Against better judgment, Gamerman01 accepts Axis against a +50 bid that includes 4 Russian planes.
Victory says he’s “only played against his teddy bears” and that his sister beat him twice.
Obviously a hustler, but I bite every time.
13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - Russians
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
3 infantry moved from Bessarabia to Eastern Poland
3 artilleries moved from Romania to Eastern Poland
1 mech_infantry moved from Shensi to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 1 : 0/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun, 8 artilleries and 32 infantry moved from Rostov to Caucasus
4 fighters and 1 tactical_bomber moved from Bessarabia to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Kansu : 1 mech_infantry
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 1 infantry
Rostov : 1 infantry
Eastern Poland : 3 artilleries and 3 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Caucasus : 1 aaGun, 8 artilleries, 4 fighters, 32 infantry and 1 tactical_bomber
113 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 66
Russians : 19 / 0
Japanese : 34 / 43
Americans : 55 / 82
Chinese : 14 / 17
British : 33 / 41
UK_Pacific : 24 / 26
Italians : 12 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Kansu
1 artillery moved from Timguska to Kansu
1 armour moved from Timguska to Kansu
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
4 artilleries moved from Korea to 6 Sea Zone
5 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 20 Sea Zone
Japanese take 20 Sea Zone from ANZAC
5 infantry moved from 20 Sea Zone to Kwangtung
5 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
3 tactical_bombers moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to KiangsiCombat - Japanese
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
2 bombers moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
3 tactical_bombers moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Japan to Kiangsu
1 infantry moved from Kiangsu to ShantungPlace Units - Japanese
3 armour placed in Kiangsu
2 armour, 1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 7 artilleries, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 1 : 5/9 hits
Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 1 : 2/4 hits
1 infantry owned by the Germans , 2 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 armour moved from Quebec to 106 Sea Zone
2 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
2 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
2 armour moved from 109 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Celebes to AnhwePlace Units - Americans
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
4 artilleries, 4 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Anhwe : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Quebec : 1 aaGun, 4 artilleries and 4 infantry
United Kingdom : 2 armour, 2 artilleries and 4 infantry
Morocco : 1 flag, 1 aaGun
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
106 Sea Zone : 4 transports
93 Sea Zone : 1 flag, 2 submarines
66 Sea Zone : 2 infantry and 1 transport
109 Sea Zone : 4 transports
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 48 / 66
Russians : 19 / 0
Japanese : 39 / 39
Americans : 57 / 83
Chinese : 12 / 17
British : 33 / 41
UK_Pacific : 21 / 26
Italians : 12 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Burma to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Jehol
2 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Shantung
2 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kiangsi, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to AnhwePlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,2,1,1,2,6,5
Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 1 artillery and 2 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 2 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Anhwe : 8 artilleries, 1 fighter and 18 infantryProduction/PUs Summary :
Germans : 48 / 66
Russians : 19 / 0
Japanese : 35 / 39
Americans : 57 / 83
Chinese : 16 / 21
British : 33 / 41
UK_Pacific : 21 / 26
Italians : 12 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Yunnan to Kwangtung
1 armour moved from Anhwe to Kwangtung
5 mech_infantrys moved from Yunnan to Kwangtung
1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters moved from Anhwe to Kwangtung
1 armour moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 armour moved from Anhwe to Manchuria
1 mech_infantry moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to ManchuriaCombat - British
Battle in Manchuria
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 infantry
British roll dice for 2 armour and 2 mech_infantrys in Manchuria, round 1 : 3/4 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 1 : 2/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Manchuria
British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 1 : 4/8 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern Italy
British attack with 2 artilleries and 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 1 : 0/3 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 1 : 0/1 hits
British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 : 0/3 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 2 : 1/1 hits
1 infantry owned by the British lost in Southern Italy
British roll dice for 2 artilleries in Southern Italy, round 3 : 0/2 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 3 : 0/1 hits
British roll dice for 2 artilleries in Southern Italy, round 4 : 0/2 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 4 : 0/1 hits
British roll dice for 2 artilleries in Southern Italy, round 5 : 1/2 hits
Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 5 : 0/1 hits
1 aaGun owned by the Italians lost in Southern Italy
British roll dice for 2 artilleries in Southern Italy, round 6 : 1/2 hits
Italians roll dice for 1 aaGun and 1 bomber in Southern Italy, round 6 : 0/1 hits
1 aaGun owned by the Italians lost in Southern Italy
British roll dice for 2 artilleries in Southern Italy, round 7 : 0/2 hits
Italians roll dice for 1 bomber in Southern Italy, round 7 : 0/1 hits
British roll dice for 2 artilleries in Southern Italy, round 8 : 1/2 hits
Italians roll dice for 1 bomber in Southern Italy, round 8 : 0/1 hits
1 bomber owned by the Italians lost in Southern Italy
British captures 16PUs while taking Italians capital
British win, taking Southern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 19
Casualties for British: 1 infantry
Casualties for Italians: 2 aaGuns and 1 bomber
Battle in Kwangtung
British attack with 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 artilleries, 1 harbour and 5 infantry
British roll dice for 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 : 4/11 hits
Japanese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 1 : 4/10 hits
4 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits
Japanese roll dice for 5 artilleries and 1 infantry in Kwangtung, round 2 : 0/6 hits
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 2/7 hits
Japanese roll dice for 3 artilleries in Kwangtung, round 3 : 0/3 hits
2 artilleries owned by the Japanese lost in Kwangtung
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 : 3/7 hits
Japanese roll dice for 1 artillery in Kwangtung, round 4 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 5 artilleries and 5 infantry
Casualties for British: 5 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from Kwangtung to Anhwe
2 fighters moved from Kwangtung to Anhwe
4 armour moved from India to Yunnan
2 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
3 armour moved from Persia to Trans-Jordan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Persia
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2,5,2,4,3,1,6
British collect 36 PUs (3 lost to blockades); end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,6,6,2,5,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 2 armour
Yunnan : 4 armour
Anhwe : 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 2 armour, 1 harbour and 1 mech_infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun, 4 fighters and 3 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 2 transports
96 Sea Zone : 1 destroyer
95 Sea Zone : 2 transports
109 Sea Zone : 2 carriers, 1 destroyer and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Persia : 1 flag, 1 factory_minor and 3 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 45 / 66
Russians : 19 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 39 / 57
UK_Pacific : 24 / 26
Italians : 9 / 0
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did I not get the option to scramble my ftr to SZ95?
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All you had was the strategic bomber in S.Italy, which cannot scramble. Your fighters are on the carrier in sz97
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 armour, 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to 96 Sea Zone
2 cruisers moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
Americans defend with 2 submarines
Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 95 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern Italy
Italians attack with 1 armour, 3 artilleries and 2 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to 93 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 43 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 fighter and 1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Hunan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
56 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports
54 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 51 / 66
Russians : 12 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 36 / 57
UK_Pacific : 24 / 26
Italians : 13 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
109 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 12 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 36 / 57
UK_Pacific : 24 / 26
Italians : 13 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
3 armour moved from Novgorod to Eastern Poland
4 mech_infantrys moved from Bryansk to Eastern Poland
3 armour moved from Bryansk to Eastern Poland
1 fighter moved from Germany to Eastern Poland
3 tactical_bombers moved from Germany to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
16 armour, 12 artilleries and 13 infantry moved from Bryansk to Rostov
3 armour moved from Russia to Rostov
1 tactical_bomber moved from Russia to Eastern Poland
3 armour moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland BelgiumCombat - Germans
Battle in Eastern Poland
Germans attack with 6 armour, 1 fighter, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 3 artilleries and 3 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries and 3 infantry
Battle in Holland Belgium
Germans attack with 3 armour and 2 bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 armour and 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 19 armour, 12 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 19 armour, 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Baltic States to Novgorod
3 armour moved from Germany to France
1 fighter moved from Eastern Poland to Germany
4 tactical_bombers moved from Eastern Poland to Germany
1 armour moved from Poland to Western Germany
1 armour moved from Baltic States to Germany
3 armour moved from Samara to Kansu
1 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
3 artilleries moved from Samara to Novosibirsk
2 bombers moved from Holland Belgium to GermanyPlace Units - Germans
3 armour placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 3.
3 armour placed in Germany
3 infantry placed in Russia
Germans undo move 4.
3 infantry placed in Novgorod
3 artilleries placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
Non Combat Move - Russians
3 fighters moved from Caucasus to Egypt
1 fighter moved from Caucasus to Egypt
1 tactical_bomber moved from Caucasus to Egypt
1 aaGun, 8 artilleries and 31 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesTurn Complete - Russians
Territory Summary for Russians :
Egypt : 4 fighters and 1 tactical_bomber
Caucasus : 1 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 8 artilleries and 31 infantryProduction/PUs Summary :
Germans : 63 / 80
Russians : 3 / 0
Japanese : 29 / 39
Americans : 57 / 83
Chinese : 19 / 21
British : 33 / 57
UK_Pacific : 24 / 26
Italians : 13 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kiangsu to Shantung
5 tactical_bombers moved from Kiangsu to Shantung
1 armour moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from 20 Sea Zone to Kiangsi
2 bombers moved from Kiangsu to KiangsiCombat - Japanese
Battle in Shantung
Japanese attack with 2 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kiangsi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers and 5 transports moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 armour moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
2 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
2 bombers moved from Kiangsi to Kiangsu
5 tactical_bombers moved from Shantung to Kiangsu
1 artillery moved from Yenisey to Yakut S.S.R.Place Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 2 armour
Americans roll dice for 1 cruiser in Holland Belgium, round 1 : 1/1 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 : 1/3 hits
Germans roll dice for 2 armour in Holland Belgium, round 1 : 2/2 hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 103 Sea Zone
4 artilleries moved from 109 Sea Zone to United Kingdom
4 infantry moved from 109 Sea Zone to United Kingdom
3 artilleries moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
3 armour placed in Normandy Bordeaux
3 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,4,3,1,3,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Anhwe : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 4 transports
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Quebec : 1 aaGun, 4 artilleries and 4 infantry
United Kingdom : 4 artilleries and 4 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 artillery
106 Sea Zone : 3 transports
66 Sea Zone : 2 infantry and 1 transport
109 Sea Zone : 4 transports
101 Sea Zone : 3 submarines
Brazil : 1 flag
103 Sea Zone : 1 aaGun and 1 transport
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 34 / 35
Americans : 63 / 85
Chinese : 14 / 21
British : 33 / 57
UK_Pacific : 24 / 26
Italians : 10 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 : 3/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to ShantungPlace Units - Chinese
1 infantry placed in Manchuria
6 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Anhwe : 9 artilleries, 1 fighter and 22 infantryProduction/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 33 / 35
Americans : 63 / 85
Chinese : 15 / 15
British : 33 / 57
UK_Pacific : 24 / 26
Italians : 10 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 airfield, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 mech_infantry moved from Anhwe to Shensi
Chinese take Shensi from Japanese
2 fighters moved from Anhwe to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
1 armour moved from Yunnan to Szechwan
1 armour moved from Yunnan to SzechwanCombat - British
Battle in Szechwan
British attack with 2 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 1 : 3/5 hits
Japanese roll dice for 1 armour in Szechwan, round 1 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armourNon Combat Move - British
1 tactical_bomber moved from Szechwan to Anhwe
2 armour moved from Yunnan to Anhwe
2 fighters moved from Szechwan to Anhwe
2 mech_infantrys moved from India to Yunnan
3 armour moved from India to Yunnan
3 infantry moved from Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 armour moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 armour and 1 mech_infantry moved from Kwangtung to Anhwe
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 airfield placed in Egypt
1 transport placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
1 fighter placed in 109 Sea Zone
6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 2 armour
Shensi : 1 mech_infantry
Yunnan : 3 armour and 2 mech_infantrys
Szechwan : 1 armour
Anhwe : 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Normandy Bordeaux : 2 aaGuns, 2 armour, 4 fighters and 6 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
109 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
110 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 31 / 35
Americans : 63 / 85
Chinese : 17 / 15
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 9 / 18
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to 97 Sea Zone
1 armour moved from Slovakia Hungary to Northern Italy
3 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Yugoslavia to Northern Italy
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from Hunan to AnhwePlace Units - ANZAC
1 tactical_bomber and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Anhwe : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
54 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 31 / 35
Americans : 60 / 85
Chinese : 17 / 15
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 60 / 80
Russians : 3 / 0
Japanese : 31 / 35
Americans : 60 / 85
Chinese : 17 / 15
British : 34 / 39
UK_Pacific : 24 / 29
Italians : 12 / 12
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 armour and 1 factory_upgrade; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Kansu to Shensi
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Ukraine to Bessarabia
Germans take Bessarabia from Russians
19 armour, 13 artilleries and 14 infantry moved from Rostov to Caucasus
2 infantry moved from Western Germany to Holland Belgium
4 tactical_bombers moved from Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 armour moved from Kansu to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in Shensi
Germans attack with 1 armour
British defend with 1 mech_infantry
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Holland Belgium
Germans attack with 2 bombers, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 19 armour, 13 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 19 armour, 13 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 artillery moved from Novosibirsk to Kansu
1 armour moved from Kansu to Kazakhstan
2 artilleries moved from Novosibirsk to Kazakhstan
3 artilleries moved from Russia to Samara
1 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
4 armour moved from Germany to Western Germany
1 fighter moved from Germany to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
6 armour and 3 mech_infantrys moved from Eastern Poland to Germany
1 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Holland Belgium to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
4 armour moved from France to Northern Italy
2 armour moved from France to Southern Italy
3 armour moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Germany
3 armour placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
1 armour placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs