OOL in sz97?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
2 mech_infantrys moved from British Columbia to Western United States
2 destroyers moved from 26 Sea Zone to 63 Sea Zone
3 carriers, 1 cruiser, 1 fighter, 10 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 63 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 10 submarines
Japanese defend with 1 submarine
Americans roll dice for 10 submarines in 63 Sea Zone, round 1 : 4/10 hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 3 carriers, 1 cruiser, 2 destroyers and 10 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 bomber moved from 16 Sea Zone to Wake Island
1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
3 fighters moved from 26 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 125 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 submarine moved from 10 Sea Zone to 64 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
1 destroyer and 8 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1,3,5
Americans collect 46 PUs (4 lost to blockades); end with 46 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Territory Summary for Americans :
British Columbia : 1 flag, 1 bomber
Queensland : 1 flag, 6 fighters
New Zealand : 1 flag, 1 artillery and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 bomber
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield and 1 bomber
26 Sea Zone : 1 flag, 5 submarines
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 8 submarines
16 Sea Zone : 1 flag, 1 submarine
8 Sea Zone : 1 flag, 1 transport
63 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 10 submarines and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 flag, 2 bombers
Normandy Bordeaux : 1 flag, 2 fighters and 2 tactical_bombers
125 Sea Zone : 1 flag, 1 destroyer
64 Sea Zone : 1 flag, 1 destroyer and 1 submarine
110 Sea Zone : 1 flag, 2 carriers and 2 submarines
Production/PUs Summary :
Germans : 48 / 58
Russians : 23 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 28 / 29
UK_Pacific : 6 / 7
Italians : 21 / 32
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.629
Median : 4.000
Variance : 1.912
Standard Deviation : 1.383
Total rolls : 35
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 23 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 28 / 29
UK_Pacific : 6 / 7
Italians : 21 / 32
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.629
Median : 4.000
Variance : 1.912
Standard Deviation : 1.383
Total rolls : 35
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Trans-Jordan
2 artilleries and 9 infantry moved from Alexandria to Tobruk
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Trans-Jordan
British attack with 2 bombers, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/4 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 2/2 hits
1 bomber owned by the British , 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Holland Belgium from Germans with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 2 infantry
Battle in Tobruk
British attack with 2 artilleries and 9 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 artilleries and 9 infantry in Tobruk, round 1 : 5/11 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 1 : 0/4 hits
1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 artilleries and 9 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from Burma to India
1 fighter moved from Burma to India
2 infantry moved from Burma to India
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
2 armour placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,2,2,6,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Territory Summary for British :
Burma : 1 flag, 1 infantry
India : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Iceland : 1 flag, 1 airfield and 1 harbour
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Ontario : 1 flag, 1 artillery and 1 infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 4 fighters and 3 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 2 artilleries and 9 infantry
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
110 Sea Zone : 1 flag, 1 destroyer and 3 transports
Production/PUs Summary :
Germans : 45 / 58
Russians : 23 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 31 / 29
UK_Pacific : 6 / 0
Italians : 21 / 32
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.450
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40
Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for UK_Pacific :
India : 1 flag, 1 factory_major
Production/PUs Summary :
Germans : 45 / 58
Russians : 23 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 31 / 29
UK_Pacific : 6 / 6
Italians : 21 / 32
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.450
Median : 4.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 40
Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12
Nope, these are fresh turns. Sorry about your bomber, the shelf life on pilots this game is kinda atrocious. Think I’d rather be an infantryman :P. Enjoy your stay in Normandy, we left the best brothels intact ;).
Serves me right. I was playing around with different combinations and at some point unclicked the mech that was supposed to join in the fun. Meh. Planes grow on trees in this game… :lol:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 submarines moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Ukraine to Bryansk
1 transport moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 armour and 2 infantry placed in Ukraine
1 transport placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Libya : 1 flag, 1 artillery
Southern Italy : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Caucasus : 1 flag, 2 armour
95 Sea Zone : 1 flag, 1 destroyer and 2 transports
97 Sea Zone : 1 flag
92 Sea Zone : 1 flag, 3 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 45 / 58
Russians : 19 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 31 / 29
UK_Pacific : 6 / 6
Italians : 26 / 36
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources:
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 63 Sea Zone to Queensland
1 tactical_bomber moved from 63 Sea Zone to Queensland
2 aaGuns, 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Burma to India
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Territory Summary for ANZAC :
India : 1 flag, 1 fighter
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 4 infantry
63 Sea Zone : 1 flag, 1 cruiser
Egypt : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 19 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 31 / 29
UK_Pacific : 6 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 2 infantry
United Kingdom : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter and 1 harbour
Production/PUs Summary :
Germans : 45 / 58
Russians : 19 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 31 / 29
UK_Pacific : 6 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
American and British pilots look at the French pilot… What are you doing here? Are you lost?
Yeah. He is.
Can you edit him back to London? :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to 115 Sea Zone
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
Germans take Samara from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 1 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Finland
4 infantry moved from Western Germany to Northern Italy
4 artilleries moved from Western Germany to Northern Italy
1 infantry moved from Denmark to Western Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Ukraine to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Place Units - Germans
3 armour placed in Novgorod
4 artilleries, 1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,2
Germans collect 52 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 1 mech_infantry
Western Germany : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Germany : 1 flag, 1 factory_major
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 flag, 4 artilleries and 4 infantry
Karelia : 1 flag
Bryansk : 1 flag, 3 aaGuns, 19 armour, 11 artilleries, 2 bombers, 1 fighter, 28 infantry, 8 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 armour
113 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 cruiser
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
92 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 flag, 2 submarines
115 Sea Zone : 1 flag, 1 destroyer and 1 transport
98 Sea Zone : 1 flag
Finland : 1 flag, 1 artillery and 5 infantry
Production/PUs Summary :
Germans : 54 / 74
Russians : 13 / 39
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Sorry, didn’t see your request til I moved. No worries, the Russians can direct him in the right direction…. straight to the gulag!!
Parent-teacher conferences tonight and then I have to be at the hospital all day Friday for two surgeries for two kids… Yeay.
In any case, I’m going to try to bang out another move this morning if I can but then you probably won’t hear from me again until late Saturday night. :-)
No worries, hope everything goes well.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Russians
Russians buy 9 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
10 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 10 infantry
Germans defend with 1 armour
Russians roll dice for 10 infantry in Samara, round 1 : 2/10 hits
Germans roll dice for 1 armour in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Tambov to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ethiopia: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit Mode
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUs
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 flag, 1 armour
Italian Somaliland : 1 flag
Russia : 1 flag, 4 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 4 fighters, 76 infantry and 1 tactical_bomber
Vologda : 1 flag, 1 infantry
Samara : 1 flag, 2 aaGuns and 9 infantry
125 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 74
Russians : 16 / 22
Japanese : 64 / 71
Americans : 50 / 66
Chinese : 6 / 8
British : 28 / 29
UK_Pacific : 6 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.700
Median : 4.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 20
Germans Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.882
Median : 4.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17
The French Fighter didn’t want to move for the Russians. Something about the inferiority of Russian vodka…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 3 fighters and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Shan State to Burma
3 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 tactical_bomber moved from Jehol to Shensi
3 fighters moved from Jehol to Shensi
2 tactical_bombers moved from Hunan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from French Indo China to Burma
1 fighter moved from Hunan to Burma
1 tactical_bomber moved from Hunan to Burma
3 bombers moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Shensi
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 3 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Shensi, round 1 : 7/13 hits
Chinese roll dice for 5 infantry in Shensi, round 1 : 2/5 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour moved from Shan State to Yunnan
1 armour moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from Burma to Hunan
1 tactical_bomber moved from Burma to Hunan
3 bombers moved from Shensi to Hunan
1 fighter moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Shensi to Kweichow
2 tactical_bombers moved from 35 Sea Zone to Hunan
2 fighters moved from 35 Sea Zone to Hunan
1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Siberia to Amur
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 bomber and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 1 flag, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 armour and 3 mech_infantrys
Suiyuyan : 1 flag, 3 infantry
Kweichow : 1 flag, 3 fighters and 1 tactical_bomber
Hunan : 1 flag, 1 airfield, 3 bombers, 3 fighters and 6 tactical_bombers
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 aaGun
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 11 submarines and 3 transports
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 infantry
8 Sea Zone : 1 flag, 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
54 Sea Zone : 1 flag, 1 destroyer
55 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 51 / 74
Russians : 15 / 22
Japanese : 69 / 75
Americans : 50 / 66
Chinese : 3 / 8
British : 28 / 29
UK_Pacific : 5 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Downloaded it. Trying to re-familiarize myself with what the heck is going on in this game. I’m going to get some turns done today after I figure out which end is up. :-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
3 carriers, 1 cruiser, 2 destroyers and 10 submarines moved from 63 Sea Zone to 54 Sea Zone
6 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Wake Island to 54 Sea Zone
1 bomber moved from Western United States to 101 Sea Zone
1 bomber moved from Midway to 8 Sea Zone
1 bomber moved from British Columbia to 101 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 15 submarines
Japanese defend with 1 destroyer
Americans roll dice for 15 submarines in 54 Sea Zone, round 1 : 6/15 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 15 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 101 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans roll dice for 1 submarine in 101 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 101 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 bombers and 1 destroyer in 101 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers and 1 destroyer in 101 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win, taking 101 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Non Combat Move - Americans
1 bomber moved from 101 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from 101 Sea Zone to Eastern United States
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
1 tactical_bomber moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery, 1 bomber and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 8 Sea Zone to Wake Island
Place Units - Americans
5 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 flag, 1 artillery, 1 bomber and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 bomber
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 flag, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 destroyer and 8 submarines
8 Sea Zone : 1 flag, 1 destroyer and 1 submarine
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 15 submarines and 1 transport
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
United Kingdom : 1 flag, 3 bombers
101 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 5 transports
110 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Production/PUs Summary :
Germans : 51 / 74
Russians : 15 / 22
Japanese : 69 / 75
Americans : 50 / 72
Chinese : 3 / 8
British : 28 / 29
UK_Pacific : 5 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.903
Median : 4.000
Variance : 1.367
Standard Deviation : 1.169
Total rolls : 31
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 51 / 74
Russians : 15 / 22
Japanese : 69 / 75
Americans : 50 / 72
Chinese : 3 / 5
British : 28 / 29
UK_Pacific : 5 / 6
Italians : 26 / 36
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.903
Median : 4.000
Variance : 1.367
Standard Deviation : 1.169
Total rolls : 31
Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Germans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.962
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 26