@simon-tressel Some people prefer not to risk it unless the odds favor them, since you still get the AA shot as well. I’ve seen & had bombing runs where the attacking bomber shoots down the interceptor and the AA misses. When you have to roll 1s/2s there’s always a chance it goes quite wrong
Wheatbeer (axis) vs U-505 (allies) G40a3 low luck
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
2 fighters moved from Caroline Islands to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 1 airfield and 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
South Australia : 1 flag, 2 aaGuns and 1 infantry
New Guinea : 1 flag, 2 infantry
Java : 1 flag, 1 armour, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
Trans-Jordan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 27 / 29
Japanese : 54 / 58
Americans : 54 / 75
Chinese : 9 / 10
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
37 Sea Zone : 1 flag
Trans-Jordan : 1 flag, 1 infantry
United Kingdom : 1 flag, 2 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 27 / 29
Japanese : 54 / 58
Americans : 54 / 75
Chinese : 9 / 10
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :8
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
9 armour, 21 artilleries, 33 infantry and 11 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 13 armour, 21 artilleries, 33 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 13 armour, 21 artilleries, 33 infantry and 11 mech_infantrys in Bryansk, round 1 : 24/1 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/1 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 21 artilleries, 32 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns and 1 infantry moved from Holland Belgium to Western Germany
2 carriers and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Romania to Egypt
1 submarine moved from 92 Sea Zone to 95 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 6 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Eastern Poland
2 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Novgorod to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
6 mech_infantrys moved from Romania to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from Romania to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Romania to Western Germany
1 tactical_bomber moved from Romania to Southern ItalyPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in France
2 infantry placed in Germany
2 mech_infantrys placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,3,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 53 / 65
Russians : 23 / 29
Japanese : 54 / 58
Americans : 54 / 75
Chinese : 9 / 10
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m not going to waste our time. This one is done. If I were further along against Japan or prepared to attack Egypt this turn I’d stick it out, but Germany is going to earn too much from now on.
I figured that by forcing Germany to spend most of it’s early money on navy and air it would help Russia for a long time and it did, but I had to sacrifice too many units up front to make it happen. I never really liked trying to get the UK Med fleet into the Atlantic, I just did it to see if it could be done effectively. I was pretty sure that low luck would favor the G1 opening and I believe it more, now.
And placing the bid sub in sz91 is definitely more effective than in sz98. The sz98 sub only works if Germany doesn’t build any first turn air or navy that could be used in Sea Lion. That way the UK can spare the extra aircraft that normally go to the UK defense to attack the Italian BB without using the CV as fodder. But, Germany never builds only ground units on G1 so it’s not feasible.
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It will take a couple turns for the monetary edge to swing, but generally I agree.
The Soviets would need to strafe Bryansk to get any men out of Ukraine alive and that would speed up the fall of Moscow considerably.
If you want a fresh match (league with bid?) let me know.
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Whichever you’d prefer works for me.
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Well, I’m not going to play a league game with Low Luck until I’m sure of an adequate bid range, so do you want to play a league game without LL or a non-league game with LL?
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I guess league without LL.
roll to detirmine first bidder
Input ErrorThere was an error in your dice throw: “1d10” is not correct syntax.
odd - I bid first
even - you bid first -
Rolling 1d10:
(10) -
Alright, now let me try to remember the new bid system. When I bid, it means how much I’m going to give you to play the allies, right? Ok. Let’s go with 9.
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I’ll give you 10
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Wondering if a fighter in Scotland would do the trick. I’ll go with 11.
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I will take Allies +11 (because I am afraid to offer you 12 :lol:).
Need to think about where to place the bid.
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Okay, I’d like 1 sub SZ98 and +5 IPC to London’s bank.