Mugzy vs Most Holy
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Ouch shitty buzz!
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 6 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover Increased Factory ProductionActivate Technology - Russians
Russians activating Increased Factory ProductionPurchase Units - Russians
Russians buy 7 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Baltic States to Poland
1 infantry moved from East Poland to Poland
1 armour moved from East Poland to Czechoslovakia Hungary
Russians take Czechoslovakia Hungary from Germans
2 artilleries moved from East Poland to Poland
1 armour moved from East Poland to Poland
1 artillery moved from Bulgaria Romania to Balkans
1 infantry moved from Bulgaria Romania to Balkans
1 armour moved from Ukraine to BalkansCombat - Russians
Battle in Balkans
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Balkans, round 1 : 2/3 hits
Italians roll dice for 1 armour and 2 infantry in Balkans, round 1 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Balkans
Russians roll dice for 1 armour in Balkans, round 2 : 0/1 hits
Italians roll dice for 1 armour in Balkans, round 2 : 1/1 hits
1 armour owned by the Russians lost in Balkans
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Poland
Russians attack with 1 armour, 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 4 artilleries and 4 infantry in Poland, round 1 : 2/9 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 armour moved from Caucasus to Bulgaria Romania
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
2 artilleries moved from Karelia S.S.R. to Baltic States
1 submarine moved from 14 Sea Zone to 15 Sea ZonePlace Units - Russians
2 armour placed in Karelia S.S.R.
5 armour and 1 infantry placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 50 PUsTerritory Summary for Russians :
Baltic States : 1 flag, 2 artilleries
Caucasus : 1 flag, 1 aaGun, 5 armour, 1 factory and 1 infantry
Czechoslovakia Hungary : 1 flag, 1 armour
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Novosibirsk : 1 flag, 1 infantry
Poland : 1 flag, 1 armour, 4 artilleries and 4 infantry
Bulgaria Romania : 1 flag, 4 armour
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
15 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 16 / 21
Russians : 35 / 50
Japanese : 39 / 55
British : 34 / 39
Italians : 9 / 9
Chinese : 6 / 0
Americans : 39 / 61Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.350
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 20Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.462
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Italians Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from 62 Sea Zone to 58 Sea Zone
1 fighter moved from 61 Sea Zone to 58 Sea Zone
1 armour moved from India to 35 Sea Zone
1 armour, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 39 Sea Zone
1 armour and 1 fighter moved from 39 Sea Zone to Australia
3 infantry moved from Manchuria to Suiyuan
2 infantry moved from Kiangsu to Hupeh
1 infantry moved from Yunnan to Sikang
1 artillery moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 armour moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 armour moved from Kiangsu to Fukien
1 armour moved from Kiangsu to Hupeh
1 destroyer moved from 62 Sea Zone to 58 Sea Zone
1 carrier moved from 35 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Australia
Japanese attack with 1 armour and 1 fighter
British defend with 1 aaGun and 2 infantry
AA guns fire in Australia : 0/1 hits
Japanese roll dice for 1 cruiser in Australia, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Australia, round 1 : 1/2 hits
British roll dice for 2 infantry in Australia, round 1 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Australia
British win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour and 1 fighter
Casualties for British: 1 infantry
Battle in Suiyuan
Japanese attack with 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 infantry in Suiyuan, round 1 : 1/3 hits
Chinese roll dice for 2 infantry in Suiyuan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits
Japanese roll dice for 2 infantry in Suiyuan, round 5 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 infantry in Suiyuan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuan, round 6 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Sikang, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Fukien, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Fukien, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 58 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 battleships
Japanese roll dice for 1 destroyer and 3 fighters in 58 Sea Zone, round 1 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 battleships in 58 Sea Zone, round 1 : 2/2 hits
1 battleship owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 58 Sea Zone
Japanese roll dice for 2 fighters in 58 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship in 58 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 58 Sea Zone
Japanese roll dice for 1 fighter in 58 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship in 58 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 fighter owned by the Japanese lost in 58 Sea Zone
Americans win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer and 3 fighters
Casualties for Americans: 2 battleships
Battle in Hupeh
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Hupeh, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 armour moved from French Indo-China Thailand to India
1 transport moved from 61 Sea Zone to 37 Sea Zone
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour and 2 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from Yakut S.S.R. to Stanovoj ChrebetPlace Units - Japanese
1 factory placed in India
1 artillery and 1 infantry placed in French Indo-China Thailand
1 fighter and 2 submarines placed in 62 Sea Zone
2 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Borneo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
East Indies : 1 flag
French Indo-China Thailand : 1 flag, 1 artillery, 1 factory and 1 infantry
Fukien : 1 flag, 2 armour and 1 infantry
Hupeh : 1 flag, 1 armour and 2 infantry
India : 1 flag, 1 aaGun, 2 armour and 1 factory
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 3 armour, 1 factory and 2 infantry
Kwangtung : 1 flag
Manchuria : 1 flag, 2 armour and 2 infantry
Persia : 1 flag, 1 artillery
Philippine Islands : 1 flag
Sikang : 1 flag, 1 armour and 1 artillery
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
37 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
62 Sea Zone : 1 flag, 2 carriers, 1 fighter, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 16 / 21
Russians : 35 / 50
Japanese : 42 / 57
British : 34 / 39
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Research Technology - British
British spend 0 on tech rolls
British roll 5 and gets 0 hitsPurchase Units - British
British buy 1 armour, 4 artilleries, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
3 artilleries moved from United Kingdom to 7 Sea Zone
3 infantry moved from United Kingdom to 7 Sea Zone
3 infantry moved from 7 Sea Zone to France
3 artilleries moved from 7 Sea Zone to France
2 fighters moved from 7 Sea Zone to FranceCombat - British
Battle in Persia
British attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Persia, round 1 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 1 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Persia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
British roll dice for 1 armour and 2 infantry in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 armour and 1 infantry in Persia, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Persia, round 4 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in France
British attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 armour and 6 infantry
British roll dice for 1 battleship in France, round 1 : 0/1 hits
British roll dice for 4 artilleries, 2 fighters and 4 infantry in France, round 1 : 4/10 hits
Germans roll dice for 1 armour and 6 infantry in France, round 1 : 0/7 hits
4 infantry owned by the Germans lost in France
British roll dice for 4 artilleries, 2 fighters and 4 infantry in France, round 2 : 6/10 hits
Germans roll dice for 1 armour and 2 infantry in France, round 2 : 2/3 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in France
British win, taking France from Germans with 4 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 armour and 6 infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from France to 7 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 submarine moved from 15 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea ZonePlace Units - British
1 transport placed in 7 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
1 armour and 1 artillery placed in EgyptTurn Complete - British
British collect 41 PUs; end with 43 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for British :
Australia : 1 flag, 1 aaGun and 1 infantry
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery and 1 factory
France : 1 flag, 4 artilleries and 2 infantry
Libya : 1 flag
Northwestern Europe : 1 flag
Norway : 1 flag
Persia : 1 flag, 1 armour
Trans-Jordan : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
7 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters and 4 transports
13 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 41 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 11 times
Average roll : 3.660
Median : 4.000
Variance : 0.630
Standard Deviation : 0.794
Total rolls : 47Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.300
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.500
Median : 3.000
Variance : 1.161
Standard Deviation : 1.078
Total rolls : 32 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Balkans to Czechoslovakia HungaryCombat - Italians
Battle in Czechoslovakia Hungary
Italians attack with 1 armour
Russians defend with 1 armour
Italians roll dice for 1 armour in Czechoslovakia Hungary, round 1 : 0/1 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 1 : 0/1 hits
Italians roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 2 : 0/1 hits
Italians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 0/1 hits
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 3 : 1/1 hits
1 armour owned by the Italians lost in Czechoslovakia Hungary
Russians win with 1 armour remaining. Battle score for attacker is -5
Casualties for Italians: 1 armourNon Combat Move - Italians
1 infantry moved from Italy to BalkansPlace Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs totalTerritory Summary for Italians :
Balkans : 1 flag, 1 infantry
Italy : 1 flag, 1 aaGun, 1 artillery, 1 factory and 4 infantryProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 41 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 3 / 0
Americans : 39 / 61Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
I couldn’t hit the broad side of a barn in Europe, there must be a heavy fog.
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :6
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs total
Objective 1: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Americans :
Alaska : 1 flag, 1 bomber and 1 infantry
Brazil : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Eastern United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
Egypt : 1 flag, 1 infantry
France : 1 flag, 1 artillery and 1 infantry
Hawaiian Islands : 1 flag, 1 infantry
Midway : 1 flag, 1 infantry
Morocco Algeria : 1 flag
Wake Island : 1 flag, 1 infantry
Western Canada : 1 flag, 1 infantry
Western United States : 1 flag, 1 aaGun, 1 factory and 1 infantry
7 Sea Zone : 1 flag, 1 transport
13 Sea Zone : 1 flag, 2 destroyers
18 Sea Zone : 1 flag, 2 transports
56 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
64 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 10 / 21
Russians : 35 / 50
Japanese : 39 / 57
British : 41 / 53
Italians : 9 / 9
Chinese : 5 / 0
Americans : 39 / 55 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from BritishCombat - Germans
Non Combat Move - Germans
Place Units - Germans
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Russians
Russians buy 7 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Czechoslovakia Hungary to Balkans
2 armour moved from Bulgaria Romania to Balkans
2 armour moved from Bulgaria Romania to Balkans
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
4 armour moved from Caucasus to IndiaCombat - Russians
Battle in Balkans
Russians attack with 5 armour
Italians defend with 1 infantry
Russians roll dice for 5 armour in Balkans, round 1 : 1/5 hits
Italians roll dice for 1 infantry in Balkans, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Balkans
Russians win, taking Balkans from Italians with 5 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in India
Russians attack with 4 armour
Japanese defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 4 armour in India, round 1 : 1/4 hits
Japanese roll dice for 2 armour in India, round 1 : 0/2 hits
1 armour owned by the Japanese lost in India
Russians roll dice for 4 armour in India, round 2 : 1/4 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 4 armour remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armourNon Combat Move - Russians
1 armour moved from Caucasus to Bulgaria Romania
1 submarine moved from 15 Sea Zone to 35 Sea Zone
1 infantry moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Persia
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 armour moved from Karelia S.S.R. to Poland
2 artilleries moved from Baltic States to Poland
1 infantry moved from Poland to Czechoslovakia HungaryPlace Units - Russians
2 armour placed in Karelia S.S.R.
5 armour and 1 artillery placed in Caucasus
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 40 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Russians met a national objective for an additional 10 PUs; end with 55 PUsTerritory Summary for Russians :
Balkans : 1 flag, 5 armour
Caucasus : 1 flag, 1 aaGun, 5 armour, 1 artillery and 1 factory
Czechoslovakia Hungary : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag
India : 1 flag, 4 armour
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour and 1 factory
Kazakh S.S.R. : 1 flag, 1 infantry
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Poland : 1 flag, 3 armour, 6 artilleries and 3 infantry
Bulgaria Romania : 1 flag, 1 armour
Russia : 1 flag, 1 aaGun, 1 artillery, 1 factory and 2 infantry
Ukraine : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
35 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 12 / 12
Russians : 39 / 55
Japanese : 35 / 57
British : 42 / 53
Italians : 6 / 9
Chinese : 5 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4.706
Median : 5.000
Variance : 2.438
Standard Deviation : 1.561
Total rolls : 17Japanese Combat
6 was rolled 3 times
Average roll : 6.000
Median : 6.000
Variance : 4.500
Standard Deviation : 2.121
Total rolls : 3Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.308
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo-China Thailand to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 armour moved from Sikang to Ningxia
Japanese take Ningxia from Chinese
1 armour moved from Ningxia to Chinghai
1 artillery moved from Sikang to Chinghai
1 infantry moved from Hupeh to Suiyuan
Japanese take Suiyuan from Chinese
2 infantry moved from Manchuria to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Fukien to KiangsuCombat - Japanese
Battle in Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 cruiser in Australia, round 1 : 1/1 hits
British roll dice for 1 infantry in Australia, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Australia
Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chinghai
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Chinghai, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Chinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 infantry in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 armour moved from Manchuria to Stanovoj Chrebet
1 armour moved from Hupeh to Burma
2 armour moved from Fukien to Burma
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 carriers, 1 fighter, 2 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 51 Sea Zone
1 carrier and 1 transport moved from 39 Sea Zone to 51 Sea Zone
2 armour and 2 infantry moved from 51 Sea Zone to Caroline IslandsPlace Units - Japanese
1 armour, 1 bomber and 2 fighters placed in Japan
2 armour placed in French Indo-China Thailand
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Australia : 1 flag, 1 aaGun and 1 artillery
Borneo : 1 flag
Burma : 1 flag, 3 armour
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 flag, 2 armour and 2 infantry
Chinghai : 1 flag, 1 armour and 1 artillery
East Indies : 1 flag
French Indo-China Thailand : 1 flag, 2 armour and 1 factory
Fukien : 1 flag
Hupeh : 1 flag
Iwo Jima : 1 flag, 1 infantry
Japan : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 fighters
Kiangsu : 1 flag, 3 infantry
Kwangtung : 1 flag
Ningxia : 1 flag
Philippine Islands : 1 flag
Sikang : 1 flag
Soviet Far East : 1 flag
Stanovoj Chrebet : 1 flag, 3 armour
Suiyuan : 1 flag, 1 infantry
Yunnan : 1 flag
39 Sea Zone : 1 flag, 1 cruiser and 1 transport
51 Sea Zone : 1 flag, 3 carriers, 1 fighter, 2 submarines and 3 transports
62 Sea Zone : 1 flag, 2 submarinesProduction/PUs Summary :
Germans : 12 / 12
Russians : 39 / 55
Japanese : 42 / 57
British : 40 / 53
Italians : 6 / 9
Chinese : 0 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.200
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.143
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Research Technology - British
British spend 0 on tech rolls
British roll 2 and gets 0 hitsPurchase Units - British
British buy 3 armour, 5 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 35 Sea Zone to 39 Sea Zone
4 artilleries moved from United Kingdom to 7 Sea Zone
4 infantry moved from United Kingdom to 7 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Germany
4 artilleries moved from 5 Sea Zone to Germany
4 artilleries moved from France to Germany
2 infantry moved from France to Germany
2 carriers moved from 7 Sea Zone to 5 Sea Zone
2 fighters moved from 7 Sea Zone to Germany
1 battleship moved from 7 Sea Zone to 5 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 39 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 39 Sea Zone
1 transport owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Germany
British attack with 8 artilleries, 2 fighters and 6 infantry
Germans defend with 1 aaGun, 1 factory and 16 infantry
AA guns fire in Germany : 0/2 hits
British roll dice for 1 battleship in Germany, round 1 : 1/1 hits
British roll dice for 8 artilleries, 2 fighters and 6 infantry in Germany, round 1 : 9/16 hits
Germans roll dice for 16 infantry in Germany, round 1 : 7/16 hits
6 infantry owned by the British , 10 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
British roll dice for 7 artilleries and 2 fighters in Germany, round 2 : 3/9 hits
Germans roll dice for 6 infantry in Germany, round 2 : 5/6 hits
3 infantry owned by the Germans and 5 artilleries owned by the British lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 3 : 1/4 hits
Germans roll dice for 3 infantry in Germany, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Germany
British roll dice for 2 artilleries and 2 fighters in Germany, round 4 : 1/4 hits
Germans roll dice for 2 infantry in Germany, round 4 : 2/2 hits
1 infantry owned by the Germans , 1 artillery owned by the British and 1 fighter owned by the British lost in Germany
British roll dice for 1 artillery and 1 fighter in Germany, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Germany, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Germany
British captures 12PUs while taking Germans capital
British win, taking Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 16 infantry
Casualties for British: 7 artilleries, 1 fighter and 6 infantryNon Combat Move - British
1 fighter moved from Germany to 5 Sea Zone
1 armour moved from Persia to India
1 artillery moved from Trans-Jordan to Persia
1 armour moved from Egypt to Persia
1 artillery moved from Egypt to Trans-Jordan
1 destroyer moved from 13 Sea Zone to 15 Sea ZonePlace Units - British
1 submarine placed in 34 Sea Zone
3 armour placed in India
1 artillery placed in Egypt
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 50 PUs; end with 62 PUs total
Objective 3: British met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for British :
Eastern Canada : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery and 1 factory
France : 1 flag
Germany : 1 flag, 1 aaGun, 1 artillery and 1 factory
India : 1 flag, 1 aaGun, 4 armour and 1 factory
Libya : 1 flag
Norway : 1 flag
Persia : 1 flag, 1 armour and 1 artillery
Trans-Jordan : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 aaGun, 4 artilleries, 1 factory and 4 infantry
5 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 fighter and 4 transports
15 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 2 / 0
Russians : 39 / 55
Japanese : 42 / 57
British : 50 / 67
Italians : 6 / 9
Chinese : 0 / 0
Americans : 39 / 55Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.029
Median : 3.000
Variance : 0.985
Standard Deviation : 0.993
Total rolls : 69Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.033
Median : 2.500
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 30British Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.053
Median : 3.000
Variance : 0.973
Standard Deviation : 0.986
Total rolls : 38 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Place Units - Italians
3 infantry placed in ItalyTurn Complete - Italians
Italians collect 6 PUs; end with 6 PUs total -
Allright, you win. I’ll take Hawaii, you’ll take Italy, you’ll take back Hawaii, Game over. Well done. How about a game of Global?
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Sounds good
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 1 : 7/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 5/11 hits
6 infantry owned by the French , 5 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in France, round 2 : 2/12 hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 2 : 2/5 hits
1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 2 artilleries and 3 mech_infantrys in France, round 3 : 3/10 hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits
1 armour owned by the French , 1 armour owned by the British , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Germans: 6 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 cruisers and 1 fighter in 110 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans , 1 battleship owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
Germans win with 1 battleship and 2 bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship and 1 cruiser
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 109 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 111 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
Germans roll dice for 2 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 4 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 2 submarines in 106 Sea Zone, round 5 : 0/2 hits
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 2 : 0/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 2/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 bombers moved from 110 Sea Zone to Western Germany
8 infantry moved from Germany to Western Germany
3 artilleries moved from Germany to Western Germany
1 armour moved from Poland to Western Germany
1 armour moved from Slovakia Hungary to Western Germany
2 artilleries moved from Greater Southern Germany to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 fighter moved from Slovakia Hungary to 112 Sea Zone
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 armour moved from Romania to Bulgaria
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 infantry moved from Poland to Germany
2 fighters moved from 111 Sea Zone to Western Germany
2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
Greater Southern Germany : 1 flag, 7 infantry
Slovakia Hungary : 1 flag, 1 infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
Romania : 1 flag, 1 infantry
Poland : 1 flag, 1 infantry
Germany : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_major and 7 infantry
Norway : 1 flag, 2 infantry
Denmark : 1 flag, 2 infantry
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 1 armour and 5 infantry
91 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 flag, 1 battleshipProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 49
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 18 times
4 was rolled 16 times
5 was rolled 29 times
6 was rolled 29 times
Average roll : 3.844
Median : 4.000
Variance : 1.433
Standard Deviation : 1.197
Total rolls : 128Germans Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 21 times
6 was rolled 18 times
Average roll : 3.831
Median : 4.000
Variance : 1.354
Standard Deviation : 1.163
Total rolls : 83French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.739
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
I couldnt remember how to start a new thread so I just used the old one. It sucks how we have to make decisions for the opposing. I forgot about scrambling on my attack then I kinda fucked it up do to lack of knowledge of how the comp works it but it did save you a British transport :|
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We can keep all of our games in this thread and not bother making new ones for every game.
If you select post after combat move on the screen with the login stuff it gives you the option to post the game file mid turn so the opponent can choose to scramble and give OOL (Order Of Loss) which is the opponents choice of what to take as casualties first. This should have been done for Germany’s turn but we’ll let it slide for now I haven’t looked closely but you probably did it fair so long as you know how to do just damage for BB’s and CV’s. I’ll take a look at it later tonight. -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 1 and gets 0 hits
Russians removing all Technology Tokens after unsuccessful research.Purchase Units - Russians
Russians buy 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Novgorod to 115 Sea Zone
3 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Archangel to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to SmolenskPlace Units - Russians
1 carrier and 1 transport placed in 115 Sea Zone
1 fighter placed in 115 Sea Zone
1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 1 flag, 6 infantry
Buryatia : 1 flag, 2 aaGuns and 12 infantry
Karelia : 1 flag, 1 infantry
Bryansk : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 tactical_bomber
Ukraine : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag, 1 armour and 1 mech_infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 1 tactical_bomber
Caucasus : 1 flag, 2 infantry
Smolensk : 1 flag, 2 aaGuns
127 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 5 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 factory_minor; Remaining resources: 9 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
2 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter moved from Kiangsu to Yunnan
1 artillery moved from Jehol to Chahar
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 1 : 0/4 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 4/6 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Manchuria to Kiangsu
2 tactical_bombers moved from Manchuria to Kiangsu
1 mech_infantry moved from Manchuria to Anhwe
1 artillery moved from Manchuria to Jehol
6 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Kiangsu
4 infantry moved from Korea to Manchuria
2 bombers moved from Japan to Kiangsu
2 fighters and 2 tactical_bombers moved from Japan to Kiangsu
1 fighter moved from Okinawa to Kiangsu
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
1 fighter moved from Hunan to KwangsiPlace Units - Japanese
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 30 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 2 fighters, 1 infantry and 1 tactical_bomber
Korea : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 6 fighters and 4 tactical_bombers
Kiangsi : 1 flag, 1 artillery and 3 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 6 infantry
Okinawa : 1 flag, 1 infantry
Siam : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun and 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
33 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 49
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 13 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 8 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.304
Median : 4.000
Variance : 1.227
Standard Deviation : 1.108
Total rolls : 23Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 6 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 2.308
Standard Deviation : 1.519
Total rolls : 14Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.875
Median : 4.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :1
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 battleship and 1 carrier; Remaining resources: 6 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 58 PUs total