Thanks for the update. Enjoy your travels :)
BotA U-505 vs. Pug
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I want opponents, not victims! So this is like it should be :-)
Some interesting ideas on his side.
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u505 is putting up one hell of a fight!
Well, this IS a game of military conquest. Nobody wins by defending. :-D
I want opponents, not victims! So this is like it should be :-)
Some interesting ideas on his side.
As I am new to this game, I think I made some strategic errors early, but I’ve been saved from an embarrassing defeat by good dice in the mass attacks against individual unit battles.
Unfortunately, as I have been spending the whole night polishing off a bottle of 100 proof vodka, I’m not in any shape to make any moves right now(typing this post has taken me 20 minutes already). The battle resumes after a good nights rest. Back in 8 hours or so.
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Some interesting ideas on his side.
list them…
napoleonic doesn’t see enough original plays…
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Ok, best moves: Ottomans.
- Moving all units vs. Austria.
- not reinforcing Eastern Turkey
So far I had the same idea (though never had the chance to try it).
The nice addition: you dont have to defend Lazes for a long time if you build a few Marines. Now you can delay the Russian entry to the Middle East for some time - and also keep Russia back in the West. It takes 2 or 3 turns longer till Russia can help Austria.
The Marine units make the difference.Btw - I dont think the big mistakes were done in the beginning, but later.
Example again Ottomans: you raised a big fleet and forgot to build reinforcements on land.Pug
P.S.: Vodka? Dont drink on your victory too early :-)
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :5
Combat Move - Sweden
1 Marines moved from Svealand to SZ6
1 Fusiliers moved from Ostra Gotaland to SZ6
1 Barque, 1 Frigate, 1 Fusiliers and 1 Marines moved from SZ6 to SZ10
1 Fusiliers and 1 Marines moved from SZ10 to MecklenburgPurchase Units - Sweden
Sweden buy 1 Brigantine, 1 Chasseurs and 1 Cutter; Remaining resources: 0 PUs;Combat - Sweden
Battle in Mecklenburg
Sweden attack with 1 Fusiliers and 1 Marines
KingdomOfPrussia defend with 1 Fusiliers
Sweden roll dice for 1 Frigate in Mecklenburg, round 1 : 0/1 hits
Sweden roll dice for 1 Fusiliers and 1 Marines in Mecklenburg, round 1 : 1/1 hits
KingdomOfPrussia roll dice for 1 Fusiliers in Mecklenburg, round 1 : 0/1 hits
1 Fusiliers owned by the KingdomOfPrussia lost in Mecklenburg
Sweden win, taking Mecklenburg from KingdomOfPrussia with 1 Fusiliers and 1 Marines remaining. Battle score for attacker is 4
Casualties for KingdomOfPrussia: 1 FusiliersNon Combat Move - Sweden
2 Chasseurss and 2 Mariness moved from Ostra Gotaland to SZ6
2 Barques, 2 Chasseurss and 2 Mariness moved from SZ6 to SZ10
2 Chasseurss and 2 Mariness moved from SZ10 to Holstein
1 Dragoons and 1 Horse_Artillery moved from Lappland to Bohus
1 Frigate moved from SZ4 to SZ9
1 Battleship, 2 Brigantines and 4 Cutters moved from SZ4 to SZ3
1 Cutter moved from SZ6 to SZ3
2 Artillerys, 3 Chasseurss, 1 Dragoons, 2 Grenadierss and 1 Howitzer moved from Jutland to Holstein
1 Fusiliers moved from Holstein to JutlandPlace Units - Sweden
1 Cutter placed in SZ11
1 Brigantine placed in SZ6
1 Chasseurs placed in SkaneTurn Complete - Sweden
Sweden collect 21 PUs; end with 21 PUs totalTerritory Summary for Sweden :
Norvege : 1 flag
Bohus : 1 flag, 1 Artillery, 1 Chasseurs, 1 Dragoons, 1 Fortress, 1 Horse_Artillery and 1 Marines
Svealand : 1 flag, 1 Capital and 1 Mortella_Tower
SZ9 : 1 flag, 1 Frigate
Jutland : 1 flag, 2 Fortresss and 1 Fusiliers
Skane : 1 flag, 1 Chasseurs and 1 General
SZ6 : 1 flag, 1 Brigantine
SZ8 : 1 flag
SZ3 : 1 flag, 1 Battleship, 2 Brigantines and 5 Cutters
SZ10 : 1 flag, 3 Barques and 1 Frigate
Holstein : 1 flag, 2 Artillerys, 5 Chasseurss, 1 Dragoons, 3 Fortresss, 1 Fusiliers, 2 Grenadierss, 1 Howitzer and 2 Mariness
SZ11 : 1 flag, 1 Cutter
Mecklenburg : 1 flag, 1 Fusiliers and 1 MarinesProduction/PUs Summary :
France : 43 / 49
UnitedKingdom : 54 / 50
Spain : 43 / 34
KingdomOfPrussia : 23 / 25
Sweden : 21 / 21
AustrianEmpire : 30 / 28
OttomanEmpire : 37 / 38
Russia : 39 / 39 -
Btw - I dont think the big mistakes were done in the beginning, but later.
Example again Ottomans: you raised a big fleet and forgot to build reinforcements on land.Pug
The problem with the Ottomans was that they were already fighting a 2 front war when the UK built the encampment in Candia. I simply couldn’t afford to allow the UK to open up a 3rd front against the Ottomans so I decided that the only way to prevent that was to crush Candia before the UK Med fleet could get there and reinforce it. Believe me, I wasn’t at all happy to have to build all of those ships. Hopefully, they will come in handy later when the Ottomans are surrounded on all sides.
I personally think my biggest mistake was not building more fleet early with Sweden to control the Baltic from the beginning. It also might have helped me to evacuate some of my more expensive units from Finland before the Russians destroyed them.
P.S.: Vodka? Dont drink on your victory too early :-)
Ha. I actually came into this game expecting to lose. My main goal was not to make a fool of myself in the process. :lol:
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :5
Combat Move - AustrianEmpire
2 Artillerys, 6 Chasseurss, 1 Cuirassiers, 7 Fusilierss and 1 Grenadiers moved from Cologne to Flanders
1 Fusiliers moved from Hungary to Transylvania
AustrianEmpire take Transylvania from OttomanEmpire
1 Fusiliers moved from Croatia to Bosnia
AustrianEmpire take Bosnia from OttomanEmpire
1 Artillery, 6 Fusilierss, 1 Howitzer and 1 Marines moved from Zala to Slavonia
2 Fusilierss moved from Slovenia to Salzburg
2 Fusilierss moved from Slovenia to Slavonia
3 Dragoonss and 3 Horse_Artillerys moved from Slovenia to Lombardi
1 Dragoons and 3 Horse_Artillerys moved from Austria to Venetia
1 Fusiliers moved from Hesse to Cologne
1 Fusiliers moved from Hesse to ColognePurchase Units - AustrianEmpire
AustrianEmpire buy 2 Dragoonss, 2 Fusilierss and 2 Hussarss; Remaining resources: 0 PUs;Combat - AustrianEmpire
Battle in Lombardi
AustrianEmpire attack with 3 Dragoonss and 3 Horse_Artillerys
Neutral defend with 2 Chasseurss
AustrianEmpire win, taking Lombardi from Neutral with 3 Dragoonss and 2 Horse_Artillerys remaining. Battle score for attacker is 5
Casualties for Neutral: 2 Chasseurss
Casualties for AustrianEmpire: 1 Horse_ArtilleryNon Combat Move - AustrianEmpire
Place Units - AustrianEmpire
2 Fusilierss placed in Bavaria
2 Dragoonss and 2 Hussarss placed in AustriaTurn Complete - AustrianEmpire
AustrianEmpire collect 34 PUs; end with 34 PUs total -
The problem with the Ottomans was that they were already fighting a 2 front war when the UK built the encampment in Candia. I simply couldn’t afford to allow the UK to open up a 3rd front against the Ottomans so I decided that the only way to prevent that was to crush Candia before the UK Med fleet could get there and reinforce it. Believe me, I wasn’t at all happy to have to build all of those ships. Hopefully, they will come in handy later when the Ottomans are surrounded on all sides.
It’s a bit more complicated.
- Ottomans fought on one frontier - Austria - and succeeded to keep Russia away or at least to delay them for quite some time. Perfect!
- England build an encampment on Candia for 8 PU and you responded by building 3 ships for 24 PU. Well - perfect investment for England. You build far more than needed. And dont forget - England fights also Spain and France! I cant afford everything at the same time. I simply have to force you to invest more into unnessary units and distant areas :-)
I personally think my biggest mistake was not building more fleet early with Sweden to control the Baltic from the beginning. It also might have helped me to evacuate some of my more expensive units from Finland before the Russians destroyed them.
Sweden is your weak point so far, I agree. Though they could still be far more dangerous.
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :5
Combat Move - OttomanEmpire
1 Artillery, 2 Fusilierss, 6 Mariness and 1 Mortars moved from Constantinople to SZ84
1 Artillery, 4 Barques, 1 Brigantine, 2 Frigates, 2 Fusilierss, 6 Mariness and 1 Mortars moved from SZ84 to SZ83
1 Artillery, 2 Fusilierss, 6 Mariness and 1 Mortars moved from SZ83 to CandiaPurchase Units - OttomanEmpire
OttomanEmpire buy 6 Chasseurss and 2 Fusilierss; Remaining resources: 0 PUs;Combat - OttomanEmpire
Battle in Candia
OttomanEmpire attack with 1 Artillery, 2 Fusilierss, 6 Mariness and 1 Mortars
UnitedKingdom defend with 3 Chasseurss, 1 Encampment, 3 Fortresss, 2 Mariness and 1 Mortella_Tower
OttomanEmpire roll dice for 2 Frigates in Candia, round 1 : 1/0 hits
1 Mortella_Tower owned by the UnitedKingdom lost in Candia
OttomanEmpire roll dice for 1 Artillery, 2 Fusilierss, 6 Mariness and 1 Mortars in Candia, round 1 : 5/1 hits
UnitedKingdom roll dice for 3 Chasseurss, 3 Fortresss and 2 Mariness in Candia, round 1 : 5/1 hits
3 Chasseurss owned by the UnitedKingdom , 2 Mariness owned by the OttomanEmpire , 2 Mariness owned by the UnitedKingdom , 1 Artillery owned by the OttomanEmpire and 2 Fusilierss owned by the OttomanEmpire lost in Candia
OttomanEmpire roll dice for 4 Mariness and 1 Mortars in Candia, round 2 : 3/1 hits
UnitedKingdom roll dice for 3 Fortresss in Candia, round 2 : 2/0 hits
3 Fortresss owned by the UnitedKingdom and 2 Mariness owned by the OttomanEmpire lost in Candia
OttomanEmpire win, taking Candia from UnitedKingdom with 2 Mariness and 1 Mortars remaining. Battle score for attacker is 8
Casualties for OttomanEmpire: 1 Artillery, 2 Fusilierss and 4 Mariness
Casualties for UnitedKingdom: 3 Chasseurss, 3 Fortresss, 2 Mariness and 1 Mortella_TowerNon Combat Move - OttomanEmpire
3 Cutters moved from SZ84 to SZ80
1 Fusiliers moved from Serbia to Albania
1 Horse_Artillery moved from Serbia to Bulgaria
1 Horse_Artillery moved from Wallachia to Bulgaria
2 Artillerys, 2 Chasseurss and 2 Fusilierss moved from Wallachia to Serbia
1 Chasseurs moved from Bulgaria to Serbia
1 General moved from Bulgaria to Macedonia
1 Chasseurs and 2 Fusilierss moved from Bulgaria to Constantinople
1 Chasseurs moved from Bulgaria to Serbia
1 Dragoons and 1 Horse_Artillery moved from Midian to Syria
1 Artillery and 1 Fusiliers moved from Midian to JordanPlace Units - OttomanEmpire
5 Chasseurss and 2 Fusilierss placed in Constantinople
1 Chasseurs placed in MacedoniaTurn Complete - OttomanEmpire
OttomanEmpire collect 37 PUs; end with 37 PUs totalTerritory Summary for OttomanEmpire :
SZ80 : 1 flag, 3 Cutters
Wallachia : 1 flag, 1 Chasseurs and 2 Fusilierss
SZ98 : 1 flag
Midian : 1 flag
Lazes : 1 flag, 5 Fusilierss
Albania : 1 flag, 1 Fusiliers
SZ83 : 1 flag, 4 Barques, 1 Brigantine and 2 Frigates
Constantinople : 1 flag, 1 Capital, 6 Chasseurss, 1 Fortress and 4 Fusilierss
Macedonia : 1 flag, 1 Chasseurs and 1 General
Serbia : 1 flag, 2 Artillerys, 6 Chasseurss, 4 Fusilierss and 2 Howitzers
Jordan : 1 flag, 1 Artillery and 1 Fusiliers
Bulgaria : 1 flag, 1 Dragoons and 3 Horse_Artillerys
Syria : 1 flag, 1 Dragoons and 1 Horse_Artillery
Candia : 1 flag, 1 Encampment, 2 Mariness and 1 Mortars
Anatolia : 1 flag, 1 Mortella_Tower
Thessaly : 1 flag, 1 FortressProduction/PUs Summary :
France : 43 / 49
UnitedKingdom : 52 / 50
Spain : 43 / 34
KingdomOfPrussia : 23 / 25
Sweden : 21 / 21
AustrianEmpire : 34 / 34
OttomanEmpire : 37 / 37
Russia : 39 / 39 -
It’s a bit more complicated.
2) England build an encampment on Candia for 8 PU and you responded by building 3 ships for 24 PU. Well - perfect investment for England. You build far more than needed.It’s not that I had a choice in making that imbalanced purchase. If UK had built max protect (2 fortresses) in Candia and sent their Med fleet directly toward Candia(2 turns away), delaying my attack on Candia by even 1 turn would have made Candia impossible to eliminate and given you the ability to reinforce the Russians in Turkey with UK ground units. I was faced with 2 equally distasteful options. Either prepare to eliminate the English threat immediately or build ground defense and be vulnerable to English attack where I couldn’t defend against it. I came to the conclusion that allowing the English to assist the Russians/Austrians was worse that losing a turn of ground production. And since I couldn’t know your intentions with the English, I had to assume the worst case. I went through quite a few purchase possibilities and what I eventually built was what gave me the best possible odds for taking Candia this turn in the event that you had decided to build 2 fortresses there.
And dont forget - England fights also Spain and France! I cant afford everything at the same time.
That’s exactly my point. The Ottomans were already fighting Russia and Austria. Adding the English was an unacceptable possibility so I decided to remove it before it became a bigger threat.
I simply have to force you to invest more into unnessary units and distant areas :-)
That’s what I’ve been trying to do, as well. As long as I could force the UK to keep building ships it became impossible for you to keep your Med encampments fully supplied. The only reason the UK hasn’t spread faster throughout the Med is because I’ve been challenging you for control of the Channel with the French fleet. Once the UK is neutralized in the Med, Spain is going to become a beast. I can only hope that it happens before the Ottomans are completely destroyed.
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :5
Combat Move - Russia
3 Horse_Artillerys moved from Novgorod to Volhynia
1 Artillery moved from Tsaritsyn to Astrakahn
1 Artillery, 1 Fusiliers and 1 Horse_Artillery moved from Mordvins to Astrakahn
1 Fusiliers moved from Crimea to SZ101
1 Fusiliers moved from SZ101 to Astrakahn
3 Fusilierss and 1 Howitzer moved from Bessarabia to Moldavia
1 Cuirassiers, 1 Horse_Artillery and 2 Hussarss moved from Odessa to Astrakahn
1 Dragoons and 1 Hussars moved from Odessa to Astrakahn
1 Barque moved from SZ102 to SZ103
2 Dragoonss and 2 Hussarss moved from Odessa to Moldavia
1 Dragoons, 1 Horse_Artillery and 1 Hussars moved from Kiev to Galicia
2 Hussarss moved from Volhynia to Galicia
2 Dragoonss and 2 Horse_Artillerys moved from Odessa to Galicia
1 Kutusov moved from Odessa to Galicia
1 Horse_Artillery moved from Odessa to Galicia
2 Dragoonss and 2 Hussarss moved from Moscovia to Mordvins
1 Dragoons moved from Odessa to Galicia
1 General moved from Volhynia to KievPurchase Units - Russia
Russia buy 2 Cuirassierss, 2 Dragoonss, 1 Horse_Artillery and 2 Hussarss; Remaining resources: 0 PUs;Combat - Russia
Battle in Astrakahn
Russia attack with 2 Artillerys, 1 Cuirassiers, 1 Dragoons, 2 Fusilierss, 2 Horse_Artillerys and 3 Hussarss
Neutral defend with 1 Chasseurs, 1 Fusiliers and 1 Hussars
Russia win, taking Astrakahn from Neutral with 2 Artillerys, 1 Cuirassiers, 1 Dragoons, 2 Fusilierss, 2 Horse_Artillerys and 2 Hussarss remaining. Battle score for attacker is 9
Casualties for Neutral: 1 Chasseurs, 1 Fusiliers and 1 Hussars
Casualties for Russia: 1 HussarsNon Combat Move - Russia
Place Units - Russia
2 Cuirassierss and 1 Horse_Artillery placed in Kiev
2 Dragoonss and 2 Hussarss placed in MoscoviaTurn Complete - Russia
Russia collect 40 PUs; end with 40 PUs total -
Here comes Russia. I think Ottomans have enough to worry about with Russia. I dont think English pressure is necessary, but that’s my own experience. Though I remember Veqryn once trying to put pressure on Turkey. One of my very first games. Generally I dont like that option, but thank god you dont know my personal preferences concerning this map :-)
That’s what I’ve been trying to do, as well. As long as I could force the UK to keep building ships it became impossible for you to keep your Med encampments fully supplied. The only reason the UK hasn’t spread faster throughout the Med is because I’ve been challenging you for control of the Channel with the French fleet. Once the UK is neutralized in the Med, Spain is going to become a beast. I can only hope that it happens before the Ottomans are completely destroyed.
In that case you are partially right: I like destroing Spain with England. Without the help from France it would have been gone probably by round 10 completly. I still think they wont become that strong, but I have to take some actions towards that goal.
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :6
Combat Move - France
1 Battleship, 4 Corvettes and 1 Cutter moved from SZ36 to SZ38
1 Battleship moved from SZ33 to SZ30
2 Mariness moved from Leinster to SZ30
2 Mariness moved from SZ30 to Ulster
11 Fusilierss and 1 Hussars moved from Champagne to Cologne
1 Fusiliers moved from North Wales to SZ30
1 Fusiliers moved from SZ30 to Lancashire
France take Lancashire from UnitedKingdomPurchase Units - France
France buy 1 Corvette, 1 Cutter, 7 Fusilierss and 1 Marines; Remaining resources: 0 PUs;Combat - France
Battle in Ulster
France attack with 2 Mariness
UnitedKingdom defend with 1 Mortella_Tower
France roll dice for 2 Battleships in Ulster, round 1 : 1/1 hits
1 Mortella_Tower owned by the UnitedKingdom lost in Ulster
France win, taking Ulster from UnitedKingdom with 2 Mariness remaining. Battle score for attacker is 3
Casualties for UnitedKingdom: 1 Mortella_Tower
Battle in Cologne
France attack with 11 Fusilierss and 1 Hussars
KingdomOfPrussia defend with 1 Fusiliers; AustrianEmpire defend with 2 Fusilierss
France roll dice for 11 Fusilierss and 1 Hussars in Cologne, round 1 : 2/0 hits
UnitedKingdom roll dice for 3 Fusilierss in Cologne, round 1 : 1/0 hits
2 Fusilierss owned by the AustrianEmpire and 1 Hussars owned by the France lost in Cologne
11 Fusilierss retreated to Champagne
UnitedKingdom win with 1 Fusiliers remaining. Battle score for attacker is 4
Casualties for France: 1 Hussars
Casualties for AustrianEmpire: 2 Fusilierss
Battle in SZ38
France attack with 1 Battleship, 4 Corvettes and 1 Cutter
UnitedKingdom defend with 1 Corvette and 1 Frigate
France roll dice for 4 Corvettes in SZ38, round 1 : 1/1 hits
UnitedKingdom roll dice for 1 Corvette in SZ38, round 1 : 0/1 hits
France roll dice for 1 Battleship and 1 Cutter in SZ38, round 1 : 1/0 hits
UnitedKingdom roll dice for 1 Frigate in SZ38, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the France
1 Frigate owned by the UnitedKingdom and 1 Corvette owned by the UnitedKingdom lost in SZ38
France win, taking SZ38 from UnitedKingdom with 1 Battleship, 4 Corvettes and 1 Cutter remaining. Battle score for attacker is 21
Casualties for UnitedKingdom: 1 Corvette and 1 FrigateNon Combat Move - France
2 Cutters moved from SZ33 to SZ36
1 Brigantine moved from SZ30 to SZ36
1 Chasseurs moved from Orleanais to Anjou
1 Artillery, 1 Fusiliers and 3 Grenadierss moved from Burgundy to Champagne
1 Marines moved from Burgundy to Auvergne
1 Horse_Artillery and 1 Hussars moved from Brittany to Orleanais
1 Ney moved from Hellas to Bulgaria
1 Barque moved from SZ83 to SZ80
1 Barque and 1 Brigantine moved from SZ44 to SZ36
1 Cutter moved from SZ36 to SZ33
2 Fusilierss moved from Orleanais to ChampagnePlace Units - France
1 Marines placed in Brittany
1 Cutter placed in SZ34
1 Corvette placed in SZ36
7 Fusilierss placed in OrleanaisTurn Complete - France
France collect 52 PUs; end with 52 PUs total
Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 46 PUsTerritory Summary for France :
SZ80 : 1 flag, 1 Barque and 1 Brigantine
North Wales : 1 flag
Anjou : 1 flag, 1 Chasseurs
Burgundy : 1 flag, 1 Fusiliers
Egypt : 1 flag
SZ34 : 1 flag, 1 Cutter
Auvergne : 1 flag, 1 Marines
SZ33 : 1 flag, 3 Brigantines and 1 Cutter
Orleanais : 1 flag, 1 Capital, 3 Chasseurss, 7 Fusilierss, 1 Horse_Artillery, 1 Hussars and 1 Mortella_Tower
SZ38 : 1 flag, 1 Battleship, 4 Corvettes and 1 Cutter
Sinai : 1 flag
SZ36 : 1 flag, 1 Barque, 3 Brigantines, 1 Corvette and 2 Cutters
SZ30 : 1 flag, 1 Barque and 2 Battleships
Lancashire : 1 flag, 1 Fusiliers
Provence : 1 flag
Bulgaria : 1 flag, 1 Ney
SZ73 : 1 flag
Leinster : 1 flag
Brittany : 1 flag, 2 Chasseurss, 1 Fusiliers, 1 General, 2 Hussarss and 1 Marines
Champagne : 1 flag, 7 Artillerys, 5 Chasseurss, 6 Dragoonss, 1 Fortress, 16 Fusilierss, 3 Grenadierss, 6 Horse_Artillerys and 1 Howitzer
Ulster : 1 flag, 2 MarinessProduction/PUs Summary :
France : 52 / 46
UnitedKingdom : 49 / 50
Spain : 43 / 34
KingdomOfPrussia : 23 / 25
Sweden : 21 / 21
AustrianEmpire : 34 / 34
OttomanEmpire : 37 / 37
Russia : 40 / 40 -
I took the 2 Austrian inf as casualties and left the 1 Prussian inf in Cologne. Edit at your discretion.
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TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :6
Combat Move - UnitedKingdom
1 Artillery, 1 Dragoons, 8 Fusilierss, 1 Howitzer and 2 Mariness moved from Flanders to Picardy
1 Cutter moved from SZ34 to SZ35
4 Brigantines moved from SZ35 to SZ29
4 Mariness moved from Essex to SZ29
1 Barque moved from SZ35 to SZ27
1 General moved from Hanovre to SZ27
1 Artillery moved from Sussex to SZ35
1 Barque and 1 General moved from SZ27 to SZ35
4 Brigantines and 4 Mariness moved from SZ29 to SZ35
1 Artillery, 1 General and 4 Mariness moved from SZ35 to Picardy
1 Fusiliers moved from Hollande to Flanders
1 Dragoons moved from Sussex to Yorkshire
1 Howitzer moved from Oxfordshire to Yorkshire
3 Mariness moved from Sicily to SZ67
1 Battleship, 2 Frigates and 3 Mariness moved from SZ67 to SZ69
3 Mariness moved from SZ69 to Eturia
1 Brigantine moved from SZ71 to SZ73
UnitedKingdom take SZ73 from France
2 Brigantines moved from SZ71 to SZ68Purchase Units - UnitedKingdom
UnitedKingdom buy 4 Cutters, 1 Hussars, 2 Mortarss and 2 Mortella_Towers; Remaining resources: 0 PUs;Combat - UnitedKingdom
Battle in Eturia
UnitedKingdom attack with 3 Mariness
Neutral defend with 2 Chasseurss
UnitedKingdom win, taking Eturia from Neutral with 3 Mariness remaining. Battle score for attacker is 10
Casualties for Neutral: 2 ChasseurssNon Combat Move - UnitedKingdom
1 Corvette moved from SZ35 to SZ29
1 Corvette moved from SZ29 to SZ26
2 Grenadierss moved from Hollande to Hanovre
1 Fusiliers moved from Hollande to FlandersPlace Units - UnitedKingdom
2 Mortella_Towers placed in Majorca
2 Mortarss placed in Picardy
1 Hussars placed in Essex
2 Cutters placed in SZ69
2 Cutters placed in SZ29Turn Complete - UnitedKingdom
UnitedKingdom collect 56 PUs; end with 56 PUs total
Objective Balancing Convoy Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 52 PUs -
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :6
Combat Move - Spain
2 Mariness moved from Tangiers to SZ54
2 Artillerys moved from Andalusia to SZ54
3 Mariness moved from Oran to SZ58
1 Barque, 1 Battleship, 1 Brigantine, 1 Corvette, 1 Cuirassiers, 1 Cutter, 1 Frigate and 3 Mariness moved from SZ58 to SZ57
2 Artillerys, 2 Barques, 1 Frigate and 2 Mariness moved from SZ54 to SZ57
1 Cutter moved from SZ57 to SZ61
France take SZ61 from UnitedKingdom
2 Artillerys, 1 Cuirassiers, 1 Fusiliers and 5 Mariness moved from SZ57 to MajorcaPurchase Units - Spain
Spain buy 2 Barques, 1 Frigate and 1 Horse_Artillery; Remaining resources: 1 PUs;Combat - Spain
Battle in Majorca
Spain attack with 2 Artillerys, 1 Cuirassiers, 1 Fusiliers and 5 Mariness
UnitedKingdom defend with 2 Chasseurss, 1 Encampment, 4 Fortresss and 2 Mortella_Towers
Spain roll dice for 1 Battleship and 2 Frigates in Majorca, round 1 : 2/1 hits
2 Mortella_Towers owned by the UnitedKingdom lost in Majorca
Spain roll dice for 2 Artillerys, 1 Cuirassiers, 1 Fusiliers and 5 Mariness in Majorca, round 1 : 4/1 hits
UnitedKingdom roll dice for 2 Chasseurss and 4 Fortresss in Majorca, round 1 : 3/1 hits
2 Chasseurss owned by the UnitedKingdom , 2 Fortresss owned by the UnitedKingdom , 1 Artillery owned by the Spain , 1 Fusiliers owned by the Spain and 1 Marines owned by the Spain lost in Majorca
Spain roll dice for 1 Artillery, 1 Cuirassiers and 4 Mariness in Majorca, round 2 : 3/0 hits
UnitedKingdom roll dice for 2 Fortresss in Majorca, round 2 : 2/1 hits
2 Fortresss owned by the UnitedKingdom , 1 Artillery owned by the Spain and 1 Marines owned by the Spain lost in Majorca
Spain win, taking Majorca from UnitedKingdom with 1 Cuirassiers and 3 Mariness remaining. Battle score for attacker is 10
Casualties for Spain: 2 Artillerys, 1 Fusiliers and 2 Mariness
Casualties for UnitedKingdom: 2 Chasseurss, 4 Fortresss and 2 Mortella_TowersNon Combat Move - Spain
1 Artillery and 1 Chasseurs moved from Andalusia to Murcia
1 Howitzer moved from Oran to Tangiers
1 Dragoons moved from Murcia to Catalonia
1 General moved from Andalusia to MurciaPlace Units - Spain
2 Barques placed in SZ54
1 Frigate placed in SZ54
1 Horse_Artillery placed in New CastilleTurn Complete - Spain
Spain collect 45 PUs; end with 46 PUs total
Objective Balancing Convoy Income for balanced game: Spain met a national objective for an additional -10 PUs; end with 36 PUsTerritory Summary for Spain :
SZ61 : 1 flag, 1 Cutter
Tangiers : 1 flag, 1 General and 1 Howitzer
Algarve : 1 flag
Oran : 1 flag
Murcia : 1 flag, 1 Artillery, 1 Chasseurs, 1 Dragoons and 1 General
Alemtejo : 1 flag
Majorca : 1 flag, 1 Cuirassiers, 1 Encampment and 3 Mariness
Oporto : 1 flag
SZ36 : 1 flag, 1 Brigantine, 1 Corvette and 1 Cutter
Catalonia : 1 flag, 1 Dragoons
SZ54 : 1 flag, 2 Barques and 1 Frigate
SZ57 : 1 flag, 4 Barques, 1 Battleship, 1 Brigantine, 1 Corvette, 1 Cutter and 2 Frigates
Andalusia : 1 flag
New Castille : 1 flag, 1 Capital, 1 Horse_Artillery and 1 Mortella_TowerProduction/PUs Summary :
France : 58 / 46
UnitedKingdom : 54 / 52
Spain : 45 / 36
KingdomOfPrussia : 23 / 25
Sweden : 21 / 21
AustrianEmpire : 34 / 34
OttomanEmpire : 37 / 37
Russia : 40 / 40 -
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :6
Combat Move - KingdomOfPrussia
2 Artillerys, 5 Chasseurss, 1 Cuirassiers, 4 Dragoonss, 8 Fusilierss, 5 Horse_Artillerys, 1 Howitzer and 1 Hussars moved from Flanders to Picardy
1 Artillery moved from Brandenburg to Mecklenburg
1 Fusiliers moved from Pomerania to Mecklenburg
1 Fusiliers moved from Brandenburg to Mecklenburg
2 Chasseurss and 4 Fusilierss moved from Brandenburg to Magdeburg
2 Dragoonss, 2 Horse_Artillerys and 1 Hussars moved from Brandenburg to Hanovre
1 Hussars moved from Hesse to Hanovre
1 Fusiliers moved from Prussia to Pomerania
1 Fusiliers moved from Prussia to PosenPurchase Units - KingdomOfPrussia
KingdomOfPrussia buy 1 Artillery, 1 Dragoons, 1 Fusiliers, 1 Horse_Artillery and 1 Hussars; Remaining resources: 1 PUs;Combat - KingdomOfPrussia
Battle in Mecklenburg
KingdomOfPrussia attack with 1 Artillery and 2 Fusilierss
Sweden defend with 1 Fusiliers and 1 Marines
KingdomOfPrussia win, taking Mecklenburg from Sweden with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 6
Casualties for KingdomOfPrussia: 1 Fusiliers
Casualties for Sweden: 1 Fusiliers and 1 MarinesNon Combat Move - KingdomOfPrussia
1 Hussars moved from Hanovre to HollandePlace Units - KingdomOfPrussia
1 Artillery and 1 Fusiliers placed in Prussia
1 Dragoons, 1 Horse_Artillery and 1 Hussars placed in BrandenburgTurn Complete - KingdomOfPrussia
KingdomOfPrussia collect 25 PUs; end with 26 PUs total -
First time this map goes like real history - via Waterloo to Paris.
Ok, back to Veqryns wish of showing the new ideas.
Second idea: France defends the channel
movement of the general to the coast and building MANY ships.
Pro: England will not gain the convoy zones
Pro: Spain is in no danger at all
Con: France is really thin spread on land -
TripleA Turn Summary for game: Napoleonic Empires, version: 4.0.7
Game History
Round :6
Combat Move - Sweden
2 Barques moved from SZ10 to SZ11
1 Artillery and 1 Horse_Artillery moved from Bohus to SZ11
1 Artillery, 2 Barques and 1 Horse_Artillery moved from SZ11 to SZ10
1 Artillery and 1 Horse_Artillery moved from SZ10 to Mecklenburg
1 Fusiliers moved from Holstein to MecklenburgPurchase Units - Sweden
Sweden buy 1 Chasseurs, 2 Fusilierss and 1 Marines; Remaining resources: 2 PUs;Combat - Sweden
Battle in Mecklenburg
Sweden attack with 1 Artillery, 1 Fusiliers and 1 Horse_Artillery
KingdomOfPrussia defend with 1 Artillery and 1 Fusiliers
Sweden roll dice for 1 Frigate in Mecklenburg, round 1 : 0/1 hits
Sweden roll dice for 1 Artillery, 1 Fusiliers and 1 Horse_Artillery in Mecklenburg, round 1 : 1/1 hits
KingdomOfPrussia roll dice for 1 Artillery and 1 Fusiliers in Mecklenburg, round 1 : 1/1 hits
1 Artillery owned by the KingdomOfPrussia and 1 Horse_Artillery owned by the Sweden lost in Mecklenburg
Sweden roll dice for 1 Artillery and 1 Fusiliers in Mecklenburg, round 2 : 1/1 hits
KingdomOfPrussia roll dice for 1 Fusiliers in Mecklenburg, round 2 : 0/1 hits
1 Fusiliers owned by the KingdomOfPrussia lost in Mecklenburg
Sweden win, taking Mecklenburg from KingdomOfPrussia with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 4
Casualties for KingdomOfPrussia: 1 Artillery and 1 Fusiliers
Casualties for Sweden: 1 Horse_ArtilleryNon Combat Move - Sweden
1 Fusiliers moved from Jutland to Holstein
1 Frigate moved from SZ9 to SZ10
1 Barque moved from SZ10 to SZ11
1 Chasseurs and 1 Marines moved from Bohus to SZ11
1 Barque, 1 Chasseurs and 1 Marines moved from SZ11 to SZ10
1 Chasseurs and 1 Marines moved from SZ10 to Holstein
1 Brigantine moved from SZ6 to SZ3
1 Battleship moved from SZ3 to SZ7
1 Dragoons moved from Bohus to Skane
1 Cutter moved from SZ11 to SZ10Place Units - Sweden
Turning on Edit Mode
EDIT: Removing units owned by Sweden from SZ7: 1 Battleship
EDIT: Adding units owned by Sweden to SZ6: 1 Battleship
EDIT: Turning off Edit Mode
1 Marines placed in Svealand
1 Fusiliers placed in Svealand
1 Chasseurs and 1 Fusiliers placed in SkaneTurn Complete - Sweden
Sweden collect 21 PUs; end with 23 PUs totalTerritory Summary for Sweden :
Norvege : 1 flag
Bohus : 1 flag, 1 Fortress
Svealand : 1 flag, 1 Capital, 1 Fusiliers, 1 Marines and 1 Mortella_Tower
Jutland : 1 flag, 2 Fortresss
Skane : 1 flag, 2 Chasseurss, 1 Dragoons, 1 Fusiliers and 1 General
SZ6 : 1 flag, 1 Battleship
SZ8 : 1 flag
SZ3 : 1 flag, 3 Brigantines and 5 Cutters
SZ10 : 1 flag, 3 Barques, 1 Cutter and 2 Frigates
Holstein : 1 flag, 2 Artillerys, 6 Chasseurss, 1 Dragoons, 3 Fortresss, 1 Fusiliers, 2 Grenadierss, 1 Howitzer and 3 Mariness
Mecklenburg : 1 flag, 1 Artillery and 1 FusiliersProduction/PUs Summary :
France : 58 / 46
UnitedKingdom : 54 / 52
Spain : 45 / 36
KingdomOfPrussia : 23 / 26
Sweden : 21 / 23
AustrianEmpire : 34 / 34
OttomanEmpire : 37 / 37
Russia : 40 / 40 -
i don’t play at all as much as I used to, by my most ‘winning’ french strategy is to:
1. go all land to start out with, usually 100% cavalary
2. after conquering hanovre and pushing both austria and prussia onto the defensive, i switch to producing sea units (and still some land). i usually produce in the med then move them to the atlantic after clearing the med of uk units.i like it because it scares the crap out of prussia and austria, thereby freeing up sweden and ottomans to do whatever they want to do. the only problem is that i have to switch to sea units in time to save spain’s convoy.
still, i think there is a lot of room for improvement in strategies
and i also hope to make the game not just better balanced: but better balanced for multiple strategies
i don’t want napoleonic to be some 1 trick pony where there is a single optimal strategy for each nation. i really want each nation to have multiple optimal strategies, and each of them still be balanced overall.anyway, i’m willing to bet from this game that u505 would kick my butt if i had of got him as an opponent…