery -
An attack on Romania may be a better move. Would you rather the Russian’s activate them and have a giant stack there?
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An attack on Romania may be a better move. Would you rather the Russian’s activate them and have a giant stack there?
between galician and serbian stack, i think romania can be made into a deathtrap. certainly with aditional air support.
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Ossel, will you be using your Fortress America board to simulate Harry Turtledove’s North American Front of WWI?
SOMEONE BESIDES ME IS AWARE OF THESE BOOKS??? :-D :-D
Well, I wasn’t aware of this map, but it looks like it might work. I was actually going to design my own map once this game came out, but yes, I will be doing this variant (Brits for Confederates and I guess U.S. for Yankees).
Might even make a world map with the American Front included, that way the whole conflict can be simulated.
For those who aren’t aware, Harry Turtledove writes alternate history books, and the work we’re referring to is the saga (like, 10 books) he created based on if the Confederacy had won the American Civil War. There are three books on WW1, 3 books on interwar period, and 4 books on WW2. My forum avatar is from one of the WW2 covers.
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I would much rather the russians activate them. And build a fighter on AH1 so you can go in HARD with air superiority next round.
If you wait a turn Poland will have a massive German stack and the Ottomans in Bulgaria will follow you in.
If you go in early you will be counter attacked in Romania.
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For those who aren’t aware, Harry Turtledove writes alternate history books, and the work we’re referring to is the saga (like, 10 books) he created based on if the Confederacy had won the American Civil War. There are three books on WW1, 3 books on interwar period, and 4 books on WW2. My forum avatar is from one of the WW2 covers.
Isn’t How Few Remain also a part of that series (it’s the second civil war after the North lost the first one). I’m sad to say that’s the only one I’ve read so far, but I have the first WWI book, just haven’t read it yet.
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I will have to look at the map and setup, you may want the Russians to counterattack in Romania- your Infantry defend better and if they do take it you can counter his counter (depending on purchase plans and what NCMs you do).
Besides, it depends on what the Germans and Ottomans are capable of doing to Russia if they go in Romania hard.
As the CP (Axis in any game), I prefer to be on the offensive as much as possible to make up for the income disparity between the two sides.
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On R1 the only thing they can do is charge into Romania. You can either be in their way or not in their way. Thats a round of battle on their terms. Then your counter then another round on their terms
If you wait the Ottomans will be in to help and the germans in Poland will have broken through and be tying down the entire northern front.
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For those who aren’t aware, Harry Turtledove writes alternate history books, and the work we’re referring to is the saga (like, 10 books) he created based on if the Confederacy had won the American Civil War. There are three books on WW1, 3 books on interwar period, and 4 books on WW2. My forum avatar is from one of the WW2 covers.
Isn’t How Few Remain also a part of that series (it’s the second civil war after the North lost the first one). I’m sad to say that’s the only one I’ve read so far, but I have the first WWI book, just haven’t read it yet.
Yeah, forgot that one. They’re admittedly a tough read, a little wordy and he tends to jump around to different characters a lot, but the subject matter is just too awesome. I mean, there’s a Roanoke Front! I’ll probably start a new thread either on this board or on the ‘other variants’ board to discuss.
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Back to the topic at hand,
I think Oz is right, if A/H attacks or takes Romania on the first turn, besides weakening the A/H forces you’re playing right into the Russians hands. They would be able to mount a counter offensive, and keep the territory at least contested for a while (which keeps the southern front away from their own territories). If A/H holds off on Romania the CP as a whole will be in a better position to attack/counter attack it once the Russians activate it. The Russians will surely activate Romania on their first turn, but will face the hard truth of going in hard, or merely activating it with min units. They really can’t afford to go in hard because it will leave a large portion of their army deep into enemy territory and subject to multiple counter attacks, plus it could easily be cut off. Meaning that once they activate Romania it won’t have much more then the units it would have on the first turn anyway. The Russians simply can’t have a large force fighting in the Balkans because the Germans will have a large force in Poland to cut them off causing a reinforcement problem and they would surely parish. -
My thoughts exactly. Because of the turn order its wise to let Russia decide what to do in Romania.
The turn you wait lets the ottomans build a strong force in Bulgaria and Germany will be knee deep in Poland.When AH2 rolls around, the Russian player will have regretted going into Romania because on his turn he will be reluctant to reinforce Romania because the Bulgarians will flow in then ANOTHER pile of Austrohungarians will pile on.
All the while, a big grey force in Poland will be touching 3 Russian territories, forcing them to spread their defenses thin.
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I don’t think AH can afford to have as many forces just sitting there watching on R1 as many have suggested. Basically, every single Austrian unit than can reach an enemy should be attacking to make those initial advantages in numbers count, and before the enemy has had the chance to bulk up their front lines.
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I don’t think AH can afford to have as many forces just sitting there watching on R1 as many have suggested. Basically, every single Austrian unit than can reach an enemy should be attacking to make those initial advantages in numbers count, and before the enemy has had the chance to bulk up their front lines.
I agree with Flashman. It doesn’t sit well with me for Austria to wait for Russia to make the first move.
I suppose if your entire strategy was a hard German and Ottoman push against Russia and a hard Austrian push on Italy, then maybe this would work, but I’d rather make Russia fight for Romania than get it for free.
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Ossel, will you be using your Fortress America board to simulate Harry Turtledove’s North American Front of WWI?
SOMEONE BESIDES ME IS AWARE OF THESE BOOKS??? :-D :-D
Well, I wasn’t aware of this map, but it looks like it might work. I was actually going to design my own map once this game came out, but yes, I will be doing this variant (Brits for Confederates and I guess U.S. for Yankees).
Might even make a world map with the American Front included, that way the whole conflict can be simulated.
For those who aren’t aware, Harry Turtledove writes alternate history books, and the work we’re referring to is the saga (like, 10 books) he created based on if the Confederacy had won the American Civil War. There are three books on WW1, 3 books on interwar period, and 4 books on WW2. My forum avatar is from one of the WW2 covers.
Are you kidding? The first thing I noticed was your avatar lol. If you ever do make a custom make for the American front send over a PDF man! Love those boks (FOR THE UNION!!!0