Karl7(Axis)v.CorriganBP(Allies)L12-G40
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Game History
Round :10
Purchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to French Equatorial Africa
2 artilleries moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
3 infantry moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - British
Battle in French Equatorial Africa
British attack with 2 artilleries and 4 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 4 infantry in French Equatorial Africa, round 1 : 3/6 hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 1 : 0/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 armour and 3 infantry
Italians defend with 1 aaGun and 1 infantry
British roll dice for 1 armour and 3 infantry in Kenya, round 1 : 2/4 hits
Italians roll dice for 1 aaGun and 1 infantry in Kenya, round 1 : 0/1 hits
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Nigeria
1 mech_infantry moved from Anglo Egyptian Sudan to Nigeria
3 transports moved from 72 Sea Zone to 71 Sea Zone
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Kazakhstan to Russia
18 infantry moved from Eastern Persia to Persia
3 aaGuns moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Caucasus
14 mech_infantrys moved from Iraq to Northwest Persia
4 armour moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Turkmenistan to Northwest Persia
2 mech_infantrys moved from Turkmenistan to Persia
1 armour moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Persia to Northwest Persia
3 fighters moved from Egypt to Northwest PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTerritory Summary for British :
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 airfield and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Nigeria : 1 flag, 3 mech_infantrys
Kenya : 1 flag, 1 armour and 3 infantry
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery
French Equatorial Africa : 1 flag, 2 artilleries and 4 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 1 infantry
Russia : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Eire : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
71 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 3 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 4 armour, 7 fighters, 20 mech_infantrys and 1 tactical_bomber
Persia : 1 flag, 3 aaGuns, 2 armour, 1 factory_minor, 18 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
91 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 56 / 62
Russians : 11 / 11
Japanese : 76 / 88
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 9
ANZAC : 9 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 2.846
Median : 2.000
Variance : 2.922
Standard Deviation : 1.709
Total rolls : 65Null / Other
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.733
Median : 2.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.733
Median : 2.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15 -
Game History
Round :10
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 56 / 62
Russians : 11 / 11
Japanese : 76 / 88
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 9
ANZAC : 9 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 2.846
Median : 2.000
Variance : 2.922
Standard Deviation : 1.709
Total rolls : 65Null / Other
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.733
Median : 2.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.733
Median : 2.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15 -
UK 10 posted.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :10
Politics - Italians
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 armour moved from Western Ukraine to Bryansk
2 artilleries and 8 infantry moved from Southern France to France
3 infantry moved from Northern Italy to France
2 fighters moved from French Central Africa to Gold CoastPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,3,3,6,1,1,6,1,6,1,4,3,5,2
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total -
I cry for the Italian air force …. :cry: :cry:
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Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
3 fighters moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Western Australia
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Western Australia, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Western Australia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Western Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Western Australia : 1 flag, 1 artillery and 1 infantry
46 Sea Zone : 1 flag, 1 destroyer
56 Sea Zone : 1 flag, 1 transport
54 Sea Zone : 1 flag, 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 62
Russians : 11 / 11
Japanese : 75 / 88
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 6
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 flag, 3 infantry
Nigeria : 1 flag, 1 infantry
United Kingdom : 1 flag, 1 fighter and 2 infantry
Iraq : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 56 / 62
Russians : 11 / 11
Japanese : 75 / 88
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 6
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1ANZAC Combat
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
As the Italians should have been kicked out of Africa 8 rounds ago, I don’t have too much sympathy.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :11
Purchase Units - Germans
Germans repair 7 damage on 7 factory_minors; Remaining resources: 55 PUs;
Germans buy 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Ukraine to Tambov
1 tactical_bomber moved from Belarus to Tambov
1 tactical_bomber moved from Belarus to Tambov
2 tactical_bombers moved from Western Ukraine to Caucasus
2 bombers moved from Western Germany to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 infantry moved from Ukraine to Rostov
2 bombers moved from Volgograd to Rostov
23 armour moved from Rostov to Bryansk
1 aaGun, 3 armour, 2 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 infantry moved from Belarus to Smolensk
4 artilleries and 8 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
2 aaGuns, 14 artilleries and 39 infantry moved from Western Ukraine to Bryansk
1 armour moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
2 armour moved from Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 armour moved from Western Germany to Poland
3 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
2 fighters moved from Western Germany to Bryansk
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 tactical_bombers moved from Caucasus to RostovPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Romania
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,4,1,6,2,5,3,6,2,2,1,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 55 PUs (6 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 armour moved from Samara to Caucasus
2 mech_infantrys moved from Samara to Caucasus
1 tactical_bomber moved from Russia to Caucasus
3 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
5 infantry moved from Samara to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Volgograd, round 1 : 2/5 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 5 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 5 infantry in Tambov, round 1 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Tambov, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 1 : 2/4 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 1 : 2/2 hits
1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Volgograd to Russia
31 infantry moved from Samara to Russia
2 aaGuns moved from Samara to RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag, 1 infantry
Russia : 1 flag, 6 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 2 fighters, 87 infantry and 2 mech_infantrys
Tambov : 1 flag, 4 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 2 infantry
Caucasus : 1 flag, 1 armour
Northwest Persia : 1 flag, 1 tactical_bomberProduction/PUs Summary :
Germans : 55 / 75
Russians : 13 / 13
Japanese : 74 / 88
Americans : 50 / 70
Chinese : 5 / 7
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 6
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.500
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Germans Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Shantung to Jehol
1 bomber moved from Shantung to Jehol
2 infantry moved from Shantung to Anhwe
1 artillery, 5 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to Anhwe
2 armour moved from Kweichow to Anhwe
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Timguska to Evenkiyskiy
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 3 armour, 1 artillery, 7 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Anhwe from Chinese with 3 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
5 infantry moved from Philippines to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 4 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 1 tactical_bomber and 4 transports moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 6 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 33 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangtung to Kiangsi
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 bomber moved from 42 Sea Zone to Caroline Islands
1 bomber moved from Jehol to Japan
1 aaGun, 1 artillery and 5 infantry moved from Tsinghai to Shensi
2 fighters and 2 tactical_bombers moved from India to Shensi
4 infantry moved from India to West IndiaPlace Units - Japanese
1 carrier, 3 destroyers and 3 submarines placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 artilleries placed in Japan
3 infantry placed in India
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
Game History
Round :11
Purchase Units - Americans
Americans buy 5 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 bomber moved from Queensland to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
3 fighters moved from 54 Sea Zone to 49 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northwest Persia to Romania
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to NovgorodCombat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 1 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 56 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Romania
AA guns fire in Romania : 0/1 hits
Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.
Strategic bombing raid in Novgorod
AA guns fire in Novgorod : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Novgorod causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Romania to Northwest Persia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from 49 Sea Zone to 26 Sea Zone
3 fighters moved from 46 Sea Zone to 49 Sea Zone
3 fighters moved from 49 Sea Zone to 30 Sea Zone
3 fighters moved from 30 Sea Zone to 26 Sea Zone
3 carriers moved from 54 Sea Zone to 26 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
7 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
5 submarines moved from 54 Sea Zone to 26 Sea Zone
2 cruisers moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 56 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
6 infantry placed in Central United States
5 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Queensland : 1 flag, 2 artilleries, 1 bomber and 1 infantry
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters, 1 harbour and 4 infantry
Midway : 1 flag, 1 airfield
Dutch New Guinea : 1 flag, 1 infantry
46 Sea Zone : 1 flag, 1 destroyer
31 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 8 destroyers, 10 fighters, 12 submarines and 1 transport
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 5 destroyers and 2 submarines
56 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 flag, 4 aaGuns, 1 factory_major and 6 infantry
Eastern United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 flag, 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Holland Belgium : 1 flag, 2 infantry
Russia : 1 flag, 1 bomber
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 8 submarines
Iraq : 1 flag, 1 armour and 1 mech_infantry
101 Sea Zone : 1 flag, 3 transports
Northwest Persia : 1 flag, 1 bomber
110 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 3 transports
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 50 / 75
Russians : 12 / 13
Japanese : 78 / 88
Americans : 55 / 75
Chinese : 2 / 7
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 6
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 7 times
Average roll : 3.906
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 53Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.045
Median : 4.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.167
Median : 2.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.045
Median : 4.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22 -
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Jehol, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag, 2 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery, 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 50 / 75
Russians : 12 / 13
Japanese : 76 / 88
Americans : 55 / 75
Chinese : 4 / 5
British : 36 / 36
UK_Pacific : 0 / 0
Italians : 17 / 6
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 7 times
Average roll : 3.877
Median : 4.000
Variance : 1.804
Standard Deviation : 1.343
Total rolls : 57Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.045
Median : 4.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22Japanese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.045
Median : 4.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22 -
Game History
Round :11
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
9 mech_infantrys moved from Northwest Persia to Rostov
7 fighters moved from Northwest Persia to Rostov
1 tactical_bomber moved from Northwest Persia to Rostov
11 mech_infantrys moved from Northwest Persia to Kazakhstan
4 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 mech_infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians
3 transports moved from 71 Sea Zone to 82 Sea Zone
1 cruiser moved from 71 Sea Zone to 82 Sea Zone
1 battleship moved from 71 Sea Zone to 82 Sea Zone
1 mech_infantry moved from Nigeria to 82 Sea Zone
2 artilleries moved from French Equatorial Africa to 82 Sea Zone
3 infantry moved from French Equatorial Africa to 82 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry moved from French Equatorial Africa to 82 Sea Zone
3 artilleries moved from 82 Sea Zone to Gold Coast
4 infantry moved from 82 Sea Zone to Gold Coast
1 mech_infantry moved from 82 Sea Zone to Gold Coast
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in Kazakhstan
British attack with 4 armour and 11 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour and 11 mech_infantrys in Kazakhstan, round 1 : 2/15 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
British win, taking Kazakhstan from Japanese with 4 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gold Coast
British attack with 3 artilleries, 4 infantry and 1 mech_infantry
Italians defend with 1 armour and 2 fighters
British roll dice for 1 battleship and 1 cruiser in Gold Coast, round 1 : 2/2 hits
British roll dice for 3 artilleries, 4 infantry and 1 mech_infantry in Gold Coast, round 1 : 0/8 hits
Italians roll dice for 1 armour and 2 fighters in Gold Coast, round 1 : 3/3 hits
3 infantry owned by the British , 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Gold Coast
British roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Gold Coast, round 2 : 1/5 hits
Italians roll dice for 1 fighter in Gold Coast, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Gold Coast
British win, taking Gold Coast from Italians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 2 fighters
Battle in Rostov
British attack with 7 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery, 2 bombers, 4 infantry and 2 tactical_bombers
British roll dice for 7 fighters, 9 mech_infantrys and 1 tactical_bomber in Rostov, round 1 : 4/17 hits
Germans roll dice for 1 artillery, 2 bombers, 4 infantry and 2 tactical_bombers in Rostov, round 1 : 3/9 hits
2 bombers owned by the Germans , 2 infantry owned by the Germans and 3 mech_infantrys owned by the British lost in Rostov
British roll dice for 7 fighters, 6 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/14 hits
Germans roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/5 hits
2 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Rostov
British roll dice for 7 fighters, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 5/12 hits
Germans roll dice for 1 tactical_bomber in Rostov, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 7 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 1 artillery, 2 bombers, 4 infantry and 2 tactical_bombers
Casualties for British: 5 mech_infantrysNon Combat Move - British
7 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
3 mech_infantrys moved from Persia to Northwest Persia
2 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to EgyptPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for British :
Kazakhstan : 1 flag, 4 armour and 11 mech_infantrys
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
Trans-Jordan : 1 flag, 1 airfield and 2 infantry
Gibraltar : 1 flag, 1 harbour
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 3 artilleries and 1 mech_infantry
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 4 infantry
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 mech_infantry
French West Africa : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 4 mech_infantrys
Russia : 1 flag, 7 fighters, 1 mech_infantry and 1 tactical_bomber
Eire : 1 flag
Iraq : 1 flag, 1 factory_minor, 2 infantry and 6 mech_infantrys
Eastern Persia : 1 flag
82 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 4 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 3 armour and 6 mech_infantrys
Persia : 1 flag, 3 aaGuns, 1 factory_minor, 18 infantry and 3 mech_infantrys
98 Sea Zone : 1 flag, 2 cruisers and 1 destroyer
110 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 48 / 75
Russians : 15 / 13
Japanese : 75 / 88
Americans : 55 / 75
Chinese : 4 / 5
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 24 times
3 was rolled 25 times
4 was rolled 23 times
5 was rolled 31 times
6 was rolled 28 times
Average roll : 3.713
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 150Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.045
Median : 4.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22Japanese Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.250
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 8 times
Average roll : 4.167
Median : 4.000
Variance : 2.353
Standard Deviation : 1.534
Total rolls : 18British Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3.534
Median : 4.000
Variance : 0.653
Standard Deviation : 0.808
Total rolls : 73Italians Combat
1 was rolled 1 times
3 was rolled 3 times
Average roll : 2.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 4.045
Median : 4.000
Variance : 1.238
Standard Deviation : 1.113
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :11
Politics - Italians
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 3 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 4 infantryNon Combat Move - Italians
3 fighters moved from Normandy Bordeaux to France
1 armour moved from Bryansk to Ukraine
2 aaGuns moved from Bryansk to UkrainePlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,1,3,6,3,5,3,5,5,2,5,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs total -
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 32 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western Australia to South Australia
1 artillery moved from Western Australia to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 2 submarines
49 Sea Zone : 1 flag, 1 destroyer
32 Sea Zone : 1 flag, 1 destroyer
30 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 48 / 75
Russians : 15 / 13
Japanese : 75 / 88
Americans : 53 / 75
Chinese : 4 / 5
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 16 / 7
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Game History
Round :11
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 1 flag, 1 fighter and 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
Iraq : 1 flag, 3 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 cruiser and 2 destroyersProduction/PUs Summary :
Germans : 48 / 75
Russians : 15 / 13
Japanese : 75 / 88
Americans : 53 / 75
Chinese : 4 / 5
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 16 / 7
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :12
Purchase Units - Germans
Germans repair 12 damage on 12 factory_minors; Remaining resources: 63 PUs;
Germans buy 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Bryansk to Tambov
2 fighters and 3 tactical_bombers moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
27 armour, 20 artilleries, 43 infantry and 2 mech_infantrys moved from Bryansk to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 4 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Tambov from Russians with 2 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Rostov
Germans attack with 27 armour, 20 artilleries, 43 infantry and 2 mech_infantrys
British defend with 4 mech_infantrys
Germans win, taking Rostov from Russians with 27 armour, 20 artilleries, 43 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for British: 4 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Bryansk to Rostov
1 infantry moved from Ukraine to Bryansk
3 tactical_bombers moved from Tambov to Ukraine
2 fighters moved from Tambov to Ukraine
3 mech_infantrys moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Novgorod to Belarus
1 armour moved from Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Western Germany to Novgorod
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Romania
1 fighter and 7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,3,2,1,6,4,2,3,4,1,6,4,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Game History
Round :12
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Northwest Persia to Bryansk
4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Caucasus to Tambov
1 armour moved from Russia to Tambov
11 artilleries moved from Russia to Tambov
80 infantry moved from Russia to Tambov
2 infantry moved from Volgograd to TambovCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Archangel, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Archangel, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 armour, 11 artilleries and 82 infantry
Germans defend with 4 infantry
Russians roll dice for 2 armour, 11 artilleries and 82 infantry in Tambov, round 1 : 19/95 hits
Germans roll dice for 4 infantry in Tambov, round 1 : 1/4 hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 armour, 11 artilleries and 81 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/5 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 1 : 3/4 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
6 aaGuns moved from Russia to Tambov
2 fighters moved from Archangel to Russia
1 infantry moved from Urals to VologdaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 flag, 3 infantry
Archangel : 1 flag, 2 mech_infantrys
Russia : 1 flag, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 3 infantry and 1 tactical_bomber
Tambov : 1 flag, 6 aaGuns, 2 armour, 11 artilleries and 81 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 50 / 60
Russians : 16 / 16
Japanese : 75 / 88
Americans : 50 / 75
Chinese : 4 / 5
British : 39 / 44
UK_Pacific : 0 / 0
Italians : 16 / 7
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 28 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.378
Median : 3.000
Variance : 0.627
Standard Deviation : 0.792
Total rolls : 127Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Russians Combat
1 was rolled 19 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 14 times
5 was rolled 21 times
6 was rolled 17 times
Average roll : 3.410
Median : 3.000
Variance : 0.629
Standard Deviation : 0.793
Total rolls : 117 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 32 Sea Zone
3 armour moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Chahar
2 infantry moved from Anhwe to Jehol
5 infantry moved from Anhwe to Chahar
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Shensi to Jehol
1 tactical_bomber moved from Shensi to Jehol
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
2 infantry moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 bomber moved from Japan to 25 Sea Zone
5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
3 carriers moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 5 infantry and 4 transports moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 5 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 45 Sea Zone
2 destroyers moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 3 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery, 1 fighter and 7 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery, 1 fighter and 7 infantry
Battle in 32 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 fighters moved from 46 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
1 bomber moved from 31 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 35 Sea Zone
2 carriers and 4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Chahar to Shensi
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Anhwe
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Evenkiyskiy to Timguska
3 infantry moved from India to West IndiaPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 20 Sea Zone
1 factory_minor placed in Malaya
3 infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,6,6
Japanese collect 75 PUs (4 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs